Civilization IV
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Civ 4 Beyond the Sword Patch 3.19
This patch will update your Civilization: Beyond the Sword install to version 3.19.
Rise of Mankind 2.91
Rise of Mankind 2.91 modpack for Sid Meier's Civilization 4: Beyond the Sword
Civilization IV: Beyond the Sword v3.17 Patch
2K Games has released a patch updating Civilization IV: Beyond the Sword to v3.17. It incorporates numerous bug fixes, gameplay tweaks, and additional features like new map scripts.
RiseOfMankind2.62Full.rar
Rise of Mankind 2.62 mod for Sid Meier's Civilization 4: Beyond the Sword
Civilization IV v1.74 Patch
This update brings Civilization IV to v1.74. It addresses bugs, exploits, crashes, freezes, as well as adding widescreens support for laptops and others.
Civilization IV v. 1.09 Patch
This is the version 1.09 patch for Civilization IV. This patch addresses a number of gameplay and balance issues. For a full list of changes, see the extended description.
Civilization IV: Warlords v2.13 Patch
2K Games has released a patch updating Civilization IV: Warlords to v2.13. It addresses bugs, crashes, freezes, as well as adding widescreens support for laptops and others.
MaxRiga Mod v5.1
MaxRiga is a mod which adds additional technologies, such as technology unit. This means that you can train a fighter or a chopper only if you have developed technology of the plane/chopper/tank.
Sid Meier's Civilization IV Demo
2K Games has released a demo for Firaxis' Civ IV allowing you to try out a tutorial and a 100 turn demo level.
Civilization IV: Warlords v2.08 Patch
2K Games has released the first patch including updates to the Vassal States, Great Generals, multiplayer functionality, graphics, interface, sound, AI, balance, text, modding and 6 scenarios.
Star Wars (0.65)
A new version of a popular total conversion mod Star Wars.
Ethnically Diverse Units (1.25)
It always bugged me that many units in Civ4 look completely out of place with their respective civs. So, I decided to add some more ethnically correct units into the game.
Civilization IV v1.61 Patch
2K Games has just released a new patch for Civilization IV. The patch has a number of new and exciting features including new scenarios and map scripts, unit adjustments and enhancements, and more.
Civilization 4 1.52 Patch (Digital Distribution)
This is the digital Patch v1.52 for the Direct2Drive version of Civilization IV.
CvGameCoreDLL
This file is the Civilization IV SDK that will work with Microsoft Visual C++ 2005 Express Edition.
Pirates! Mod Scenario
Inspired by Sid Meier's Pirates!, this mod challenges you to dominate the high seas and pillage the wealth of your rivals.
Ireland Mod (v1.00)
This adds the Ireland civilization to the game.
Civilization IV v1.52 Patch
This update brings your retail game to v1.52
Civ4 XML Editor
See the list below to see what this XML editor does.
Cultural Artstyles version 0.55
Mod for Civilization Bts, patch 3.19
Thomas' War v3x to v3.1b Patch
This patch fixes several bugs found in Thomas' War. You need Thomas War version 3. It will change any version of 3 to the latest version.
Makedonia
Adds the Makedoni Civ to your Civilization BtS 3.13 game.
Dragonia II Beta 1 Patch 2
This is the second patch for the initial beta release of the Dragonia II mod. If fixes a crash issue in Mercenary Mod when placing a hired merc.
Fall from Heaven 2 0.30 PDF Manual v0.10
This version includes all 21 Civs with descriptions of their Heroes, World Spell, Unique Units, and Leaders. This is a Manual and Reference document NOT a Guide.
Australia
This file adds the Australian Civilization to your Beyond the Sword Game.
Civilization IV Beyond the Sword Retail 3.03 Patch
Patch for the Civilization IV expansion pack Beyond the Sword.
Civ 4 Warlords Catalonia v3.3
This mod adds the Catalonia Civilization to Civilization 4 Warlords 2.08.
Australia Civilization
This file adds the Australian civilization to your Civilization 4 Warlords game.
Civilization IV 1.61 Rev B Mac Patch
This is an official update for Civilization 4. It will fully update any previous version of Civilization 4 to version 1.61 Rev B.
WW2 Modification Bugfix
A bug which fixes some issues in the WW2 Mod.
Scaling Tool (2.01)
This program allows you to change the scaling of graphics & fonts in Civ4 easily, such as the size of units, flags, city buildings, etc.
Warlords: WW2 Leaders and Flags
This adds various leaders and flags to your game.
Total Realism (2.1)
The most recent version of the mega popular mod Total Realism. This version includes a large number of fixes and new addons.
MaxRiga 1961 - 18 civs Scenario
World Situation of 1961 scenario - The world is Divided on pro-Soviet and pro-American sides and it's very balanced ( no silly wars ).
MaxRiga 1961 Scenario
World Situation of 1961 scenario - The world is Divided on pro-Soviet and pro-American sides and it's very balanced ( no silly wars ).
MaxRiga 2001 Scenario
This scenario is placed in modern era, in year 2001, where you fight against terrorism. In order to play this scenario you will need MaxRiga 5.1 Mod.
World War I (Grey vs Blue Scenario)
This mod is an upgrade to Trip's original WWI Scenario. The mod features new graphics.
Europe 1092 AD (v1.11)
This is my first scenario, it's about Medieval Europe the situation at 1092AD. I made this scenario using European Empires 3 mod.
Civilization IV v1.61 Patch (Mac)
A new Mac patch for Civilization IV. The patch has a number of new and exciting features including new scenarios and map scripts, unit adjustments and enhancements, and more.
Next Level Mod
A huge modpack of more then 20 Civilizations. To name a few: Argentina, Australia, Benin, Brazil, Canada, Bulgaria, Israel, Ireland...
Civilization IV SDK
2K Games has released the highly anticipated Sid Meier’s Civilization IV SDK, which contains the core game DLL source code, allowing gamers to completely rewrite or modify their own Civilization world to their heart’s content.
Earth (217x119) (Huge) (v1.1)
Here's a new version of the popular Kurt Roges's Earth map.
CivilizationIV 3DSMax v7+ Tools
The official Civilization IV plugins for 3D Studio Max 7+.
North West Europe Map
I've created a map of NW Europe including British Isles, Northern France and Germany, Denmark and a large part of Scandinavia. Also the Faroes and Shetlands.
European Empires Mod
A mod based on the European continent. New civs. New religions. New fun.
Tiny Earth Map
A 52x32 map. There are 10 civs starting more or less at their historical locations.
Cultural Citystyles v0.99
This mod doesn't change the gameplay in any way. The difference is purely graphical in nature.
Magister Modmod for FH2
MagisterModmod for FH2 is a version of Kael\'s Fall from Heaven II mod for Civilization IV that has been further modified by MagisterCultuum in order to make it not only more enjoyable, but also to make the game mechanics even more faithful to the canonical lore.
Scenario Mondo Tardo Antico - World Late Classic
Questo scenario è per Beyond the Sword. Installazione: copia e incolla nella cartella Mods il file decompresso.
Riuscirai a espandere, non far crollare i grandi imperi del mondo classico come quello di Roma, dei Sassanidi, dei Gupta, o riunificare la Cina dopo la caduta degli Han? Oppure seguirai le linee della storia abbattendo i maestosi imperi con gli Huna, oppure con gli Unni, i Franchi, i Goti, o ti saprai difendere dalle pressioni esterne e far sopravvivere gli Shaka, oppure aumenterai l'influenza in Asia con i Juan Juan? Oppure...........
Questo scenario è ambientato verso la fine dell'epoca classica, un periodo cruciale.
E' curato nei dettagli per quanto riguarda la cartina politica del mondo classico, le tipologie di risorse dell'epoca dislocate in punti strategici e non accessibili a tutti, la demografia, le città, le tecnologie e lo stato di "salute" di ogni civiltà. In più delle unità bonus, certi edifici e altro ancora aiutano certe civiltà. Inoltre il tutto si svolge in tempi reali approssimativi, scoprire una tecnologia prima del tempo sarà una conquista!
Per il resto la programmazione è modificata, ma la partita è standard.
Sono 27 Civiltà ben strutturate e ognuna con le proprie peculiarità.
Inoltre sono presenti modifiche sostanziali in molti aspetti del gioco, per esempio per alcune civiltà sarà più utile un certo tipo di governo rispetto ad un altro, usare le risorse sarà indispensabile per sfruttare al meglio l'economia tramite il Mercato, ogni civiltà avrà il proprio Edificio che frutterà soldi solo con certe risorse e porterà benefici per alcune cose e danni per altri motivi da rimediare con altre manovre possibili che anzi possono rendere ancora di più!
Poi...tante altre modifiche interessanti che rendono il gioco una bella sfida per gente esperta! Uno scenario valido.
Per altri dettagli leggete i file doc del mod!!
Il file è compresso rar, 1,2 Mb, decompresso 11 Mb.
Se vi piace, la partita è abbastanza lunga e impegnativa specie per i grandi imperi decadenti ed è avvincente anche con civiltà emergenti come quelle germaniche!
Leggete i file doc sono di grande utilità.
Download qui se non riuscite a scaricarlo direttamente:
http://neoimperium.freehostingcloud.com/mod_civ4_download.html
Stargate BtS-Religion Founding Videos
Adds religion founding videos to the mod
Stargate BtS 1.5
Religions have now been modified to more appropriate Stargate religions, complete with a modded Gamefont.tga . Each religion comes complete with a .dds founding image. Also updated SG-1 leaderheads and updated pedia text for Goa'uld Credits (Civfanatics): Ultra, for providing the original SG-1 civ for Civ4 vanilla, and my inspiration to develop my first mod Cripp7, for merging BUG/BULL with the mod Discussion thread: http://forums.civfanatics.com/showthread.php?t=421357
RifE 1.31 Religious Soundtracks
Contains the new Religious Soundtracks. This is an optional download; All religions other than White Hand will still have soundtracks without this download, but will be limited.
Fairy Tale Version 9
There are numerous updates to the game. Several new units intended to crack stack building have been included, among other things.
