ArmA 2
- Add Ons
- Maps Levels Missions
- Media
- Modifications
- Official Demos
- Official Patches
- Official Server Files
- Tools and Utilities
ArmA 2 Playable Demo
This demo shows off ArmA 2, a large-scale game world with authentic and detailed modern units, weapons, vehicles and enviroments.
ARMA 2: Operation Arrowhead Patch v1.60
Patch Changes:
• New features: FXAA Anti-Aliasing mode, user-definable memory allocators, new scripting commands, new commandline options
• Multiplayer is much smoother, no more warping, includes a number of fixes, optimizations and improvements
• Netcode, VON and dedicated server fixes plus configuration additions in place
• Singleplayer received visual states smoothing and prediction (notable e.g. on distant units)
• AI is improved, especially (but not only) in combat, AI has received numerous bug fixes
• Aircraft & Helicopter simulation received slight improvements
• ARMA 2, ARMA 2: OA, ARMA 2: EW campaigns and stand-alone missions received special treatment to get rid of most annoying bugs
• Numerous other small bugs/glitches fixed
This patch also includes updates to addons "British Armed Forces" and "Private Military Company" with the following fixes:
BAF patched to 1.03 and PMC patched to 1.02
• Several stability and game saves fixes as well as mission tweaks, also new BAF missions included.
ARMA 2 v1.11 Patch
Patch Changes:
• Numerous bug fixes, multiplayer code tweaks and mission fixes
• ARMA 2, ARMA 2: OA, ARMA 2: EW campaigns and stand-alone missions received special treatment to get rid of the most annoying bugs
This also includes a patch for Arma 2:Free to version 1.11
• MP Code brought into line with Arma 2 for compatibility
ArmA2 Retail Patch v. 1.05
This patch updates ArmA2 to version 1.05 and adds a free bonus campaign and helicopter add-on, as well containing a number of fixes and improvements.
ArmA2 v. 1.02 Retail Patch
This patch will update your ArmA 2 installation to version 1.02. This patch features AI improvements and a number of fixes.
Arma 2 Operation Arrowhead v1.52 Patch
This is the official compatiblity update for Arma 2: operation Arrowhead from 1.50 to 1.52 bringing all users to the same version of the game. This update isn't compatible with STEAM release!
ARMA2 v. 1.04 Retail Patch
This patch will update your ARMA 2 install to version 1.04.
Arma 2: Free Client
Create your own custom-built scenarios or deploy a massive selection of missions and game-modes made by others. No micro-transactions, no hidden costs, just the same epic terrain and huge variety of equipment! This is Arma 2 Free - virtual war without the training wheels.
Arma 2: Free to download, free to play, free to share, free to host, free to create... free to play redefined!
Arma 2: Operation Arrowhead v1.60 to v1.62 Patch
VERSION 1.62 HIGHLIGHTS
-----------------------
* Multiplayer optimizations, security and server improvements
* Overall stability was improved with numerous tweaks and fixes
* Added new video options (Post-Process Anti-Aliasing, Alpha To Coverage)
* Additional AI improvements and numerous bug fixes
* Resolved issues with several training missions
* Added a lot of new script commands for content makers
Version 1.60-1.62 Changelog
---------------------------
ARMA 2: Operation Arrowhead / Combined Operations Engine
--------------------------------------------------------
[94918] New: command unit addMagazine[name, ammoCount]
[94912] Fixed: Video memory detection on W7/x64 sometimes wrong because of bug in IDirect3DDevice9::GetAvailableTextureMem.
[94886] Fixed: Possible gear item duplication
[94761] TBB 4.0 update 5, (tbb40_20120613oss,
[94699] Tweak Reinhard tonemapping pars
[94629] Fixed: Wrong magazines are removed with weapon in briefing gear.
[94206] Fixed: Disabled channels can be bypassed in briefing screen
[94049] New: terrainIntersectASL command
[94049] Fixed: terrainIntersect reverted to ATL
[94002] Fixed: PlayerId changed for users using Reinforcements or Arma X Anniversary edition to prevent PlayerId conflicts.
[94001] Fixed: \"enableItemsDropping = 0;\" now even for MP clients
[94001] New: moonIntensity command
[94001] New: sunOrMoon command
[93989] Changed: When dropping weapon unrelated magazine will not be dropped
[93958] New: Dropping items while swimming can be disabled with \"enableItemsDropping = 0;\" in description.ext
[93945] New: In gear added bars with ammo count
[93945] New: setGearSlotAmmoCount, setIDCAmmoCount, gearIDCAmmoCount, gearSlotAmmoCount gear commands
[93897] New: AToC & PPAA added into UI video options
[93841] Fixed: AI using NVGs as binoculars after dropping their primary weapon
[93821] Changed: Authentication Timeout is distinguished from bad CD key
[93812] Fixed: Restrict gamma value set by profile
[93809] Fixed: Restrict brightness value set by profile
[93722] Fixed: Effects of setDamage to buildings different on clients and server
[93701] Fixed: Changing gear in briefing screen is not working reliable in MP
[93680] Optimized: MP: attachTo no longer sends a message when the attachment does not change.
