ArmA 2 Operation Arrowhead




-IS- Arma 2 Respawning Template | 7.91 KB

This template comes with various commands and scripts that allow mission-makers to enable vehicle and unit respawning.





addon 2.rar | 573.55 MB

2-75th Rangers




The Battle of Zargabad V2

SPTheBattleOfZargabadV2.Zargabad.pbo | 14.62 MB

This is an edited version of SaOk\'s Battle of Zargabad using British 3 Rifle Infantry MTP units rather than the vanilla BAF units. This is for anyone who only has BAF lite, which has low quality textures, or anybody who just wants to use the British 3 Rifle MTP units rather than BAF units.

This Mission requires the British 3 Rifle Infantry MTP units found at British 3 Rifle Infantry MTP units also requires the UKF weapons pack for Arma 2: Operation Arrowhead. Links to this can be found on the British 3 Rifle Infantry MTP units page, which is linked above.




US Navy SEAL for Combined Ops

US_SEAL_CO_v2.01.7z | 40.77 MB

This is a major update to my Navy Seals addon, meant to rapresent US Navy SEALs, in different sets of camouflage, as following :

- SEAL (ACU): in ACU uniforms and light green\grey helmets.

- SEAL (Multicam/coyote): multicam uniforms and coyote gear , for every environment.

- SEAL (Multicam): multicam uniforms, black gear and balaclava, for maritime ops, CQB, hostage rescue situations.

- SEAL (AOR1): desert and arid environments.

- SEAL (Des): desert DCU, for desert and arid environments.

- SEAL (AOR2): for temperate and woodland environments.

- SEAL (Wod): woodland BDU, for temperate and woodland environments.

- SEAL (PCU): complete PCU suite for winter\snow\all weather\environment stuations.

I used what I found on web as reference sources.



- Units are equipped with M4s, and have their own specific loadout.

- Every set of camouflage has a wide variety of roles, 16 different units for each different camo as follow: Sqd LD, TL, med, demo, SAW, MG mk48, MG M60, AT, AA, Sniper M110, Sniper M107, Spotter\JTAC, Operator M4, Operator M4GL, Operator MP5, Breacher;

plus 3 camo version of "ghillie top" sniper M110, M107 and Spotter\JTAC (find inside AOR1, AOR2, Multicam\coyote).

- Every type of camouflage has is own set of groups, 4 groups for each camo: Combat Team, Strike Team, Recon Team (SD weapons), and Sniper Team;

plus 3 sniper groups for "ghillie" snipers version (find inside AOR1, AOR2, Multicam\coyote).

- New "Engineer" ability for the sapper , and all the other units can hide bodies and use explosives.

- Featured content rucksacks , now also in multicam and black version.

- Optional ACE config with ACEX gear available, including ACE "AI talk" module support.

- 8 Replacement files that replace standard BI US delta force models with the ones in your preferred camo (acu, aor1, mult, aor2, des, wood, pcu, mult\black), with WORKING WOUND TEXTURES on the models off course!




UK Special Forces Task Group

UK_SFTG_CO_v1.01.7z | 104.42 MB

This pack contains 4 addons wich are based on retexture of BI's Delta Force, Czech and German special forces units, meant to rapresent UK Special Forces SAS and SBS units (both in lightweight patrol gear and heavy assault gear), units from the Special Forces Support Group in assault gear, UK Special operation units for Artic Warfare and the famous Counter Revolutionary Warfare Team, with their blue suite-black equipment fashion.

The SAS-SBS units wear multicam and MTP uniforms with some brown-coyote jackets, while SFSG units wear full MTP uniforms, this should give to all the units the possibility to operate in pretty much all different types of environments, from desert to woodland areas, plus a complete set of artic warfare SF units wich allow missions in artic and snow covered environments.