A New Dawn 1.73 Patch I
A New Dawn Patches are save-friendly and any game that you have started with 1.73A-H is will load fine with Patch I.
Fairy Tale Update 6b
Update 6b requires the Full Install as well as update 6Aa. The Elchers Clan gets a complete remake in this update and is now a proper Scottish/Celtic Highland clan.
Civilization IV mod Dune Wars 1.8
It's been a long time coming, but it's worth the wait. This is Dune Wars 1.8 based on the Dune novels of Frank Herbert. Lots of new and refined units, buildings, art and mechanics for your delectation.
Civilization IV mod Fairy Tale Patch 4a
This is Patch 4a For Fairy Tale Version 4. It corrects some pressing issues and adds a new civ too, by the way!
Civilization IV mod Total Realism 2.4 release
Final release of Total Realism mod for Civilization 4 Warlords.
Unreal Tournament 3 mod The Ball - Cahua - Final Mod Version
The Ball's Grand Finals submission for the Make Something Unreal contest. This is the final mod release of The Ball. One new level, two new enemies, a new environment, and new gameplay features.
Civilization IV mod Dune Wars 1.6.4 Patch
Version 1.6.4 of Dune Wars is released. You can install this over 1.6.1 or 1.6.3.
The Ancient Mediterranean
These are animated leaderheads for TAM BTS if you wish to replace the static ones.
Civilization IV mod Legends of Revolution v0.9.6b
This is the light version of Legends of revolution.
Civilization IV Legends of Revolution Mod v0.9.4a Patch
This patch updates Legends of Revolution 0.9.3 to 0.9.4a. It fixes a critical Bug in 0.9.3, and a major bug related to the Space Race.
Legends of Revolution 0.9.4 Patch
Patches Legends of Revolution 0.9.3 to 0.9.4, requires Legends of Revolution 0.9.3 to work Changelog: Legends beta: 0.9.4 -Bug fix for Spaceship Parts.
Animated Leaderheads
These are animated leaderheads to replace the static ones to be installed into the folder of TAM for vanilla Civilization IV.
Planetfall v10
This mod has as goal to recapture the atmosphere and story of SMAC, but create an improved gameplay with the tools offered by Civ4.
The Ancient Mediterranean v0.82 BTS
The Ancient Mediterranean MOD features a complete modification of Civilization IV.
Fall from Heaven II
Fall from Heaven II is a dark fantasy mod for Civilization IV.
Legends of Revolution 0.8.2
Unofficial Expansion Project for Civilization 4 Legends is completely stable, no critical bugs Coherent design and implementation if you liked the expansion of Beyond the Sword from Vanilla Civ, you'll love Legends of Revolution.
Fall from Heaven II
Fall from Heaven II is a dark fantasy mod for Civilization IV. The Age of Ice has ended, what is left of the once great empires of man have formed into small tribes, ready to rebuild and retake that which was lost.
Fall from Heaven II v0.32 Patch "d"
Install this after installing Fall from Heaven II 0.32. Fall from Heaven II is a dark fantasy mod for Civilization IV.
Epeiros Civilizations
Adds the Epeiros Civ to your Beyond the Sword Game.
A New Wolrd v1.0
This map represents the 3 world super power (China,US and Russia) that colonize a new world named Avaris Prime. 1-4 Players can play on this map.
Rhye's and Fall of Civilization + Next War
This mod combines the dynamic gameplay of the BtS-included Rhye's and Fall of Civilization mod and adds to it the new units, technologies, and structures of the BtS-included Next War mod.
Fall from Heaven II Civilizations Quick Guide
This Document provides an Overview over the unique characteristics, units and mechanics of the 21 unique Civs. Ideal for starters.
Fall from Heaven Wallpaper 4 (1024x768)
Personalize your desktop with a wallpaper of The Infernals from the Civilization 4 mod, Fall from Heaven.
Fall from Heaven Wallpaper 4 (640x480)
Personalize your desktop with a wallpaper of The Infernals from the Civilization 4 mod, Fall from Heaven.
Fall from Heaven Wallpaper 3 (1024x768)
Personalize your desktop with a wallpaper of the Title Screen from the Civilization 4 mod, Fall from Heaven.
Fall from Heaven Wallpaper 2 (1280x1024)
Personalize your desktop with a wallpaper of The Balseraphs from the Civilization 4 mod, Fall from Heaven.
Fall from Heaven Wallpaper 2 (1024x768)
Personalize your desktop with a wallpaper of The Balseraphs from the Civilization 4 mod, Fall from Heaven.
Fall from Heaven Wallpaper 2 (640x480)
Personalize your desktop with a wallpaper of The Balseraphs from the Civilization 4 mod, Fall from Heaven.
Fall from Heaven Wallpaper 1 (1280x1024)
Personalize your desktop with a wallpaper of The Calabim from the Civilization 4 mod, Fall from Heaven.
Fall from Heaven Wallpaper 1 (640x480)
Personalize your desktop with a wallpaper of The Calabim from the Civilization 4 mod, Fall from Heaven.
Fall from Heaven II v0.30e Patch
A patch updating the Fall from Heaven mod to v0.30e.
Civilization IV: Beyond the Sword v3.13 Patch
This new patch adds a slew of tweaks, overall enhancements, AI improvements, bug and crash fixes.
Sauromatae
This mod adds the Sauromatae Civilization to your Beyond the Sword Game.
Pontos
This mod adds the Pontic Civilization to your Beyond the Sword Game.
Thrace BtS
This file adds the Thracian Civilization to your Beyond the Sword Game.
Seleukia
This file adds the Seleukid Civilization to your Beyond the Sword Game.
Romania
This file adds the Romanian Civilization to your Beyond the Sword Game.
Parthia
This file adds the Parthian Civilization to your Beyond the Sword Game.
Lusitani
This mod adds the Lusitani Civilization to your Beyond the Sword Game.
Galatia
This file adds the Galatian Civilization to your Beyond the Sword Game.
Batavian
This file adds the Batavian Civilization to your Beyond the Sword Game.
Civilization IV: Beyond The Sword v3.02 Patch
2K Games has released the first patch updating Civilization IV: Beyond The Sword to v3.02. It synchronizes the US & Euro versions, as well as fixes some crash errors & infinite loops.
Civilization IV: Beyond the Sword Demo
2K Games has released a playable demo allowing you to try out the first 75 turns of the Final Frontier scenario.
Civilization IV: Beyond the Sword Trailer
2K has released a gameplay walkthrough video highlighting various aspects of Sid Meier's Civilization IV: Beyond the Sword, the latest edition in the critically-acclaimed Civilization IV series.
Ionuts Civilization Compilation
Compilation of all my civilizations for Warlords 2.08.
Parthian Civilization
This mod adds the Parthian Civilization to your Warlords Game.
Batavian Civilization
This mod adds the Batavian Civilization to your Civilization 4: Warlords game.
Seleukeia
This mod adds the Seleukid civilization to your Civilization 4 Warlords game.
Dorian Greece
This mod adds the Dorian Greece civilization to your Civilization 4: Warlords game.
Baktria
This mod adds the Baktrian Civilization to your Civilization: Warlords game.
Getai
This file adds the Getai civilization to your Warlords game.
Romania - Warlords
This file adds the Romanian Civ to your Warlords game. It includes new leaders, UU and UB plus several flavour units.
Romania
Adds The Romanian Civ to your CIV game. It includes a new Leader, UU and custom sounds.
Alagaesia Total Conversion Beta v1.1.0
The goal of this mod is to enhance the Civilization 4 experience in every possible way. Improved effects, more units, more buildings, and game-play enhancements have been implemented and more are to come.
Alagaesia Total Conversion
The initial release of the Alagaesia Total Conversion. The goal of this mod is to enhance the Civilization 4 experience in every possible way.
Civilization IV: Warlords 1.0 Rev B (Mac)
An official update for Civilization 4: Warlords. that will fully update any previous version of Civ4: Warlords to v1.0 Rev B and brings the users up to compatibility with version 2.08 of the PC. It contains over 100 bug fixes and changes.
Fall from Heaven II (0.20f)
Fall from Heaven II is a dark fantasy mod for Civilization IV. The Age of Ice has ended, what is left of the once great empires of man have formed into small tribes, ready to rebuild and retake that which was lost.
Jamaica
New civ - Jamaican Empire for Civ4 Warlords. To install, just unpack archive you downloaded to [Civ4]WarlordsMods.
Dune Terrain and Resources
Spice melange reskin of oil and sand trout reskin of fish. Bare peaks and reddish terrain in the grasslands and desserts.
Better Tomorrow
This mod would like to deliver dramatic, realistic, and interesting experience.
Rhye's and Fall of Civilization (1.36 - Warlords)
Rhye's and Fall of Civilization, previously the "Rhye's Catapult project", is the sequel of Rhye's of Civilization.
Rhye's and Fall of Civilization (1.86)
Rhye's and Fall of Civilization, previously the "Rhye's Catapult project", is the sequel of Rhye's of Civilization.
XX Century (3.0)
XX Century is a global modification for Sid Meier's Civilization IV. Being a result of a long and hard work, it now presents you 47 new civs, 77 leaders and 41 units.
Great Person Mod for Warlords v. 1.01 With Art
Whenever a great person, such as a great artist or prophet is born in any of YOUR cities, a window will popup, showing you a picture and a quote from the great person.
Civilization IV: Warlords 1.0 Rev A Mac Patch
This is an official update for Civilization 4: Warlords. It will fully update any previous version of Civilization 4: Warlords to version 1.0 Rev A and brings the users up to compatibility with version 2.08 of the PC.
Thrace civ
This adds the Thracian Civilization to your Warlords game.
Total Realism Gold
In this mod, religious system has been completly reworked, many new units have been added. The team has implemented for each civilization dozens of new unique and ethnical units.
Eurasia 1.8
This map contains only 18 civs. DO NOT use the Giant Earth Map mod but the unmoded Warlord to play this. This map can be a very good map for multi-player games too.
Revolution (0.81)
Revolution makes Civ4 more dynamic: new empires will rise in the middle of the game, over-extended empires may crumble, and colonies break away from oppressive rulers.