[93672] Fixed: Unable to access AI soldier\'s gear in map
[93670] Fixed: Prone units stop engaging
[93664] Fixed: Damage of buildings synchronization in MP after JIP
[93657] Fixed: Target is no longer stored in the long-term target list when forgotten for the second time
[93654] Improved: Tone mapping
[93652] New: Scripting functions visiblePositionASL and nearestBuilding position
[93648] New: Scripting functions ASLToATL and ATLToASL to convert between coordinate systems.
[93624] Changed: Scripting function weaponDirection returns a primary weapon direction when empty string is used as a weapon name.
[93622] New: Scripting function eyeDirection.
[93598] New: Scripting functions eyePos object and aimPos object
[93583] Fixed: Player-created markers not synchronised with JIP clients
[93575] Fixed: StringLoad command reads unicode
[93570] Fixed: Player-made map markers disappearing in MP under certain circumstances
[93542] New: MP Statistics screen (key I) contains the Server hostname
[93528] Fixed: Max distance for DirectChat raised from 20m to 40m
[93415] Fixed: empty weaponHolder is not deleted when used by remote player
[93398] New: System chat like player connected/disconnected switched to CCSystem=6 channel. New configuration opportunity disableChannels[]={chan1,chan2,...}; in mission description.ext file possible.
[93294] Fixed: Multiple Object not found problems such as Server: Object 6:4 not found (message 124)
[93276] New: terrainIntersect command
[93273] New: lineIntersects, lineIntersectsWith commands
[93156] Changed: increased gear MP messages priority
[93146] Fixed: LOD blending
[93120] Fixed: JIP connecting players less affect other players network bandwith
[93117] Fix: Crash: - caused by fix: \"LOD blending not working reliably (rev. 93017)
[93017] Fixed: LOD blending not working reliably
[92956] Fixed: Sound: Music often stop playing after window focus is lost and regained
[92925] Fixed: switching backpack with dead unit in MP
[92821] Fixed: Joining unit in the vehicle to a different side group did not change the perceived side of the unit.
[92781] Fixed: SelectPlayer makes direct communication unreliable
[92754] Fixed: scaling icons with grenade cursor
[92706] TBB 4.0 update 4,
[92705] Fixed: Possible crash when in out of VRAM conditions because of a race condition.
[92679] Fixed: A Javelin missile often did not lock a target when playing with a Veteran or harder difficulty
[92612] Fixed: SelectPlayer in MP can break the Direct Chat or cause other MP issues.
[92582] Fixed: AI detection after load
[92463] Fixed: AToC ATi 77xx
[92071] Changed: Observer RPT messages now once per 60 sec,
[92061] Fixed: AtoC on nVidia for CSAA
[92059] PPAA pars tweak & SMAA use color edge detection method
[91173] New: Registry driven mod can contain list of required mods in its REQUIRE string value (the same syntax as for LOADAFTER). Moreover, the reg.value CANDISABLE=\"0\" can be used to make the Disable button disabled.
[91055] Fixed: Respawn with backpack
[90909] Fixed: crash of Linux server when player with custom face connects
[90901] New: setUnitRecoilCoefficient command
[89964] Fixed: Linux servers were never green in server list.
[89899] Fixed: Helicopter is more accurate with unguided rockets
[89898] Fixed: Secondary gunner tracks enemies
[89603] Fixed: A possible crash when textures were loading too slow from the disk.
[89523] Fixed: Crash during engine termination from multiplayer game.
[89361] Fixed: Linux server slow startup
[89205] New: Player can look up/down using a mouse while driving land/water vehicles.
[89201] New: SMAA antialiasing introduced, use PPAA=3, PPAALevel=0..3 in Arma2OA.cfg.
[89104] New: Implemented automatic looking intro turns when driving a car with a mouse.
[89086] Experimental: A different way to handle mouse steering is implemented for cars, tanks, boats and bikes.
[89079] Fixed: Multiple reload sounds in mp
[89011] New: A cursor is shown to provide a visual feedback when steering a car.
[88975] Fixed: Multiple reload sounds in MP
[88948] Improved: Airplane thrust and brakes can now be applied at the same time.