In the editor You'll find SAS-SBS CQB units too, the CRW team , wearing blue suites, black equipment and balaclavas, you'll find also a multicam\black version of those guys under "urban SAS-SBS" for CQB\hostage rescue operation in desert or woodland open fields.

The pack should add to BAF faction the missing Special Forces component, improving the range of UK operations in all BI and user made islands in every environment.




Arma 2: Operation Arrowhead Tutorial Video (MP4)

ARMA2OA-tut-HiComm-mpeg720p.mp4 | 65.49 MB

This new video provides a brief tutorial on the High Command, Quick Command and Map Command toolbars, as well as other important features and controls that can be utilized throughout Arma 2 Operation Arrowhead.




co@18 ACE Island Thunder v0.1

co_18_ACE_Island_thunder_v0_1.lingor.rar | 386.26 KB

This is a custom mission for the PC game Arma2 Combined Operations. A2:CO + ACE v1.14rc + Lingor island v1.4 are required to play this mission.




ARMA 2: Operation Arrowhead Patch 1.59 | 528.8 MB

ARMA 2 Operation Arrowhead Patch 1.50-1.58 to 1.59 -------------------------------------------------- Copyright (c) 2011 Bohemia Interactive. All rights reserved. SYSTEM REQUIREMENTS ------------------- An original version of Arma 2: Operation Arrowhead 1.50-1.58. HOW TO INSTALL THE PATCH ------------------------- - Run the patch exe to apply the patch setup automatically. - It will install all content of the patch to the folder with your Arma 2: Operation Arrowhead installation. - Please note that it is not possible to rollback to a previous version after the installation of this patch, only a full reinstall of the game is possible, if you want to keep your previous version you may want to backup the entire game installation folder before applying this patch. - NOTE: This patch will also update your: * ARMA 2 1.05 to 1.09. * ARMA 2 BAF 1.00 to 1.02 if necessary. * ARMA 2 PMC 1.00 to 1.01 if necessary. ======================================================== VERSION 1.58 and 1.59 HIGHLIGHTS ======================================================== * Significantly improved convoy and driving AI behaviour * Numerous combat AI enhancements and fixes * Enhanced vegetation rendering * Improved commanding interface * Several MP security fixes * Tweaked speed of transition animations




ArmA 2: Operation Arrowhead Patch 1.54 | 189.04 MB

A new patch for ArmA 2 Operation Arrowhead has been released. This patch will bring your version of the game to 1.54.




Arma 2 Operation Arrowhead v1.52 Patch | 142 MB

This is the official compatiblity update for Arma 2: operation Arrowhead from 1.50 to 1.52 bringing all users to the same version of the game. This update isn't compatible with STEAM release!




ArmA 2 Operation Arrowhead Weapons Gameplay Preview Trailer

A2OA_preview_gameplay_weapons_HD.wmv | 323.3 MB

This trailer shows off the weaponry you'll have access to in ArmA 2: Operation Arrowhead, the upcoming standalone expansion pack to ArmA 2.




6th AB Mod-Pack

@6thab.rar | 406.4 MB

The required mods for playing with the 6th Airbourne Division.




Arma 2: Operation Arrowhead v1.60 to v1.62 Patch | 52.21 MB


* Multiplayer optimizations, security and server improvements
* Overall stability was improved with numerous tweaks and fixes
* Added new video options (Post-Process Anti-Aliasing, Alpha To Coverage)
* Additional AI improvements and numerous bug fixes
* Resolved issues with several training missions
* Added a lot of new script commands for content makers