Rhye's and Fall of Civilization (1.53)
It can be considered a hybrid between mod and scenario. There have been many changes made to the core game, and each integrates with the static map in order to make a better overall experience.
Military Bases Mod v0.3w
The Military Bases Mod contains three new buildings allowing for the training of land, sea and air units.
Specialist Stacker Mod v0.8
This mod "stacks" the specialized citizens, super specialized citizens and angry citizens instead of displaying them side-by-side.
Favorite Religion v0.2
This mod provides the ability to make some leaders more historically accurate by helping the AI to pick a particular leader's state religion.
Age of Discovery 1492-1792 - v1.12 EGE Edition
The acclaimed Age of Discovery just got better!
European Middle Ages Resurrection
The European Middle Ages Resurrection Mod is a continuation of the project first started by hr_oskar. The mod details the history of Europe, the near East, and North Africa from about 500 AD to about 1500 AD.
Modern Warfare Mod
The Modern Warfare Mod focuses on increasing the unit diversity of the later eras. It currently adds over 100 new modern units into several new classes.
Rhye's and Fall of Civilization (Warlords 1.00)
Rhye's and Fall of Civilization, previously the "Rhye's Catapult project", is the sequel of Rhye's of Civilization.
Influence Driven War v1.1
This mod consists of two parts: Combat Influence and Active city resistance.
WW2 Modification v0.3
This is a WW2 modification, including almost all the european nations involved in this war.
Tech Tree Editor (0.6w)
Civilization IV was shipped without an editor, this mod is the first part of an in-game editor that will change this.
The Five Isles
Two civilizations are on a dual map and locked at war. It is Warlords; the two civs are Carthage and the Mongols. Each civ has 5 cities, each on a different island.
The End of Isolation (1.2)
The Civilizations included are: Playable: United States of America, Confederate States of America, Great Britain, Spain, France, Prussia, Austria, and Italy. Non-Playable: The Netherlands, Denmark, Portugal, and The German Confederation.
Map of Central and East Europe
Map I was making last year for XVIII c. scenario. It's unfinished - lacks of river, changing starting positions, ans some other minor tweaks and overal raturage. Added bonuses some added randomly. Size 82x55
Feudal Japan - Sengoku-Jidai (1.4)
This is a scenario that replicates the "Sengoku - Sword of the Shogun" scenario from Civ III, and the game Shogun - Total War.
Expanded Civics Phase3Wa
This file contains the first part of my huge alteration of the civics system-utlizing my own CivicsInfosPlus XML file.
Ancient Mediterranean Mod v1.97
A complete graphical overhaul with some minor gameplay changes.
Map of Titan (1.1)
This map is based off of actual NASA topographical maps of Titan, a moon of Saturn. This map is filled with icy terrain, and provides a tough challenge for players to keep up with waring neighbors and the harsh environment.
Global mod - Medieval (v0.1)
This mod is about medieval times (7 – 14 century).
Inquisition Mod (v0.3w)
The first and most distinctive difference between this inquisition mod and others is that the AI fully understands how to use the new inquisition units.
Multi-Building Unit Requirement Mod (v0.1)
This mod adds the ability to specify multiple required and optional buildings needed to building units. Any buildings added in between the PrereqBuildings tag will now be required to build the unit.
Inquisition Mod (v0.3)
The first and most distinctive difference between this inquisition mod and others is that the AI fully understands how to use the new inquisition units.
Building Civic Prereqs v0.2
This mod adds new tags allowing for the specification of one or more civics as prerequisites for constructing a building.
Fall From Heaven 2 (v0.16a)
Fall from Heaven II is a dark fantasy mod for Civilization IV. The Age of Ice has ended, what is left of the once great empires of man have formed into small tribes, ready to rebuild and retake that which was lost.
Three Men Victory Part 4
Set to a selection of music from CivIV's soundtrack, key pieces of conversation between the three and other guests and participants help to contextualize the in-game action as seen from each Firaxian's laptop screen on a rotating basis.
Rhye's and Fall of Civilization (1.38)
Rhye’s and Fall of Civilization is a modpack for Civilization IV that attempts to make a realistic and historically correct Civilization IV game based on an Earth map, without pre-placed cities.
Influence Driven War v1.0 for Warlords
In the game the culture is generated only by cities using buildings/specialists, and it spreads from them to surrounding territory. Each square (plot, tile) in the game stores accumulated culture for each player individually.
Ancient Mediterranean MOD v1.97
The Ancient Mediterranean MOD features a complete modification of Civilization IV. The game now only takes place in the times of Egypt, Rome, and Carthage.
Civics Resources Mod (v0.1w)
This mod adds the tags to enable a civic to give a civilization free bonuses when the player switches to that civic.
Upgradeable Buildings mod (v0.2)
This mod implements the concept of upgradeable buildings and buildings that when constructed obsolete a building in the Installation.
Civics Resources Mod (v0.1)
This mod adds the tags to enable a civic to give a civilization free bonuses when the player switches to that civic.
Lost Wonders Mod (v1.0)
This mod introduces new factions and new promotions which really add a boost and a whole new level to the game.
MAD Nukes Mod (0.3.2w)
The M.A.D. Nukes Mod, or the Mutually Assured Destruction Nukes Mod, changes the way that ICBM (better known as nukes) work in the game depending on the configuration of the mod.
MAD Nukes Mod (0.3.2)
The M.A.D. Nukes Mod, or the Mutually Assured Destruction Nukes Mod, changes the way that ICBM (better known as nukes) work in the game depending on the configuration of the mod.
Total Realism 2.13 Patch
This patch will fix several issues with Total Realism 2.1, so it's a recommended upgrade. People reported Crashes to desktop to the team so this will fix those issues.
Chinese Unification Start up scenario
This is the Chinese Unification Map, with the same Civs, with their capitals in the same place, but with all capitals size 1 and every Civ has only the Archery technology.
Middle Earth Map for Warlords
This is a nice map from Stategyonly. Modeled from the fictional Middle Earth realm from the Lord of the Rings movies, this map lets you immerse yourself in the game.
Regiment mod adapted with EDU
An adaptation of seZereth's Regiments Mod, Rabbit, White's EDU and Teg_Navanis's Units Statistics, and some modern flavor/civ specific units. Now including Porges formations, and more added !
World War 3
It is 1985. An incident between Israel and Syria-Jordan is starting a war between these nations. Very soon all Of the middle-east nations are declaring war at Israel.
Gigant Earth Map - 24 Civs (1.15)
This map is 210 x 90 in size with 24 civilizations in it.
MaxRiga 1901 Scenario
World Situation of 1901 scenario - Germany is one of the smallest nations in the world. But pay attention to it's army! The world has just started technical progress and it will change the balance of power soon!
MaxRiga 1941 Scenario
World Situation of 1941 scenario - Hitler is the most hated person in the world but Japan becomes allies with Germany. They both have goals of world domination. Japan is in war against USA and UK, but Germany is fighting the UK and Egypt.
Dales Combat Mod (1.03)
Introducing Dale’s Combat Mod v1.03! Bombard your enemy units, improvements and cities using ranged bombardment, rain terror on the cities and units of your enemies with your cruise missiles and strategic nuclear warheads.
Age of Discovery 1492-1792
Age of Discovery is placed in 1492 when Spanish explorer Christopher Columbus discovered Cuba.
Air Forces Mod (v0.1w)
Mod is designed only for Warlords Expansion. This new mod gives the ability to airborne units to gain experience points.
Air Forces Mod (v0.1)
This new mod gives the ability to airborne units to gain experience points.
The Viking Age
This is a scenario based upon the various invasions and conquests that occured in Northwest Europe and the British Isles going from 480 AD to 1480 AD.
Tectonics (v0.39)
It simulates a (very very rough) tectonics plate system. The result is continents with mountain ranges, either inland (Himalaia-like) or, often, near the coasts (Andes, Rocky mountains...).
The Ancient Mediterranean (v1.96)
This mod adds all ancient Mediterranean civs to your game, ancient technology tree, ancient units and many new ones which were not available in older versions, several maps with more to come your way, AI behavior has been changed.
World War 2 (0.7)
The mod has been perfected since the early versions.
Rhye's and Fall of Civilization (v1.24)
Like the name suggests, the central theme to Rhye’s and Fall of Civilization is the simulation of historical civilizations’ roller coaster ride of power shifts.
Route Pillage Mod (0.1)
With the changes this mod introduces you will be able to pillage/destroy routes separately from improvements.
Desert Eagles (v1.0)
This scenario illustrates today situation in Middle East.
Pirated Mod (v0.3)
This mod basically enables barbarian unis to be spawned in oceans more realisticly.
Civilization 4 Community Core Project (v1.61.0001a
This project is aiming to improve player's gaming experience of Civilization IV game, the most popular PC game for civilization building simulation by Firaxis Games.
Rhye's and Fall of Civilization
The central theme to Rhye’s and Fall of Civilization is the simulation of historical civilizations’ roller coaster ride of power shifts.
Great Generals From Barbarian Combat Mod (0.2w)
This mod changes the mechanics while providing the configurable options allowing players to switch the functionality back to its original behavior.
Armenia
It allows the Armenian Empire as a playable civilization. Try to play as the first nation to adopt Christianity as the state religion!
Privateers
Privateers is a piracy mod for the Civ IV Warlords Expansion Pack.
Earth 15th Century
Challenge the world as one of fifteen playable civilizations at the turn of the century, or grab your friends and dare to surpass history's best.
Earth Realism for Mods and Custom Game
The civs have a random start, and the barbarians are gone.
Alternate Earth Warlord
This map from Regul contains the following nations: Vikings, Roman Empire, Kelts, Karthagians, Osman Empire, Egypt, Zulu, Mongols, Korean, American, Aztec, and Inka.
Earth 124X68 (Huge)
A huge map of Earth 124X68 from strategy only.
Dales Combat Mod (v1.0)
Introducing Dale's Combat Mod v1.0! Bombard your enemy units, improvements and cities using ranged bombardment, and rain terror on the cities and units of your enemies with your cruise missiles and strategic nuclear warheads.