[88947] New: Full joystick axis can be mapped by mapping both positive and negative part of the same axis (map negative first to use the axis inverted)
[88918] Improved: AI scanning for the target more when a visual contact is lost.
[88890] Improved: AI vehicles scanning area with their weapons when target position is not known exactly.
[88870] Fixed: AI vehicles sometimes see player outside their field of view
[88850] Fixed: AI was sometimes able to reveal a unit which has detonated a satchel
[88726] Fixed: Frequent client/server crashes in MP (when merging multipacket messages)
[88269] Changed: Application name changed to \"ArmA 2 OA\" for \"ArmA 2 Reinforcements\".
[88195] Improved: -beta mods now always loaded first
[88147] Add: Optional FXAA sharp filter, *.cfg \"FXAASharp\"
[88119] Improved: AI spotting reducing in high speed moving vehicles more accurate now (movement direction is considered).
[88111] Fixed: Unguided rockets no longer explode when passed by the target
[88110] Fixed: AI gunner hits the ground with manually guided missile when \"Auto guided AT\" is disabled
[88015] Fixed: Aircraft gunner firing even when manual fire was selected by a pilot
[87963] Optimized: Reduced memory footprint in complex missions.
[87840] New: Added scripting command productVersion
[87837] Changed: Addons config value requiredVersion ignored for easier addon sharing between various products (A2, TOH).
[87824] Changed: Removed support for config parameter nightVision
[87768] Fixed: AI vehicles crews seeing targets badly
[87755] Fixed: Player automatically reveals targets which AI would never see
[87746] Fixed: Looking around no longer possible when combat mode changes in vehicle
[87745] New: Cheat Shift+Minus+FPS to allow artificially limit FPS for testing to 40,20,10,5.
[87740] Improved: Targeting and firing always commanded by observer.
[87706] Improved: AI laser target detection at large distances improved.
[87692] Fixed: Manual guidance not working for a helicopter gunner
[87659] Fixed: AI was unable to engage invisible laser targets used for SSM
[87658] Fixed: Command doTarget on friendly unit did not work
[87655] Fixed: Text parameter file parsing not reliable
[87654] Improved: A behaviour of the leader player is now assumed to be the most restrictive behaviour of his subordinates
[87652] Fixed: AI always turned out when player is effective commander in cargo
[87646] Fixed: MP: Bullet hits of remote units not visible over large distance
[87645] Changed: Default memory allocator is now tbb4malloc_bi instead of tbb3malloc_bi
[87643] Fixed: Manually guided missiles lost control when reaching 1500 m distance
[87640] New: RVExtension dll interface implemented
[87640] Improved: AI sometimes did not start firing at enemy which passed quickly just in front of it.
[87640] Fixed: AI unable to target crew in vehicles other than tracked ones
[87640] Improved: AI units now give more preference to close targets
ARMA 2: Operation Arrowhead Patch 1.59
ARMA 2 Operation Arrowhead Patch 1.50-1.58 to 1.59 -------------------------------------------------- Copyright (c) 2011 Bohemia Interactive. All rights reserved. SYSTEM REQUIREMENTS ------------------- An original version of Arma 2: Operation Arrowhead 1.50-1.58. HOW TO INSTALL THE PATCH ------------------------- - Run the patch exe to apply the patch setup automatically. - It will install all content of the patch to the folder with your Arma 2: Operation Arrowhead installation. - Please note that it is not possible to rollback to a previous version after the installation of this patch, only a full reinstall of the game is possible, if you want to keep your previous version you may want to backup the entire game installation folder before applying this patch. - NOTE: This patch will also update your: * ARMA 2 1.05 to 1.09. * ARMA 2 BAF 1.00 to 1.02 if necessary. * ARMA 2 PMC 1.00 to 1.01 if necessary. ======================================================== VERSION 1.58 and 1.59 HIGHLIGHTS ======================================================== * Significantly improved convoy and driving AI behaviour * Numerous combat AI enhancements and fixes * Enhanced vegetation rendering * Improved commanding interface * Several MP security fixes * Tweaked speed of transition animations
ArmA 2: Operation Arrowhead Patch 1.54
A new patch for ArmA 2 Operation Arrowhead has been released. This patch will bring your version of the game to 1.54.
Domi Lift Script
The helicopter vehicle lift script extracted separate from Domination.
Grimes' Co Op Map Pack
Grimes' Co Op Map Pack contains multiple small and large scale CoOp maps for ArmA 2 that include full briefings and realistic objectives and scenarios.
ARMA2 Patch v1.03
The official update for ARMA 2 game version 1.00-1.02 to version 1.03.