Version 1.60-1.62 Changelog

ARMA 2: Operation Arrowhead / Combined Operations Engine

[94918] New: command unit addMagazine[name, ammoCount]
[94912] Fixed: Video memory detection on W7/x64 sometimes wrong because of bug in IDirect3DDevice9::GetAvailableTextureMem.
[94886] Fixed: Possible gear item duplication
[94761] TBB 4.0 update 5, (tbb40_20120613oss,
[94699] Tweak Reinhard tonemapping pars
[94629] Fixed: Wrong magazines are removed with weapon in briefing gear.
[94206] Fixed: Disabled channels can be bypassed in briefing screen
[94049] New: terrainIntersectASL command
[94049] Fixed: terrainIntersect reverted to ATL
[94002] Fixed: PlayerId changed for users using Reinforcements or Arma X Anniversary edition to prevent PlayerId conflicts.
[94001] Fixed: \"enableItemsDropping = 0;\" now even for MP clients
[94001] New: moonIntensity command
[94001] New: sunOrMoon command
[93989] Changed: When dropping weapon unrelated magazine will not be dropped
[93958] New: Dropping items while swimming can be disabled with \"enableItemsDropping = 0;\" in description.ext
[93945] New: In gear added bars with ammo count
[93945] New: setGearSlotAmmoCount, setIDCAmmoCount, gearIDCAmmoCount, gearSlotAmmoCount gear commands
[93897] New: AToC & PPAA added into UI video options
[93841] Fixed: AI using NVGs as binoculars after dropping their primary weapon
[93821] Changed: Authentication Timeout is distinguished from bad CD key
[93812] Fixed: Restrict gamma value set by profile
[93809] Fixed: Restrict brightness value set by profile
[93722] Fixed: Effects of setDamage to buildings different on clients and server
[93701] Fixed: Changing gear in briefing screen is not working reliable in MP
[93680] Optimized: MP: attachTo no longer sends a message when the attachment does not change.
[93672] Fixed: Unable to access AI soldier\'s gear in map
[93670] Fixed: Prone units stop engaging
[93664] Fixed: Damage of buildings synchronization in MP after JIP
[93657] Fixed: Target is no longer stored in the long-term target list when forgotten for the second time
[93654] Improved: Tone mapping
[93652] New: Scripting functions visiblePositionASL and nearestBuilding position
[93648] New: Scripting functions ASLToATL and ATLToASL to convert between coordinate systems.
[93624] Changed: Scripting function weaponDirection returns a primary weapon direction when empty string is used as a weapon name.
[93622] New: Scripting function eyeDirection.
[93598] New: Scripting functions eyePos object and aimPos object
[93583] Fixed: Player-created markers not synchronised with JIP clients
[93575] Fixed: StringLoad command reads unicode
[93570] Fixed: Player-made map markers disappearing in MP under certain circumstances
[93542] New: MP Statistics screen (key I) contains the Server hostname
[93528] Fixed: Max distance for DirectChat raised from 20m to 40m
[93415] Fixed: empty weaponHolder is not deleted when used by remote player
[93398] New: System chat like player connected/disconnected switched to CCSystem=6 channel. New configuration opportunity disableChannels[]={chan1,chan2,...}; in mission description.ext file possible.
[93294] Fixed: Multiple Object not found problems such as Server: Object 6:4 not found (message 124)
[93276] New: terrainIntersect command
[93273] New: lineIntersects, lineIntersectsWith commands
[93156] Changed: increased gear MP messages priority
[93146] Fixed: LOD blending
[93120] Fixed: JIP connecting players less affect other players network bandwith
[93117] Fix: Crash: - caused by fix: \"LOD blending not working reliably (rev. 93017)
[93017] Fixed: LOD blending not working reliably
[92956] Fixed: Sound: Music often stop playing after window focus is lost and regained
[92925] Fixed: switching backpack with dead unit in MP
[92821] Fixed: Joining unit in the vehicle to a different side group did not change the perceived side of the unit.
[92781] Fixed: SelectPlayer makes direct communication unreliable
[92754] Fixed: scaling icons with grenade cursor
[92706] TBB 4.0 update 4,
[92705] Fixed: Possible crash when in out of VRAM conditions because of a race condition.
[92679] Fixed: A Javelin missile often did not lock a target when playing with a Veteran or harder difficulty
[92612] Fixed: SelectPlayer in MP can break the Direct Chat or cause other MP issues.
[92582] Fixed: AI detection after load
[92463] Fixed: AToC ATi 77xx
[92071] Changed: Observer RPT messages now once per 60 sec,