Mehmed II Fix
If you experienced a problem with Mehmed II leaderhead crashing your Warlords this is a fix which fixes the issue. Made by Firaxis developer Alex Mantzaris.
Rad Earth 64x40
These are my Radical Earth maps... The goal? To get all the civs onto an earth map small enough to play on non-uber computers. This involves shrinking and expanding different landmasses so that civs have room to build (or not).
Rad Earth 52x32 aggro
These are my Radical Earth maps... The goal? To get all the civs onto an earth map small enough to play on non-uber computers. This involves shrinking and expanding different landmasses so that civs have room to build (or not).
Rad Earth 64x40 aggro
These are my Radical Earth maps... The goal? To get all the civs onto an earth map small enough to play on non-uber computers.
Nuke Anywhere SDK Mod
A few straightforward changes to allow targeting of nukes anywhere, not just enemy territory.
Housing of Esrael
Who will you be? Togukawa and Genghis Khan, mighty warlords with weak empries ready to fall at their borders. The desperate English who have been cornered and seek for a way to make their empire grow.
Uniting Iran - Version VII
You play as Nassun with the goal of reaching the top of the score by the end of the game. By far, your biggest enemys (Score wise) are the Egyptians.
Trade Routes
This mod increases the number of trade routes available and more.
Super Civ Mod Fix
If you have a problem with diplofile this is a hotfix.
Europe 61x45
This is the Warlords variant of the 61*45 Europe Map with north Africa and the near East.
World at the 19th Century (v3)
Every civilizations reflect their stongest time in the beginning of the 19th century. Everybody has more or less the same amount of cities (except russia) and the same size of army.
Canada Mod (v1.6)
An updated version of the Canada mod. This mod adds Canada as a playable civilization.
Civ4Modder
Civ4Modder is a modding utility for Sid Meier's Civilization IV. It can take in any mod directory, figure out the differences with the original files and combine multiple such differential mods.
Bosnia and Herzegovina
A new playable civilization of Bosnia and Herzegovina from Sailor Lazarus.
The End of Isolation (v1.1)
The world has been thrust into a new age in history where some of the mightiest nations of the modern world are just beginning to unite.
World War I (v2.0)
Here is a newer version of WWI Scenario. This scenario begins in August of 1914 with the opening shots firing and the outcome of the struggle very much in doubt. Can you tip the scales and change the fate of the world?
Mufin's IIWW
Germans have just captured Poland and they are going to invade France now. French armies are defending mauginot's line and it's easy for Germans to attack through Netherlands and Belgium.
Great Options Mod, Core Edition (v0.1.8)
The great options mod is just that a mod that provides players the flexibility to configure and tune as many options as they want.
Total Realism 2.0.2 Patch
In this update you have all 2.0.1 fixes so this is all that you need to download to be up to date with Total Realism.
Improvements Outside Borders (v0.1)
The Improvements Outside Borders mod adds a new tag in the CIV4TerrainSchema.xml, that lets mod makers indicate if a particular plot improvement can be built by a worker outside of a players civilization's cultural borders.
The Song of the Moon
The Song of the Moon is a comprehensive mod for Civ IV, detailing the colonisation and exploration of Earth's largest natural satellite - Luna.
Scythia
This will add Scythia to Civ4. It includes 1 animated leader (Atheas), 2 Unique Units (Royal Scyth & Scythian Rider) and Pedia entries for all.
XX Century Mod v2.11 Mi24 fix
Some of you might experience problems with Mi-24 this fix will correct that issue.
XX Century Mod v2.11 mini update
An update for XX Century Mod, highly recommended.
XX Century Mod (v2.11)
XX Century is a modification of Sid Meier's Civilization 4. It illustrates history of 20th century and includes 33 civilization, 50 leaders, 44 units (35 are completely reskinned) and 13 technologies.
Caribbean
The map stretches from the gulf coast of Mexico to the island of Trinidad & Tobago. It only goes as far north as southern Georgia and as far south as the northern part of Colombia.
XX Century Empires Standard (v2.0)
Set towards the end of European rule in the Americas and at the height of African exploitation this scenario is approximately set in 1800. The U.S, Canada, Argentina and Brazil start with colonial foes.
Anatolia and the Balkans: 1451AD
This scenario, as the name might suggest, takes place in 1451 in the general balkans/anatolia area. Uses my magna graecia map. Economies "balanced", production good, hopefully good battles.
EarthScenario for SevoMod/CivGold
The map is a standard (90x50) sized map. It has quite accurate proportions compared to the real earth. All bonuses are placed where they are likely to be found, like rice in Asia.
Smart Map (v9.1)
This mod gives you the ability to generate random maps.
Austria
Austria as playable Civ. Including unique art and sound, two dozen cities, four leaders and a unique unit. Starts with Hunting and Mining.
Water Animals Mod (v0.1)
This mod basically enables animals to be automatically spawned in oceans if they have their feature or terrain native values set correctly.
Tank Pack
I have included all the tanks that I have enjoyed in one little pack.
Unique Barbarian Mod (v0.2)
This mod changes the types of barbarians that will appear in the game from warrior, swordsman, axeman, archer and longbowman to Geirrman, Helwyr, Huskarl and Norse Axeman.
Imigration Mod (v0.4.5)
Immigration has always been a part of the history of the world and now it can be part of the history of your game.
Great Options Mod, Core Edition (v0.1.7)
The great options mod is just that a mod that provides players the flexibility to configure and tune as many options as they want.
Stalingrad
The map is perfect eather 1x1 multiplayer or single game. Scenario is based on MaxRigaMod so you must have it.
Rise of Rome
This is a mod based around 270-ish, though I don't know how accurate that is. The map and civs are based off Rome-total war. All of the civs are playable.
Romulus, King of Rome
In this scenario, we have a map of central Italy, in 753 BC. Romulus, mythical king of Rome, has just founded a city on the banks of the Tiber. Its population: outcasts and criminals.
Land of Dragons
So the challenge is: HOW many Dragons can you conquer before MAN takes over each place on earth and pushes out the Dragons. I say two, try for four, so come on take the challenge and be a real HERO.
Year Of the Four Emperors
I've chosen to model AD 69, the Year of the Four Emperors - after the assassination of Nero in AD 68, four aristocrats in different parts of the empire were acclaimed by their troops, or bought others' support, to claim the throne.
World 2000BC
The fertile river valleys of the Nile, Tigris, Eupharates, Indus, and Yellow River were able to support very large populations, and it was here that the great urban civilizations of the ancient world emerged.
Turkish Mod (1.3)
Newest edition of one of the original new nation mods.
Rome vs. Germania
Here is a scenario, loosely based on the German Wars [AD49-AD26, according to the book] as described by Tacitus.
World 500BC - The Persian Age v1.3
There are 16 civilizations in this scenario. This scenario is based on a modified version of Rhye's world map (huge).
Foundations of Empire
In “Foundations of Empire,” you will re-live the rise of authority from its earliest roots in oligarchies, citizen assemblies and democracies.
Byzantium Civ
This will add Byzantium to Civ4. It includes 1 animated leader (Theodora), 2 Unique Units (Dromon & Tagmata) and Pedia entries for all.
The Confederate States of America
A new civilization from Wirklichkeit. Richmond is the capital city, sorry to all the Alabamans out there.
East Asia 1193AD
This scenario takes place during the medevil times of East Asia. The Southern Song and Jin Dynasties have been fighting for control of China. As they do so the mighty Mongols strengthen.
The 30 Year's war scenario v1.0
A Scenario based on the European Empires mod by ArbitraryGuy.
Better Ship Scale (v2.2)
A mod which is useful if you believe that the scale of the ships is no accurate in Civ 4.
Enhanced Cultural Decay (v0.1)
Enhanced Cultural Decay makes two significant changes to culture.
Enhanced Culture Conquest (v1.4.1)
Isn't it unrealistic for a city's culture to drop to zero when it is captured? This mod addresses this "problem".
Smart Map (v9.0)
Want the ability to generate random maps?! Then this is the mod for you. Though you should be patient, it takes time to generate a map.
Tyrant of Syracuse
This is a scenario from Dionysius based on the war between syracuse and carthage for control of Sicily. greekworld mod, and Syracuse starts with a negative gold, which can be cured by allocating one merchant in each city.
Great Doctor (v1.0)
This mod adds a new great person and specialist to the game.
Ruffs Cobbled SG Mods (v1.2.0)
The release of v1.61 has broken a lot of really good mods. Also, the mod creators haven't been around (well, some of them) to update their mods. I got sick of waiting and so I put together my own SG pack.
Revolution
The goal of this modpack is to make Civ4 more dynamic. New empires will rise in the middle of the game, over-extended empires may crumble, or colonies break away from oppressive rulers.
Civilization IV: Warlords Great Wall Video
This video shows the Great Wall being build in 22 seconds of footage.
Random Map Creator
Specify the frequency of different terrain types and other world creation guidlines. Can create maps up to 500x500. Randomly allocates features, bonuses and starting locations.
Battlefield Illuria 1.2r
A scenario for Fall From Heaven 1.00f, based on the classic turn based strategy game Warlords.
Amra's Tibet
This will add Tibet to Civ4. It includes 1 animated leader (Songtsen Gampo), 2 Unique Units (Khampa Horseman & Dob Dob) and Pedia entries for all.
Amra's Hyborian Age
This adds the Hyborian & Thurian Empires as well as 4 Rulers & 2 Unique Units.
Titan (v1.0)
This is an interpretive map. Areas on the NASA Cassinni scans that had low albedo were designated by water. Rough areas with very high albedo were the peak/hills regions. The medium albedo regions are a combination of ice terrain and tundra.
Africa Map
Jon 'Trip' Shafer has created a map of Africa with resources. 54x66 plots.
East Asia Map
Jon 'Trip' Shafer has created a map of East Asia with resources. 65x82 plots.
Eastern United States
Jon 'Trip' Shafer has created a map of Eastern United States with resources (mostly). 55x51 plots.
Battle for East Asia
The date is May, 2016. Domestic troubles have led to a grave weakening of Russia while political tensions between China and Taiwan have grown to a head.