-IS- Arma 2 Respawning Template
This template comes with various commands and scripts that allow mission-makers to enable vehicle and unit respawning.
US Navy SEAL for Combined Ops
This is a major update to my Navy Seals addon, meant to rapresent US Navy SEALs, in different sets of camouflage, as following :
- SEAL (ACU): in ACU uniforms and light green\grey helmets.
- SEAL (Multicam/coyote): multicam uniforms and coyote gear , for every environment.
- SEAL (Multicam): multicam uniforms, black gear and balaclava, for maritime ops, CQB, hostage rescue situations.
- SEAL (AOR1): desert and arid environments.
- SEAL (Des): desert DCU, for desert and arid environments.
- SEAL (AOR2): for temperate and woodland environments.
- SEAL (Wod): woodland BDU, for temperate and woodland environments.
- SEAL (PCU): complete PCU suite for winter\snow\all weather\environment stuations.
I used what I found on web as reference sources.
Features:
----------------------------------------------------------------------------
- All the models HAVE WORKING WOUND TEXTURES.
- Units are equipped with M4s, and have their own specific loadout.
- Every set of camouflage has a wide variety of roles, 16 different units for each different camo as follow: Sqd LD, TL, med, demo, SAW, MG mk48, MG M60, AT, AA, Sniper M110, Sniper M107, Spotter\JTAC, Operator M4, Operator M4GL, Operator MP5, Breacher;
plus 3 camo version of "ghillie top" sniper M110, M107 and Spotter\JTAC (find inside AOR1, AOR2, Multicam\coyote).
- Every type of camouflage has is own set of groups, 4 groups for each camo: Combat Team, Strike Team, Recon Team (SD weapons), and Sniper Team;
plus 3 sniper groups for "ghillie" snipers version (find inside AOR1, AOR2, Multicam\coyote).
- New "Engineer" ability for the sapper , and all the other units can hide bodies and use explosives.
- Featured content rucksacks , now also in multicam and black version.
- Optional ACE config with ACEX gear available, including ACE "AI talk" module support.
- 8 Replacement files that replace standard BI US delta force models with the ones in your preferred camo (acu, aor1, mult, aor2, des, wood, pcu, mult\black), with WORKING WOUND TEXTURES on the models off course!
US Coast Guard Jayhawk Helicopters
--------
Read me
--------
US Coast Guard HH-60J Jayhawk
Version : beta 1.4, August 2012
Made by : YuraPetrov
---------------------------
Use of the Army Blackhawks
---------------------------
Original Addons by YuraPetrov
Signature Key Included
Located under
BLUEFOR -> US Coast Guard -> Air -> HH-60J Jayhawk
BLUEFOR -> US Coast Guard -> Air -> MH-60J Jayhawk
BLUEFOR -> US Coast Guard -> Man -> Pilot
Only to be used in ArmA2 + ArmA 2 Expansion Packs.
---------
Features
---------
* Animated Cargo Doors and Windows
* Folding rotors
------------
Changelog
------------
beta 1.4:
- Added MH-60J armed version of HH-60J Jayhawk;
- Minor changes in textures, actions.
beta 1.3:
- Removed strobe light script by combate tactico from test mission because isn\\\'t working with the 1.60 patch;
- Fixed missing texture error \\\"upperpanel_nohq.paa\\\";
- Fixed bug when player can\\\'t open cargo door from back seat;
- Fixed bug when player can\\\'t open copilot door from gunner seat;
- Fixed bug when player can start folding sequence before rotor blades are stopped rotation after engine off;
- Added ability to open/close side windows from any passenger seat;
- Added restriction to open pilot and copilot doors at speeds exceeding 10 km/h;
- Added third light at bottom which lights in the area under the winch;
- Added some advisory/caution lights on instruments panel.
beta 1.2:
- Added one distance LOD;
- New RVMAT\\\'s (cabine and blured rotor);
- Modified instruments panel texture and material;
- Murtoo winch script modified by Macadam Cow.
beta 1.1:
- Moved higher the headlights, so player can see the way in front a bit better;
- Airframe turned back by 3 degrees, so then stable hover blades are level to the ground;
- Changed bottom texture, fixed sign \\\"US CG\\\";
- Added blur to rotation blades texture;
- Blades turned up when rotating;
- Added animation for resque hoist: to hide hoist call \\\"
- Added Murtoo air winch script and test mission (requires Arma2 1.5);
- Added litter model;
- Added transparency to chopper\\\'s icon.