[92061] Fixed: AtoC on nVidia for CSAA
[92059] PPAA pars tweak & SMAA use color edge detection method
[91173] New: Registry driven mod can contain list of required mods in its REQUIRE string value (the same syntax as for LOADAFTER). Moreover, the reg.value CANDISABLE=\"0\" can be used to make the Disable button disabled.
[91055] Fixed: Respawn with backpack
[90909] Fixed: crash of Linux server when player with custom face connects
[90901] New: setUnitRecoilCoefficient command
[89964] Fixed: Linux servers were never green in server list.
[89899] Fixed: Helicopter is more accurate with unguided rockets
[89898] Fixed: Secondary gunner tracks enemies
[89603] Fixed: A possible crash when textures were loading too slow from the disk.
[89523] Fixed: Crash during engine termination from multiplayer game.
[89361] Fixed: Linux server slow startup
[89205] New: Player can look up/down using a mouse while driving land/water vehicles.
[89201] New: SMAA antialiasing introduced, use PPAA=3, PPAALevel=0..3 in Arma2OA.cfg.
[89104] New: Implemented automatic looking intro turns when driving a car with a mouse.
[89086] Experimental: A different way to handle mouse steering is implemented for cars, tanks, boats and bikes.
[89079] Fixed: Multiple reload sounds in mp
[89011] New: A cursor is shown to provide a visual feedback when steering a car.
[88975] Fixed: Multiple reload sounds in MP
[88948] Improved: Airplane thrust and brakes can now be applied at the same time.
[88947] New: Full joystick axis can be mapped by mapping both positive and negative part of the same axis (map negative first to use the axis inverted)
[88918] Improved: AI scanning for the target more when a visual contact is lost.
[88890] Improved: AI vehicles scanning area with their weapons when target position is not known exactly.
[88870] Fixed: AI vehicles sometimes see player outside their field of view
[88850] Fixed: AI was sometimes able to reveal a unit which has detonated a satchel
[88726] Fixed: Frequent client/server crashes in MP (when merging multipacket messages)
[88269] Changed: Application name changed to \"ArmA 2 OA\" for \"ArmA 2 Reinforcements\".
[88195] Improved: -beta mods now always loaded first
[88147] Add: Optional FXAA sharp filter, *.cfg \"FXAASharp\"
[88119] Improved: AI spotting reducing in high speed moving vehicles more accurate now (movement direction is considered).
[88111] Fixed: Unguided rockets no longer explode when passed by the target
[88110] Fixed: AI gunner hits the ground with manually guided missile when \"Auto guided AT\" is disabled
[88015] Fixed: Aircraft gunner firing even when manual fire was selected by a pilot
[87963] Optimized: Reduced memory footprint in complex missions.
[87840] New: Added scripting command productVersion
[87837] Changed: Addons config value requiredVersion ignored for easier addon sharing between various products (A2, TOH).
[87824] Changed: Removed support for config parameter nightVision
[87768] Fixed: AI vehicles crews seeing targets badly
[87755] Fixed: Player automatically reveals targets which AI would never see
[87746] Fixed: Looking around no longer possible when combat mode changes in vehicle
[87745] New: Cheat Shift+Minus+FPS to allow artificially limit FPS for testing to 40,20,10,5.
[87740] Improved: Targeting and firing always commanded by observer.
[87706] Improved: AI laser target detection at large distances improved.
[87692] Fixed: Manual guidance not working for a helicopter gunner
[87659] Fixed: AI was unable to engage invisible laser targets used for SSM
[87658] Fixed: Command doTarget on friendly unit did not work
[87655] Fixed: Text parameter file parsing not reliable
[87654] Improved: A behaviour of the leader player is now assumed to be the most restrictive behaviour of his subordinates
[87652] Fixed: AI always turned out when player is effective commander in cargo
[87646] Fixed: MP: Bullet hits of remote units not visible over large distance
[87645] Changed: Default memory allocator is now tbb4malloc_bi instead of tbb3malloc_bi
[87643] Fixed: Manually guided missiles lost control when reaching 1500 m distance
[87640] New: RVExtension dll interface implemented
[87640] Improved: AI sometimes did not start firing at enemy which passed quickly just in front of it.
[87640] Fixed: AI unable to target crew in vehicles other than tracked ones
[87640] Improved: AI units now give more preference to close targets