Europe Map
Jon 'Trip' Shafer has created a map of Europe with resources (mostly). 100x73 plots.
South America Map
A map from Jon 'Trip' Shafer of South America with resources. 44x60 plots.
World War I
This scenario begins in August of 1914 with the opening shots firing and the outcome of the struggle very much in doubt.
Next Level Earth (v1.1)
Next Level Earth is a map of the earth 100 by 56 made by smellymummy with 2 preplaced cities for 16 different civilizations, some of which are from the Next Level Mod by CivArmy s. 1994.
Shinto Mod (v3.5)
This mod adds a new tech, Shamanism, which grants a religion named Shinto to the first person to discover it. Shinto is an 8th religion, which does not replace any of the religions from the vanilla game.
Modified Special Domestic Advisor (v1.8e)
Based on the "Special Domestic Advisor" v0.92 from Requies (@civfanatics), I created this "Modifed Special Domestic Advisor". Some of the new functions have been inspired by the Costomizable Domestic Advisor from Taelis (@civfanatics).
Mercenaries Mod (v0.6)
This mod allows players to hire and fire mercenaries as auxillaries to their regular military forces.
Great Statesman Mod (v0.9.1)
This mod adds a new great person and specialist to the game. These work mostly like the other great people and specialists in the game.
Great General Amped Mod ( v0.8.1)
This mod takes Snaitf's Great General Mod to the next level making Great Generals a more useful unit in the field of combat.
Great Doctor Mod (v0.8)
This mod adds a new great person and specialist to the game. These work mostly like the other great people and specialists in the game.
Dead Civ Scoreboard Mod (v0.2)
This mod fixes the bug where you can still see the options to talk or start a war with dead civilizations through the scoreboard. It also provides the options to grey out or hide dead civilization in the scoreboard.
Ethnically Diverse Units (v1.0)
This mod adds some more ethnically correct units into the game.
Static Leader Heads Patch
A patch which will make Static Leader Heads mod compatible with the latest Civ4 patch.
Static Leader Heads
This pack replaces all 26 animated leaderheads with static ones. I hope it will help those players, who have video problems with animated LHs. Images of the leaders based on in-game screenshots.
Second Revolution v1.5 to v1.53 Patch
A patch which will upgrade your Second Revolution from 1.5 to 1.53 version.
SDK Units Into CivIV
A small tutorial in making your own units and getting them in game.
Synterra
Here comes the final update. I´ve spend dozens of test-games and tried to rebalance the Civilizations. The map is fully compatible to 1.52 and 1.61.
Second Revolution 1.6 Patch
A patch which will upgrade your Second Revolution mod to 1.6 version.
Raze City Mod (v1.0)
The city razing is changed, so that larger cities can not immediatly be razed. The razing process will now take several turns to be completed, where the number of turns is linked to the population size.
M.A.D. Nukes Mod (v0.1.1)
The M.A.D. Nukes Mod, or the Mutually Assured Destruction Nukes Mod, changes the way that ICBM (better known as nukes) work in the game depending on the configuration of the mod.
Military Bases Mod +SDK (v0.2)
The Military Bases Mod contains three new buildings allowing for the training of land, sea and air units.
Lava v.2
The glowing 'fallout-like' mist is just fallout added to the map, nothing special but really looks good.
GreatPersonMod (v2.0)
Whenever a great person, such as a great artist or prophet is born in any of YOUR cities, a window will popup, showing you a picture and a quote from the great person.
Blue Marble Terrain v2.0
This program allows the installation of new graphics for Sid Meier's Civilization IV™, based on satellite images of the NASA Blue Marble project.
XX Century Mod (v2.06)
XX Century is a modification of Sid Meier's Civilization 4. It illustrates history of 20th century and includes 32 civilization, 49 leaders, 43 units (34 are completely reskinned) and 13 technologies.
Norway (v1.0)
This mod adds Norwegian Empire to Sid Meier's Civilization IV as a playable civilization. Civ has flag, two leaders with unique AI, citylist and unique unit.
Second Revolution Patch 1.3 to 1.4
A patch which will upgrade you Second Revolution from 1.3 to 1.4 version.
Total War Civ (v1.1)
If you liked Rome Total War mod this is the mod for you.
Civilization IV Pitboss Server
2KGames has released the Pitboss Server (Persistent Turn Based Server), which is a dedicated multiplayer server for online and local games that enables players the ability to log in and continue their progress in a game at any time.
Final Fantasy VII Map
I've noticed that most final fantasy maps are pretty large, but I made this one on a small map, because the final fantasy worlds always seem pretty small and there isn't much cities in them.
Confederation of Independent States (CIS)
This Mod has six new Civilizations which are part of the CIS , Armenia, Azerbaijan, Georgia, Turkmenistan, Uzbekistan and Pakistan.
Realistic Terra-Map, Tiny, 52x32, 15Civs
My aim is the creation of a tiny, realistic and crowded Earth-Map in Terra-Style. That means, the "new world" is barbarian land until colonization.
Med Sea, North Africa, and Arabia (93x46)
This is a map I made using the BMP->WBS converter, mapview and YAME. It is Southern Europe, the Arabian Peninsula, Saharan Africa and much of Persia.
Ancient Illyria and Ethnic Albania Civilizations
The mod you've all been waiting for! Introducing Ancient Illyria and Ethnic Albania as 2 playable civilizations, complete with custom music.
Romance of the Three Kingdoms
This version only features a VERY early version of one of the scenarios that will be included in the final pack. This has only a few city names correct.
Philosophical Utopia
The Utopian Empire: A civ based on and ruled by the ideals of Enlightenment philosophers such as Voltaire and (civ veteran) Adam Smith.
Portugal Full Monarquy List
A basic file structure for the Civilization IV mod, The Age of Civilizations.
Firery Main Menu Graphic (v1.0)
Here is a mod to the menu graphics.
The Shinto Religion Mod (v3.0)
This mod adds a new tech, Shamanism, which grants a religion named Shinto to the first person to discover it. Shinto is an 8th religion, which does not replace any of the religions from the vanilla game.
KA50
Let me present yet another helicopter, and this time it is famous russian KA 50 Black Shark ( or Hokum). The model is animated, with two spinning rotors and with all corresponding sounds.
20th Century Map
Here is a new map based on Kurt Roges's Earth Map.
Denmark Mod 1.0
This little mod adds Danish Empire to Sid Meier's Civilization IV, with own flag, two leaders and unique unit.
Catalunya (v3.1)
This mod include Catalonia (Catalunya in catalan) in Civilization 4.
Feudal Japan - Sengoku-Jidai
There are seven playable factions (taken from S:TW), and lots of barbarian cities to add to your clan. You start off around the beginning of the medieval period.
Stargate (v2.0)
These files add SG1 (from the sci-fi television show Stargate) to the game as a new civ.
Faerun Map (Forgotten Realms) 102x80
There are all 18 playable civs included on the map, with locations that roughly correspond to their FR equivalent cultures.
Fusion Bomb
At only 350 hammers, this is a cheap weapon of mass destruction. It doesn't need any resources either. But the downside is that it only affects 1 tile/plot on the map in stead of the 9 that the ICBM affects.
CIV4 Tan Theme
Firaxis has changed the usual tan theme into a blue one.
The Awesome Mod- Chuck Norris Unit (With Hat)
Chuck-Tastic Unit Specs: Only 1 allowed in the world, like a world wonder but a unit. Requires Mass Media, because before Walker, Texas Ranger aired, no one was ready for the awesomeness that is Chuck Norris.
Huge Mediterranean Map (120x40)
This map is rotated about 13 degrees clockwise and contains Mediterranean See region, Mesopotamia, part of Arabian pennisula and western part of Persia.
Official Civ4 Unit Modeling Guide (PDF)
Firaxis just released a 22 pages long document on how to model units for Civilization IV.
Star Wars mod (0.54)
Another grat mod has rolled in, and Darth Vader, Luke, Anakin (Darth), Obi-Wan and the others are now a part of CIV4. In this mod, you can play as all the great SW civs, and of course, religions are of the force.
Harry Potter Mod
This mod is a total conversion, and when I say total, I mean total. It adds new civs, units, everything.
fitchn's Civilopedia Index
The primary purpose of this mod component is to add an index page to the Civilopedia, which contains all entries from each category (cross-linked, of course).
Earth Map - Huge 217x119
217x119 = 25823 tiles in this map, which makes it about three times larger than the regular Civ4 Earth map.
Alternate Religions (v1.0)
I redesigned the tree based around some genuine religious concepts. Each religion tech gets a wonder and a civic.
SpyMod (v0.4)
This Mod adds a "steal a tech" button to the spy-unit.
Atlas Map Generator (0.43)
Our loved Atlas MAp Generator has come out in a new version.
Civ 4 Mod Chooser (v1.0)
I have made a small tool for quickly choose which mod you want to play without the need to manually go into you ini file and change it.
Eurasia
I decided to put the mongols in mongolia and not closer to Samarkand in near the caspian for balance reasons, otherwise it would be only the Chinese and Japanese in northern Asia.
Alternate Religions
This mod replaces all of the religions in the game with made up, but hopefully realistic seeming, religions.
Reformation mod
This mod takes a focus on Germany, and of course, it adds new civs, and new religions.
Smart Map v6
Version 6 released with independent control of forest/jungle density, and various terrain improvements.
Robo Composite Mod
Every standard civ gets a second unique unit which has a new skin, new name (in all languages), a new icon and civilopdia description (english and german).
European Empires (3.1)
There's an update on the European Empires mod! In this update, some bugfixes are corrected, some nations added, and so on...
Mars Map (v1.2)
I have created the map as a fictional version of Mars in that there is a northern ocean and two impact basin seas.
American Civil War Scenario (v1.0)
The main objective of the scenario design was simplicity allowing for a streamlined, quick, playable and fun game.
Haarball's fantasy civ pack
Here's a brand new pack of fantasy civs. This mod contains 19 new civs! All civs have two leaders each.
Palmyra Civilization
Both leaders are fully playable and all civilopedia entries are complete and accredited where necessary.
Small Europe Map
This is a small map featuring Europe and some parts of Africa and the Middle East. It is dedicated to all those who can't play on huge maps.