--------
Install
--------
To install the US Coast Guard HH-60J Jayhawk, place the
hh60j.pbo
uscg_pilot.pbo
hh60j.pbo.yurapetrov.bisign
uscg_pilot.pbo.yurapetrov.bisign
into the correct addons directory in the ArmAII directories.
-------------
Class Names
-------------
HH-60J Jayhawk:yup_HH60J
MH-60J Jayhawk:yup_MH60J
Pilot:yup_uscg_Pilot
Ammo
yup_JayhawkFueltankAmmo
yup_EmptyAmmo;
Mags
yup_1Rnd_JayhawkFueltank
yup_2Rnd_JayhawkFueltank
yup_3Rnd_JayhawkFueltank
yup_1Rnd_Empty;
yup_2Rnd_Empty;
yup_3Rnd_Empty;
------
Notes
------
*The Sikorsky HH-60J Jayhawk is a multi-mission, twin-engine, medium-range helicopter operated by
the United States Coast Guard for search and rescue, law enforcement, military readiness and marine
environmental protection missions.
Please report any bugs you find to me, this way i can help maintain a good & enjoyable addon.
The author can be contacted at the official forums at:
http://forums.bistudio.com/
or yurapetrov@mail.ru
Permission must be sort to use any included material.
Not for commercial or miltary use with any product or for
porting to other games or product etc.
I take no responsibility for (im)possible damage to your game/system that may be caused
by installation of this Addon. This Addon is also prohibited to be used in any commercial or military product.
----------------
Credit & Thanks
----------------
* If you use parts of my scripts and config\\\'s, please be respectable and credit me. Thanks.
=================== Disclaimer: ========================
This is NOT an official Addon. Use it at your own risk.
========================================================
Arma 2: Combined Operations Mod - DayZ v1.7 Test Patch
You are one of the few who have survived and now you must search this new wasteland in order to fight for your life against what is left of the indigenous population, now infected with the disease. Go Solo, team up with friends or take on the world as you choose your path in this brutal and chilling landscape using whatever means you stumble upon to survive.
REQUIRES ARMA 2 AND OPERATION ARROWHEAD
SH-60B SEAHAWK
+--------------------------------------+
| SH-60B Seahawk |
| |
| beta 1.1 |
| |
| by YuraPetrov |
| |
| for Armed Assault II |
+--------------------------------------+
Sept 2011
Thanks to those who helped me.
Thanks to Mandoble,RobertHammer,Stiltman,soldier2390.
========================
CREDITS
========================
If you use bits of my scripts and config
please credit me at least. Thanks.
========================
THE ADDONS
========================
Original Addons by YuraPetrov
Located under
BLUEFOR -> US Navy -> Air -> SH-60B Seahawk
BLUEFOR -> US Navy -> Air -> SH-60B (AGM-119B Penguin)
BLUEFOR -> US Navy -> Air -> SH-60B (3 x MK-54 Torpedo)
BLUEFOR -> US Navy -> Air -> SH-60B Seahawk (folded rotors)
==================================
REQUIRES MANDO MISSILE ADDON
==================================
Features
- Folding rotors
- FLIR turret
- Working Missiles and Torpedoes
- MMA friendly
Signature Key Included
========================
INSTALL
========================
- Place the
sh60.pbo
mk54.pbo
sh60.pbo.yurapetrov.bisign
mk54.pbo.yurapetrov.bisign
in an addons directory in the ArmAII directories
========================
CLASS NAMES
========================
Helicopters
SH-60B Seahawk : yup_sh60b
SH-60B (AGM-119B Penguin) : sh60b_penguin
SH-60B (3xMK-54 LHT) : yup_sh60b_3xMk54
SH-60B Seahawk (folded rotors) : yup_sh60b_folded
Torpedo
MK-54 in water : yup_mk54_launched
MK-54 flying with parachute : yup_mk54
Ammo
yup_Mk54Ammo;
yup_SeahawkFueltankAmmo;
yup_EmptyAmmo;
yup_HellfirePodAmmo;
yup_PenguinPodAmmo;
yup_AGM119BAmmo;
Mags
yup_4Rnd_Hellfire_Seahawk;
yup_Seahawk_Laser;
yup_2Rnd_MK54Torpedo;
yup_3Rnd_MK54Torpedo;
yup_4Rnd_MK54Torpedo;
yup_1Rnd_AGM119BPenguin;
yup_2Rnd_AGM119BPenguin;
yup_AGM119BPenguinPod;
yup_AGM114HellfirePod;
yup_1Rnd_SeahawkFueltank;
yup_2Rnd_SeahawkFueltank;
yup_3Rnd_SeahawkFueltank;
yup_1Rnd_Empty;
yup_2Rnd_Empty;
yup_3Rnd_Empty;
Weapons
yup_Seahawk_HellfireLauncher;
yup_Seahawk_Laser;
yup_mk54TorpedoLauncher;
yup_AGM119BLauncher;
========================
CHANGE LOG
========================
beta 1.1:
- Added version with folded rotors, please do not place it on the air :-)
- Changed thrusttime for penguins, now it sets to 24;
- Added radar warning and countermeasures for Arma2&OA, but Arma2 users got an error message "class CMFlareLauncher not exist";
- Fixed small bug in one normal map texture;
- Added small test mission.