ARMA 2: Operation Arrowhead Patch v1.60 | 704.46 MB

Patch Changes:

• New features: FXAA Anti-Aliasing mode, user-definable memory allocators, new scripting commands, new commandline options
• Multiplayer is much smoother, no more warping, includes a number of fixes, optimizations and improvements
• Netcode, VON and dedicated server fixes plus configuration additions in place
• Singleplayer received visual states smoothing and prediction (notable e.g. on distant units)
• AI is improved, especially (but not only) in combat, AI has received numerous bug fixes
• Aircraft & Helicopter simulation received slight improvements
• ARMA 2, ARMA 2: OA, ARMA 2: EW campaigns and stand-alone missions received special treatment to get rid of most annoying bugs
• Numerous other small bugs/glitches fixed

This patch also includes updates to addons "British Armed Forces" and "Private Military Company" with the following fixes:
BAF patched to 1.03 and PMC patched to 1.02
• Several stability and game saves fixes as well as mission tweaks, also new BAF missions included.




Domi Lift Script

Domi_Lift_Script.rar | 18.74 KB

The helicopter vehicle lift script extracted separate from Domination.




Arma 2: Combined Operations Mod - Over the Top v1.0

ww1.rar | 435.1 MB

This is a total conversion mod featuring WW1 era tanks, weapons, uniforms, planes, armored cars and more.




ArmA 2 Operation Arrowhead Faction Video

A2OA_faction video no. 1 - Blufor.mp4 | 46.13 MB

Bohemia Interactive has released another trailer for Arma 2 Operation Arrowhead. This trailer contains about two minutes of gameplay and cinematic footage.




Arma 2: Operation Arrowhead Tutorial Video (WMV)

ARMA2OA-tut-HiComm-wmv720p.wmv | 56.23 MB

This new video provides a brief tutorial on the High Command, Quick Command and Map Command toolbars, as well as other important features and controls that can be utilized throughout Arma 2 Operation Arrowhead.




Arma 2: Operation Arrowhead Night Ops Trailer (WMV)

ARMA2OA-tut-NightOps-wmv720p.wmv | 39.14 MB

Meridian4 has released a new official in-game tutorial video that focuses on Night Ops, as well as updates to the Arma 2 homepage.




Arma 2: Operation Arrowhead Night Ops Trailer (MP4)

ARMA2OA-tut-NightOps-mpeg720p.mp4 | 54.27 MB

Meridian4 has released a new official in-game tutorial video that focuses on Night Ops, as well as updates to the Arma 2 homepage.




Arma2: Operation Arrowhead Army of Takistan Trailer (HD)

A2OA-OPFOR-720p-HQ.wmv | 124.73 MB

Meridian 4 has released a new trailer for Arma2 Operation Arrowhead. This trailer gives us a look at the second bloc in the game, Army of Takistan.




ArmA 2 Operation Arrowhead UAV FLIR Gameplay Preview Trailer

A2OA_preview_gameplay_UAVFLIR_HD.wmv | 96.09 MB

This trailer shows off the Unmanned Aerial Vehicle and Forward Looking InfraRed in ArmA 2: Operation Arrowhead, the upcoming standalone expansion pack to ArmA 2.

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