C4EV2 Map Editor (1.1)
Version 1.1 of the C4 Map Editor, which is simply a bugfix.
Earth
This is a modified aeric67 map (180x87). It was a good map but not finished. I tried to do a good map with real rivers and mountains with many resources.
Spanish Reconquista
1050-1475AD: Fight for the reconquest of Spain from the Moors.
PitBoss server tool (BETA)
The PitBoss Persistent Turn Based game server tool mkaes up for an interesting gameplay... This tool, amongst other things, allows players to come and leave whenever they want, without the game getting disrupted.
Wales
This is the Welsh civilisation.It includes 15 of the Welsh cities and three of the most prominant leaders: King Arthur (J. Caesar) and Owain Glendower (Cyrus).
Chechen Republic
This makes Chechnya as a playable civilization (with Agriculture and Mining starting technologies)which features two of the late 20th century Chechnyan leaders.
The Confederate States of America
This scenario is based around the Confederate States of America.You start off with Agriculture and The Wheel technologies as a base to build your empire from.
Korean Civilization
Allows you to play as the Korean Civilization.
Turkish Mod (1.1)
This mod allows you to play as the Turkish Civilisation.
Kingdon Of Sweden
This mod allows you to play as the kingdom of Sweden.
CIV4Demo Map Editor (1.2 FINAL)
A new (and final) version of the C4 map editor by CSDDAb has now come out.
GameSpeed Tuner (1.1)
Gamespeed Tuner allows you to change many of the settings for the Quick, Normal and Epic speeds in a breeze. Make your own gamespeed, without messing with the XML!
Atlas Map Generator (0.35)
Here's the new version of Junuxx's Atlas Map Generator! Atlas is a map creator made in Java, and is actually better than the standard map creator in many ways.
DefaultPlayers Tweaker /w source code (1.1)
This is a JAVA program to modify the XML files. The program is small (6.48KB is size) and extremely useful. This file contains the JAVA source code.
DefaultPlayers Tweaker (1.1)
This utility is a JAVA program to modify the XML files. The program is small (6.48KB is size) and extremely useful.
CIV4 Memory Fix
This fix frees up memory, and makes CIV4 use less. Note that this file in NOT official.
Atlas Continents
The world is a huge (128x80) map with four major landmasses and some smaller islands and archipelagoes. The starting locations per continent are: 8/5/3/1/1.
Green Mod (1.3)
This updates the mod to v 1.3. The new bonus resources all have their icon for cityscreen, for map, for worldeditor, and for civilopedia.
ActualQuotes Diplomacy Text
This mod replaces the original leader-specific diplomacy text with text based around things these leaders’ real-life counterparts actually said –- some famous quotes, and some not so famous.
Enchanced Wonders Info Screen
This mod makes changes to the Wonder section of the Info screen.
UN Resolution Modification
This mod changes the way the UN runs, in that it adds options to have any civic as a global civic.
The Blitz Mod (1.0)
This Mod introduces significant changes to Civ 4's combat balance.
Special Domestic Advisor (1.0)
This mod makes some additional changes to the Domestic Advisor.
Mylon Mod (0.26)
The idea of this mod is big cities, more meaningful cultural clashes, and somewhat slower gameplay to make for more interesting battles.
Industrial Trait Mod
This mod takes away the wonder bounus that industrial gets and instead replaces it with with a +1 hammer on plots with 2 hammers.
Middle Earth
Door's first map for Civ 4, based on Tolkien's Middle Earth. It's 104 by 96 in size playable with 11 civs.
Map of Egypt
This is a map of Egypt and surrounding area based on LouLongs civ 3 South-east mediterranean map.
Earth Map
This is a slightly smaller earth map, based off rhye's 18 civ earth map. There are a few less rivers, and resource placement is done like on rhye's map. Civ placement is somewhat exact (england starts in england, etc).
Raw Gulf Coast Map
STANDARD size map. 72 x 55. Designed for 4 civs only. France, Spain and England will begin with 3 historic cities but will have to settle more and compete. America begins with a big army.
Upscaled Europe
Would be a good base for europe-centered global scenarios like World War I or World War II. Europe has been upscaled a little bit, so there is now enough Space for some citys for each of the european civilisations.
The Gulf Coast
This is a Standard size map, 72 x 55, designed for 4 civs only, meant to rewrite one of the most hotly contested struggles in the New World, the colonization of the Gulf coast states.
The Balkan War
After the Uprise in Othomanic empire and the Neotourkoi revolt who took control of the country the christianic countries of the medditerenean realise the danger that this change represend!
Pelloponesean Wars
Athens, Sparta, Chalkida, Argos, Korinthos, Thiva and Tegea are the 7 major city-states, every civ has 3 settlements build and 1 settler ready to settle in the Central greece!
Britannia 450AD
The scenario starts in the year 450 AD. At this time Britain was separated into several saxon and celtic kingdoms and the scots expanded from irland to scottland by degrees.
YAME - Yet Another Map Editor v0.92
The editor is implemented as Excel workbook. With YAME you can create your map from scratch or import and change existing maps.
Civ4 Save/Scenario/Map Editor
This program currently functions to load and save Civ4WorldBuilderSave files and also to create brand new ones from scratch.
Technology Cost Editor
It edits the AssetsXMLTechnologiesCIV4TechInfos.xml file and re-writes a new one based on the given tech multipliers for each era.
Caravans & Supply Trains
This mod adds two new units, the Caravan and the Supply Train.
Realistic Religions Mod Including Zoroastrianism
This is a mod to make religion a bit more realistic in the game. No more Hindus eating Cows, Jews and Muslims eating Pigs, Jewish missionaries, etc.
Civilization IV: Religious Victory
A small modification that allows religious victory. A religious victory can be obtained by controlling a Holy City and spreading the religion of that Holy City to sixty percent of the world's population.
Victory Movie
I think that it is a shame that not all type of victories have a movie, then I had made a new one for Diplomatic victory.
The Bloody Hell Mod (1.2)
This mods goal is to provide an alternative economic and military progression to enrich the gameplay experience. A list of changes which have been made in this project are listed below.
FexFX - Bigger & Longer (0.5)
This Mod adds two new game speeds and a new larger map size.
Improved Road
This is a mod that adds commerce on road and railroad, add terrain transforming and restore worker ability to plant forest.
Random Events (1.3)
Added droughts and fertility. Also fixed a rare bug with a big earthquake where it could delete improvements on plots which were a fair distance from the source of the earthquake.
Rule Britannia Mod
A custom North-western Europe scenario with fully functioning custom civs and appropriate start locations.
Huge & Giant
Marvin 'Lord Magic' Davenpor has added two map size options to the game. They are Xlarge at 160x100 and Giant at 192x120. The map setup times are (3 to 5 minutes) and (9 minutes) respectively
Dynastic Speed
To go with the Gigantic Map mod, I've created a mod that slows down the game even further than the Epic setting. I call it Dynastic. It also significantly extends the total number of turns in the game.
Tradeable Mod
The Tradeable mod is designed to make it easier to tell for which resources you have extras. This makes it easier to make resource trades with other Empires.
Civilization's 4 - Realism Mod (0.6)
To make an expanded and more realistic modification to civ4, allowing for longer games, longer wars, and more intense gameplay with a bit higher difficulty and learning curve to properly manage and compete in the game.
Promotion & Trait Mod (0.4)
This mod will add 22 promotions to the exciting ones. It will also add 4 traits that only can be added in the editor.
Earth Map
The size of this map is 180x87. This is a real earth map comprised of real life information. Also tweaked in this map are relationships between AI players (and toward the human player).
Big Europe/North Africa/Near East Map v3
This is a big (84x52) map of Europe, North Africa and the Near East. There are 11 civilizations unlocked.
Civilization IV Direct2Drive Patch v1.09
The Direct2Drive patch is out for version 1.09 of Civilization IV.
Blue Marble Scaling Tool v1.09
This program allows the installation of new graphics for Sid Meier's Civilization IV™, based on satellite images of the NASA Blue Marble project.
CivScale.zip
This is a small scaling tool for Civilization IV, making it possible to adjust the dimensions of many 3D objects and the strength of clouds.
Blue Marble Mod
This modification allows the installation of new graphics for Sid Meier's Civilization IV™, based on satellite images of the NASA Blue Marble project.
Civilization IV 'Hatshepsut' Wallpaper (800x600)
An official wallpaper for Civilization IV featuring Hatshepsut.
Genghis Khan Wallpaper (1280x960)
An official wallpaper for Civilization IV featuring Genghis Khan.
Franklin D. Roosevelt Wallpaper (800x600)
An official wallpaper for Civilization IV.
Cyrus the Great Wallpaper (1600x1200)
An official wallpaper for Civilization IV.
Catherine the Great Wallpaper (1024x768)
An official wallpaper for Civilization IV.
Civilization IV Trailer (Media Player)
Take a sneak peak at the newest release of this incredibly addictive turn-based strategy game.
11 Things You Didn’t Know About Civilization IV
In this half (which contains numbers 6 – 11), we unleash a torrent of info on custom games (both single and multiplayer), the new win conditions, the varying game lengths, and lots more.
Civilization IV 'Hanging Gardens Wonder' Movie
First high-resolution movie trailer for the upcoming Sid Meier's Civilization IV.
11 Things You Didn’t Know About Civilization IV
This is the first part of the document Eleven Things You Didn’t Know About Civilization IV.
Terrain Patch
Fairy Tale puts the Civilization IV nation building, warring and strategy elements in a Fairy Tale world with witches, knights, elves and damsels in distress. Finally, the better terrain has been incorporated into Fairy Tale.
Small Corrections Patch
This is a small patch for Version 6. It is not imperative, but will enhance the enjoyment of the mod.
Dune Wars 1.6.1
This mod based on Frank Herbert's epic Dune saga, features a struggle to control one planet - Dune, Arrakis, a barren desert wasteland which is valuable for one thing only - the spice melange.
Fall from Heaven Wallpaper 4 (800x600)
Personalize your desktop with a wallpaper of The Infernals from the Civilization 4 mod, Fall from Heaven.