========================
HOW TO USE TORPEDOES
========================
1 - Move to Sonobuoy mode (by default L.CTRL to cycle through modes)
2 - Drop one or several (by default L.Win)
3 - Move to Mk54 mode (by default L.CTRL to cycle through modes)
4 - Locate a potential target provided by your sonobuoys or other player's ones and lock on it (by default TAB)
5 - Drop a torpedo (by default L.Windows)
========================
N O T E S
========================
Please report bugs.
BUGS or UNFINISHED
------------------
- Torpedo spawned points not adjusted
- driver can start engine with folded rotors
- bouncing effect, when landing on Nimitz or LHD
The author can be contacted at the official forums at:
http://forums.bistudio.com/
or yurapetrov@mail.ru
Permission must be sort to use any included material.
Not for commercial or miltary use with any product or for
porting to other games or product etc.
=================== Disclaimer: ========================
This is NOT an official Addon. Use it at your own risk.
========================================================
ARMA 2 patch 1.10
This free update is sponsored by Sprocket http://www.sprocketidea.com/, the online store where you can buy Arma 2 and other games directly from the developers.
Engine 1.09-1.10 Changelog
--------------------------
* Improved: Stronger signature checking.
* Commandline option -donothing (engine closes immediately after detecting this option)
Data 1.09-1.10 Changelog
--------------------------
* Fixed: USMC_SoldierM_Marksman shadow bug http://dev-heaven.net/issues/18462
ArmA 2 v1.05 Patch Hotfix
This is hotfix of the Eagle Wing mini campaign released as bonus content with the 1.05 patch.
ArmA 2 v1.03 Dedicated Server
This is the dedicated server for ArmA 2. This server is compatible with the v. 1.03 patch.
co@18 ACE Island Thunder v0.1
This is a custom mission for the PC game Arma2 Combined Operations. A2:CO + ACE v1.14rc + Lingor island v1.4 are required to play this mission.
6th AB Mod-Pack
The required mods for playing with the 6th Airbourne Division.
UK Special Forces Task Group
This pack contains 4 addons wich are based on retexture of BI's Delta Force, Czech and German special forces units, meant to rapresent UK Special Forces SAS and SBS units (both in lightweight patrol gear and heavy assault gear), units from the Special Forces Support Group in assault gear, UK Special operation units for Artic Warfare and the famous Counter Revolutionary Warfare Team, with their blue suite-black equipment fashion.
The SAS-SBS units wear multicam and MTP uniforms with some brown-coyote jackets, while SFSG units wear full MTP uniforms, this should give to all the units the possibility to operate in pretty much all different types of environments, from desert to woodland areas, plus a complete set of artic warfare SF units wich allow missions in artic and snow covered environments.
In the editor You'll find SAS-SBS CQB units too, the CRW team , wearing blue suites, black equipment and balaclavas, you'll find also a multicam\black version of those guys under "urban SAS-SBS" for CQB\hostage rescue operation in desert or woodland open fields.
The pack should add to BAF faction the missing Special Forces component, improving the range of UK operations in all BI and user made islands in every environment.
Arma 2: Combined Operations Mod - DayZ v1.7.2.4
You are one of the few who have survived and now you must search this new wasteland in order to fight for your life against what is left of the indigenous population, now infected with the disease. Go Solo, team up with friends or take on the world as you choose your path in this brutal and chilling landscape using whatever means you stumble upon to survive.
REQUIRES ARMA 2 AND OPERATION ARROWHEAD
ArmA 2: Reinforcements 'Debut' Trailer
Bohemia Interactive reinforces ArmA2 with a brand new expansion pack titled 'Reinforcements.'
ARMA 2 Patch v1.00 to v1.07
This is the full patch for ARMA 2. It will update your version of the game to v1.07.
Arma II Chernarussian Movement Of The Red Star
ArmA 2 is set in the near future, year 2009, in a fictional post soviet country called Chernarus. Players will be sent as members of a US Marine Corps Force Recon squad to this country to prevent further civilian casualties and ensure ongoing stability th
Arma 2: Combined Operations Mod - DayZ v1.7.2 Patch
You are one of the few who have survived and now you must search this new wasteland in order to fight for your life against what is left of the indigenous population, now infected with the disease. Go Solo, team up with friends or take on the world as you choose your path in this brutal and chilling landscape using whatever means you stumble upon to survive.
REQUIRES ARMA 2 AND OPERATION ARROWHEAD
Arma 2: Combined Operations Mod - DayZ v1.6.0.1
You are one of the few who have survived and now you must search this new wasteland in order to fight for your life against what is left of the indigenous population, now infected with the disease. Go Solo, team up with friends or take on the world as you choose your path in this brutal and chilling landscape using whatever means you stumble upon to survive.
REQUIRES ARMA 2 AND OPERATION ARROWHEAD
The Battle of Zargabad V2
This is an edited version of SaOk\'s Battle of Zargabad using British 3 Rifle Infantry MTP units rather than the vanilla BAF units. This is for anyone who only has BAF lite, which has low quality textures, or anybody who just wants to use the British 3 Rifle MTP units rather than BAF units.
This Mission requires the British 3 Rifle Infantry MTP units found at
http://www.armaholic.com/page.php?id=10898
British 3 Rifle Infantry MTP units also requires the UKF weapons pack for
Arma 2: Operation Arrowhead. Links to this can be found on the British 3 Rifle Infantry MTP units page, which is linked above.
ARMA 2 Mod - Project Reality v0.1 BETA
As with Project Reality's original conception on the Refractor 2 engine, at this stage PR:ARMA2 should be classed as a Mini-Mod; we have to start somewhere! Do not be fooled though, this release will by no means disappoint, due to the large number of high quality art assets already created by the Project Reality Team, and the considerable experience of the PR:ARMA2 Development Team on the Real Virtuality 3 engine!
Official Arma 2 Free Trailer
Some of the key features of Arma 2: Free include:
.Free military simulation - An authentic battlefield simulation,
including bullet ballistics, material penetration and much more.
.Free armory - A comprehensive range of 300+ weapons, units and
fully-usable armed or unarmed vehicles across air, land and water
classes.
.Free unique multiplayer - Multiplayer with large-scale maps for 50+
live players and hundreds of AI units. Supports a wide variety of MP
modes from co-op and PvP modes, to total mayhem!
.Free dedicated servers - Both Linux and Windows OS dedicated server
support for users to host freely wherever and however they like even
to play together on the same retail game-servers.
.Free creativity - Quick mission templates, a powerful, built-in, easy
to use SP/MP mission editor, and advanced scripting.
Arma 2 Linux 1.09 Server
To go along with the new patch a new Linux server for Armada 2 is now available.
Arma 2 Patch 1.00 to 1.09
I2 - mission is no longer failing before the takeoff C1,I1 - SD pistol mags were missing C5 - high command icons were not loaded C6 - task waypoint for transporting important POW is fixed C3 - smuggler not shooting I1 - Shilka was too strong I1 - Razor is hunting down one enemy on the whole of Chernarus Minor fixes in (CZ/RU) dubbing protocol
ArmA 2 Operation Arrowhead Faction Video
Bohemia Interactive has released another trailer for Arma 2 Operation Arrowhead. This trailer contains about two minutes of gameplay and cinematic footage.
Arma 2: Operation Arrowhead Tutorial Video (WMV)
This new video provides a brief tutorial on the High Command, Quick Command and Map Command toolbars, as well as other important features and controls that can be utilized throughout Arma 2 Operation Arrowhead.
Arma 2: Operation Arrowhead Tutorial Video (MP4)
This new video provides a brief tutorial on the High Command, Quick Command and Map Command toolbars, as well as other important features and controls that can be utilized throughout Arma 2 Operation Arrowhead.
ARMA 2: OA Linux Dedicated Server 1.07.71900
Arma 2: Operation Arrowhead - Linux Standalone Server 1.52 BETA.
ARMA 2 Patch v1.05 to v1.07
This is an incremental patch for ARMA 2. It will upgrade v1.05 to v1.07.
Arma 2: Operation Arrowhead Night Ops Trailer (WMV)
Meridian4 has released a new official in-game tutorial video that focuses on Night Ops, as well as updates to the Arma 2 homepage.
Arma 2: Operation Arrowhead Night Ops Trailer (MP4)
Meridian4 has released a new official in-game tutorial video that focuses on Night Ops, as well as updates to the Arma 2 homepage.
Arma2: Operation Arrowhead Army of Takistan Trailer (HD)
Meridian 4 has released a new trailer for Arma2 Operation Arrowhead. This trailer gives us a look at the second bloc in the game, Army of Takistan.