Fall from Heaven Wallpaper 3 (800x600)
Personalize your desktop with a wallpaper of the Title Screen from the Civilization 4 mod, Fall from Heaven.
Fall from Heaven Wallpaper 3 (640x480)
Personalize your desktop with a wallpaper of the Title Screen from the Civilization 4 mod, Fall from Heaven.
Fall from Heaven Wallpaper 2 (800x600)
Personalize your desktop with a wallpaper of The Balseraphs from the Civilization 4 mod, Fall from Heaven.
Fall from Heaven Wallpaper 1 (1024x768)
Personalize your desktop with a wallpaper of The Calabim from the Civilization 4 mod, Fall from Heaven.
Fall from Heaven Wallpaper 1 (800x600)
Personalize your desktop with a wallpaper of The Calabim from the Civilization 4 mod, Fall from Heaven.
Civ IV: Beyond the Sword Official Trailer (WM)
2K Games has released the official trailer for its upcoming video game, Sid Meier's Civilization IV: Beyond the Sword. The video is narrated by Peter Cullen, the voice of Optimus Prime in the “Transformers” movie.
People's Republic of Cork
Here is a rather interesting mod. People's Republic of Cork from the words: Cork is the name of a city and county in the South of Ireland. It is known as the 'Rebel County'.
Rhye's and Fall of Civilization for Warlords (1.09
Rhye’s and Fall of Civilization is a modpack for Civilization IV that attempts to make a realistic and historically correct Civilization IV game based on an Earth map, without pre-placed cities.
Building Heal Rate (v0.2w)
This mod adds three new tags allowing buildings to heal units from a specific domain, unit combat or unit class.
Enhanced Foreign Advisor v2.2w
This mod changes the resources and the technologies view in the foreign advisor screen. It is designed to give a better overview of all possible and active resource deals.
Enhanced Foreign Advisor v1.4w
This mod is a complete redesign of the Military advisor. It does not change the rules of the game.
Favorite Religion v0.2w
This mod provides the ability to make some leaders more historically accurate by helping the AI to pick a particular leader's state religion.
Specialist Stacker Mod v0.8.1w
This mod "stacks" the specialized citizens, super specialized citizens and angry citizens instead of displaying them side-by-side.
Building Civic Prereqs (v0.3w)
This mod adds new tags allowing for the specification of one or more civics as prerequisites for constructing a building.
North African Campaign
WW2 Scenario which is based in North Africa. To use the scenario you will need the WW2 Mod.
Second Revolution v1.2 Patch 2
A new patch which alters victory conditions and much more. It's a highly recommended update if you're using Second Revolution mod.
Influence Driven War v1.1
This mod consists of two parts: Combat Influence and Active city resistance.
Second Revolution 2.0 MapFix 2.1
This fixes some issues with the map and makes Second Revolution compatible with the latest Warlords Patch. This is a must download if you already have the 2.08 patch installed for Warlords.
ViSa Modpack 2.10 Patch
This patch makes ViSa Mod compatible with the latest Warlords Patch.
Random Map Script v5 Final
It's not as advanced as some other scripts, but if you're looking for classic Civ3 random map generation then look no further.
Map of Poland
Map Of Poland (the borders after 1945) made few months ago for Polish Tribes Mod - now with standalone version with 7 random nations added (tough it's the most playable imo with 10 nations).
Mastery Victory (v1.0)
The motivation behind this mod stemmed from a basic dissatisfaction with games occasionally ending under what seemed to be cheap victories.
Civilization IV: Warlords Wallpaper #3 (1600x1200)
An official wallpaper featuring Vikings in Civilization IV: Warlords.
Civilization IV: Warlords Wallpaper #3 (1280x1024)
An official wallpaper featuring Vikings in Civilization IV: Warlords.
Civilization IV: Warlords Wallpaper #3 (1024x768)
An official wallpaper featuring Vikings in Civilization IV: Warlords.
Civilization IV: Warlords Wallpaper #2 (1600x1200)
An official wallpaper featuring Genghis in Civilization IV: Warlords.
Civilization IV: Warlords Wallpaper #2 (1280x1024)
An official wallpaper featuring Genghis in Civilization IV: Warlords.
Civilization IV: Warlords Wallpaper #2 (1024x768)
An official wallpaper featuring Genghis in Civilization IV: Warlords.
Civilization IV: Warlords Wallpaper #1 (1600x1200)
An official wallpaper featuring Augustus in Civilization IV: Warlords.
Civilization IV: Warlords Wallpaper #1 (1280x1024)
An official wallpaper featuring Augustus in Civilization IV: Warlords.
Civilization IV: Warlords Wallpaper #1 (1024x768)
An official wallpaper featuring Augustus in Civilization IV: Warlords.
Multi-Building Unit Requirement Mod (v0.1w)
This mod adds the ability to specify multiple required and optional buildings needed to building units. Any buildings added in between the PrereqBuildings tag will now be required to build the unit.
Building Civic Prereqs (v0.2w)
This mod adds new tags allowing for the specification of one or more civics as prerequisites for constructing a building.
Influence Driven War (v1.0)
In the game the culture is generated only by cities using buildings/specialists, and it spreads from them to surrounding territory. Each square (plot, tile) in the game stores accumulated culture for each player individually.
Favorite Religion (v0.1.1w)
This mod provides the ability to make some leaders more historically accurate by helping the AI to pick a particular leader's state religion.
Favorite Religion (v0.1)
This mod provides the ability to make some leaders more historically accurate by helping the AI to pick a particular leader's state religion.
Upgradeable Buildings mod (v0.2w)
This mod implements the concept of upgradeable buildings and buildings that when constructed obsolete a building in the Installation.
Customizable Domestic Advisor v0.94w
This mod gives the ability to add new pages, to add and remove columns from pages, and change the order and width of columns, all from within the advisor itself.
Warlords: Final Fantasy Tactics Mod
If you are like me, then you wish that Final Fantasy Tactics could be epanded to on a massive scale. This project is being designed to do just that using Civilization IV: Warlords as its engine.
Kets Composite 3.5 Fix
Due to Cultural Influences the max radius of a city culture was stunted compared to vanilla this was a bit to major of a change, what has been done to correct this is add NEW culture levels.
Kets Composite Mod (.3)
This mod includes 16 Merged Mods, 6 SDK Chages, 10 New Civics, 24 New Flags, 2 24 Civ Earth Maps, 2 23 Civ Earth Maps, 5 New Castle Flavor Graphics, 73 Flavor Unit Graphics, 2 Enhanced Advisor Screens, 1 Additional City Screen Panel.
Not Just Another Game Clock Mod (v0.3.3w)
This mod provides you the flexibility to most if not all of its different features.
Great Person Mod for Warlords
The Warlords version of this mod adds 135 new Great People with images & quotes as well as Great General images.
New Balance (2.3b)
In short this mod slows down the pace of the game, techs come slower to you. You can play around more with units that you have before the game makes them obsolete.
Multi-Bonus Building Requirement Mod (v0.1w)
This mod changes the behavior of the PrereqBonuses tag and adds the PrereqOrBonuses tag that retains the original behavior of the PrereqBonuses tag.
Multi-Bonus Building Requirement Mod (v0.1)
This mod changes the behavior of the PrereqBonuses tag and adds the PrereqOrBonuses tag that retains the original behavior of the PrereqBonuses tag.
The Netherlands
This is a new mod specifically made for the new Warlords expansion to Civilization IV, featuring new unique units, buildings and art! Civilization IV: Warlords is required for this mod.
M.A.D. Nukes Mod (v0.3.1w)
This version of Mad Nukes mod is only for Warlords.
M.A.D. Nukes Mod (v0.3.1)
The M.A.D. Nukes Mod, or the Mutually Assured Destruction Nukes Mod, changes the way that ICBM (better known as nukes) work in the game depending on the configuration of the mod.
Revolution
This component allows sections of disgruntled empires to rise up together and demand changes or attempt to break away from the motherland.
M.A.D. Nukes Mod (v0.3w)
Warlords Expansion variant of the M.A.D. Nukes Mod. The M.A.D. Nukes Mod, or the Mutually Assured Destruction Nukes Mod, changes the way that ICBM (better known as nukes) work in the game depending on the configuration of the mod.
SubGenius
This will add the Church of the SubGenius civilization to Civ4 Warlords. It includes 1 leader (J.R. "Bob" Dobbs), 1 Unique Unit (Yeti), 1 Unique Building (Hour Of Slack), and Civilopedia entries for all.
M.A.D. Nukes Mod (v0.3)
The M.A.D. Nukes Mod, or the Mutually Assured Destruction Nukes Mod, changes the way that ICBM (better known as nukes) work in the game depending on the configuration of the mod.
Route Pillage Mod (0.1W)
With the changes this mod introduces you will be able to pillage/destroy routes separately from improvements.
Tectonics (.35)
This mod makes it so continents will slowly shift around and seperate, creating mountain ranges and entirely new continents.
Pirates Mod (v0.3w)
A Warlords variant of the Pirates Mod by TheLopez.
AI Wars Mod
This is a simple mod that makes the AI far less likely to go to war with civs far away from it. It also greatly increases the diplomatic penalty for having close boarders (so the AI is more likely to war with civs close to it).
Fall From Heaven 2 Patch (v0.15b)
Fall from Heaven is a fantasy mod for Civilization 4 that brings more focus on the Religion and Promotion aspects of the game.
The Ancient Mediterranean v1.951
The Ancient Mediterranean MOD features a complete modification of Civilization IV. The game now only takes place in the times of Egypt, Rome, and Carthage.
Water Animals mod (v0.1w)
This mod basically enables animals to be automatically spawned in oceans if they have their feature or terrain native values set correctly.
Rad Earth 52x32
These are my Radical Earth maps... The goal? To get all the civs onto an earth map small enough to play on non-uber computers.
Specialist Stacker (0.7w)
This mod "stacks" the specialized citizens, super specialized citizens and angry citizens instead of displaying them side-by-side.