ArmA 2 Operation Arrowhead Weapons Gameplay Preview Trailer
This trailer shows off the weaponry you'll have access to in ArmA 2: Operation Arrowhead, the upcoming standalone expansion pack to ArmA 2.
ArmA 2 Operation Arrowhead UAV FLIR Gameplay Preview Trailer
This trailer shows off the Unmanned Aerial Vehicle and Forward Looking InfraRed in ArmA 2: Operation Arrowhead, the upcoming standalone expansion pack to ArmA 2.
ARMA 2 mod AWP Warfare v1.61
The release of version 1.61 Extract to the server's/client's MPMissions folder
Extented Markers
I've decided that ArmA 2 needed some extented markers espcially for the High Command Hieracy and stuff...
-=GA=- ArmA 2 Mod Pack 2.7
Mod pack including various addons for Armed Assault 2. Vers 2.7 (date of release)
AwpaholicA Warfare v1.41
The release of version 1.41 Extract to the server's/client's MPMissions folder Changelog below:
Arma 2 Patch v1.04.60588
Arma 2 Beta patch v1.04.60588 is a public preview release intended for developer testing and community feedback.
Combined Arms
Operation Flaspoint Cold War Crisis campaign mission Combined Arms ported to Arma 2. This requires Sgt.Ace Everon.
AwpaholicA Warfare v1.34
It has now graduated into a full warfare modification.
Farm Wars 0.5b BETA
Author: TiGGa & Schwab Author Website: http://farma.eutf.org/ Required Addons: Farm Wars Addons Version: 0.5 beta Short description: This is the technical sequel to the *cough* award-winning */cough* RTS mod "Wine Wars" for ArmA 1.
Farm Wars 0.5c BETA
Author: TiGGa & Schwab Author Website: http://farma.eutf.org/ Required Addons: Version: 0.5 beta Short description: This is the technical sequel to the *cough* award-winning */cough* RTS mod "Wine Wars" for ArmA 1.
A Different Kind of War v1.2
Force recon is tasked with eliminating elements of an insurgent poppy seed smuggling operation north east of Krasnostav
A Different Kind of War 2 v1.3
As the insurgency on mainland Chernarus intensifies, it is clear that a key source of finance for the insurgents' operations is the illegal manufacture and export of opiates.
ARMA 2 Windows Standalone Server v1.04
The ArmA 2 Windows Standalone Server files.
Resistance v1.2
Player takes on the role of a high ranked NAPA leader and with the assistance of a sniper team, makes a visit to an enemy tank depot in Pusta with his squad.
Chenarus National Police v0.3
This is an add on that adds the Chenarus National Police force to the blue side in the editor.
ArmA 2 Mod Tools
Complete editing tool suite for Bohemia Interactive's game engine used in ARMA II.
ArmA 2 Dev Diary Video 2 Editor Basics
This developer diary shows off the basics of the ArmA II mission editor.
ArmA 2 National Party Trailer (HD)
The sixth piece of Intel takes an in-depth look at the National Party guerillas.
ArmA II 'Citizens' Trailer (QT/720p)
Bohemia Interactive has released a trailer focusing on the citizens in ArmA 2.
ArmA II 'Citizens' Trailer (WM/540p)
Bohemia Interactive has released a trailer focusing on the citizens in ArmA 2.
ArmA 2 USMC Trailer (HD)
As a leader of USMC Force Recon team, you are sent with your squad to prevent further civilian casualties and ensure ongoing stability in Chernarus.
ArmA II Trailer
505 Games has released a new video showcasing the incredibly realistic military action on offer in ArmA II. This first in-game trailer showcases the Real Virtuality engine and demonstrates its ability to produce incredible military simulation.
ArmA 2 Operation Arrowhead Trailer
This ArmA 2 trailer shows off Operation Arrowhead, the upcoming standalone expansion pack for ArmA 2 that will have you fighting among alliance forces to help the unstable country of Takistan.
ArmA 2 Dev Diary 3 Command Team
This is the third video dev diary for ArmA 2, showcasing this sequel developed by Bohemia Interactive and now available in Europe and North America.
ArmA 2 Launch Trailer
Prepare for your role as a member of a US Marine Force Recon squad by checking out this launch trailer for ArmA 2.
ArmA II 'Citizens' Trailer (QT/540p)
Bohemia Interactive has released a trailer focusing on the citizens in ArmA 2.
ArmA II 'Citizens' Trailer (WM/720p)
Bohemia Interactive has released a trailer focusing on the citizens in ArmA 2.