Byzantium v2.0
This will add Byzantium to Civ4 Warlords. It includes 2 animated leaders (Theodora & Basil II), 1 Unique Unit (Dromon), 1 Unique Building (Theodosian Walls) and Pedia entries for all.
Pirate Island
This mod is intended to be played with a small-ish ocean heavy map with a number of other civs, to create the feel of colonies in tropical islands.
Uniting Iran (v6)
This is a fictional scenario for Warlords and is very much similar to Genghis Khan scenario being shipped with the game.
Canada Mod Soundpack
This is an addon soundpack for the Canada Mod from Wyz_sub10.
Sevo Mod 3.0 Tech Leak Addon
The mod causes "tech leak" to occur over city trade routes.
The Ancient Mediterranean MOD v1.93
This version of The Ancient Mediterranean includes many more maps, new civilization, hero units, and balance changes.
The Ancient Mediterranean Mod v1.92
TAM v1.92 is finally here. It fixes a lot of issues, including AI, technology speed and unit balance.
Ethnically Diverse Units (v1.47)
The units come in a mod since obviously this is more than just graphical modifications. Each unit is setup as a unique unit for one or more appropriate civs. They do not however, have different stats.
Unit Statistics Mod v1.37
This mod adds some unit and player statistics. To see them, simply select a unit and press U. If no unit is selected, the player statistics will load instead.
New Main Menu
I only deleted the earth, cloud, cityglow, atmosphere, space, etc... of the main menu and replace it with a plane, so you can now have a plane Image for your mod's background.
Pirates Mod (v0.1)
This mod basically enables barbarian unis to be automatically spawned in oceans.
The End of Isolation
The world has been thrust into a new age in history where some of the mightiest nations of the modern world are just beginning to unite.
Revolution (0.35)
The goal of this modpack is to make Civ4 more dynamic. New empires will rise in the middle of the game, over-extended empires may crumble, or colonies break away from oppressive rulers.
Fall from Heaven 2 Patch
Fall from Heaven is a fantasy mod for Civilization 4 that brings more focus on the Religion and Promotion aspects of the game.
Ancient Mediterranean v1.9
The Ancient Mediterranean MOD features a complete modification of Civilization IV. The game now only takes place in the times of Egypt, Rome, and Carthage.
Enhanced Tech Conquest (v0.4.2)
The Enhanced Tech Conquest Mod is designed to give a tech boost from conquering enemy cities. When an enemy city is conquered, a list of techs the enemy has that your empire doesn't is created. From that list a random tech is selected.
Localized Starting Techs Mod (v0.3)
This mod changes the starting technologies of all civilizations depending on their starting location and the immediate surrounding location.
Pearl Harbour
Basically, this mod is just an addition of another wonder. This is a recreation of pearl harbor.
Pat Robertson Mod
This mod replaces FDR with Pat Robertson , the host of the 700 club.This mod is complete in the English language. Pat Robertson's traits are aggressive(becuase he always talks about God's Wrath) and Spiritual.
Civilization IV: Warlords Artemis Video
This video shows the temple of Artemis being build. 21 seconds of footage.
Bush & Blair Video #3
A part of the Bush and Blair discussion. In this video they discuss Ramses, pay attention to how Bush pronounces Ramses.
Bush & Blair Video #4
A part of the Bush and Blair discussion. In this video they talk about the crisis in the Korean Peninsula.
Bush & Blair Video #2
A part of the Bush and Blair discussion. In this video they talk about building a coalition to combat Ragnar Lodbrok.
Bush & Blair Video #1
A part of the Bush and Blair discussion. In this video Bush and Blair discuss Hanibal, one of the new leaders available in Warlords, and cannibalism.
Civilization IV: Warlords Trailer
A cinematic trailer for the Civilization IV expansion pack Warlords.
GP Trickle Plus Mod (v0.2.2)
The GP Trickle Plus Mod combines the original GP Trickle Mod plus the following mods: Specialist Stacker Mod, Great General Amped Mod, Great Doctor Mod, Great Statesman Mod, Dr Elmer Jiggle's Python Utility Library, and Stone-D's SD-Toolkit.
GP Trickle Mod (v0.3)
The GP trickle mod randomly determines the primary trait for leaders in the game and will use the primary trait to positively influence the type of great person that is generated in the leader's capital.
Elven Rider
The Halberd is made by Mr. White, Rabbit. The Helm is a reskinned model from Morrowind. I think Bethesda don't like this so it will be my last model with morrowind mesh.
Better Ship Scale (v2.1)
This minor mod changes the scale between ships, making modern ones bigger and the ancient ones smaller.
The Ancient Mediterranean MOD v1.8
An updated version of the Civilization IV mod, The Ancient Mediterranean.
[WH40K] Imperial Guard Tanks
Whew, this is one of my biggest projects to date, and it's still not done. Nevertheless I decided I'll post the first four units.
No Name Great Person Renamer Mod (v0.1)
Ever get tired off running out of great person names in the later era of your games? This mod will take care of that problem by using the updated version of the Random Unit Names.
The Ancient Mediterranean MOD v1.72
This is an updated version of the Ancient Mediterranean mod. It requires CIV4 1.61.
The Ancient Mediterranean Mod v1.71
It makes the game take place in the ancient Mediterranean only, pitting Rome against Carthage and Egypt against the Hittites. There are many new civilizations, a new tech tree, new units, etc...
Fall From Heaven v. 1.0
The mod is set in a fantasy land with fantasy races, technologies, and units. Spell-casting (including late-game armageddon spells) has also been implemented. Wizards can cast fiireballs and summon monsters for their aid.
The Ancient Mediterranean MOD v1.7
The Ancient Mediterranean MOD features a complete modification of Civilization IV. The game now only takes place in the times of Egypt, Rome, and Carthage.
M113A2 APC
There are tons of variation on this basic APC model. I chose to do the M113A2 from the early 1980s-90s. The latest version in use is the M113A3 which has a different rear.
Star Wars Model - TIE Raptor
In place of the normal wing structure, the TIE Raptor has four fins attached straight to the cockpit. But despite the smaller mass, it still has a good amount of firepower.
Futuristic Combat Vehicle
The All-purpose Combat Vehicle (ACV) is animated and comes in two flavors - regular and SAM-like (it's the one with the BIG rocket launcher ).
Second Revolution Version (v1.23 Beta)
This scenario with mod is a fiction scenario where there is a "Second Revolution" in North America.
Mi24
A russian large combar helicopter - Mi 24, that in fact looks a lot like apache.
Random Map Script (v4.0)
I have finally finished creating a map script that will give us an option for true random maps similar to that in Civ3. The goal was to produce random maps based off of Pangaea, Continent, and Archipelago maps styles only.
The Awesome Mod- Chuck Norris Unit (No Hat)
Chuck-Tastic Unit Specs: Only 1 allowed in the world, like a world wonder but a unit. Requires Mass Media, because before Walker, Texas Ranger aired, no one was ready for the awesomeness that is Chuck Norris.
The Ancient Mediterranean MOD (v1.5)
This is an update to The Ancient Mediterranean Mod.
Earth200BC
You can play 8 civilizations, which are same as basic Earth scenario's. (Egyptian, Persian, Roman, Greek, German, Chinese, Japanese, and Mongol).
World 500BC - The Persian Age v1.2
There are 16 civilizations in this scenario. This scenario is based on a modified version of Rhye's world map (huge).
Official Civ4 Unit Modeling Guide (Word)
Firaxis just released a 22 pages long document on how to model units for Civilization IV.
Random Unit Names (v0.4)
An interesting mod which creates random names for your units!
Robo Composite Mod (1.1)
A new version has come, of the Robo Composite Mod. The mod itself is not a mod, but a collection of the Random Events Mod by DireAussie.
CivilizationIV 3DSMax v6 Tools
The official Civilization IV plugins for 3D Studio Max 6.
The War of Ascension
This mod adds a nifty feature. It adds a new way to win! The way to win is to grab a hero, and make him an avatar.
Map of China 84 by 54
There are three civilizations, China, Japan, and India. Each starts at different points on the Chinese coast with 1 settler. The map is 84 by 54 or basically standard mapsize.
Fall From Heaven (0.7)
The mod does (unfortunately) not add any new civilizations. And it is not a historical mod.
GameSpeed Tuner (1.0)
Gamespeed Tuner allows you to change many of the settings for the Quick, Normal and Epic speeds in a breeze. Make your own gamespeed, without messing with the XML!
Radland (1.0)
This map is going to be the foundation of the Wheel of Time MOD. The map is 75X50 and has 18 civs.
Great People Mod
Whenever a great person, such as a great artist or prophet is born in any of YOUR cities, a window will popup, showing you a picture and a quote from the great person.
Mylon Mod (0.28)
Added a neat mechanic that I can re-use later: Instead of being obsoleted, buildings can "morph" from one form to another.
Snaitf's Show Attitude Mod
It was requested that the civ scores table in the bottom right of screen also show their attitude towards you without having to mouse-over all of them from time to time.
Videogame Religion Mod
My mod changes the current religions into game companies/developers.
B Dive's Mod
This is a general mod that address many minor issues with in the game.
The Ancient Mediterranean MOD (0.5)
This is the latest version of The Ancient Mediterranean mod.
The Ancient Mediterranean MOD (0.4)
Version 0.4 Changes include CIV: Added Kolchis, CIV: Added Medes, CIV: Added Britons, CIV: Updated Iberian Tribes, ART: Changed some flags, and MAP: Minor changes.
Snaitf's Demolition Mod
This mod allows you to demolish buildings within your city and demolish your cities altogether.
Fission Fallout (vB095)
This is a simple six player "Gold Rush" style map.
Auto Log (1.1)
A mod to facilitate note taking, with succession games in mind.
Current Turn At-A-Glance Mod
As a small other change I made, this mod removes(well, sets to 99) the 6 citizens restriction from the city screen.
The Ancient Mediterranean MOD
Finally, the epic modification for Civilization 3 is coming back for Civilization 4. It's just in the beginning stages, but there are already twelve ancient civilizations.
Tech Conquest (0.2)
TechConquest is designed to give a tech boost from conquering enemy cities. When an enemy city is conquered, a list of techs the enemy has that your empire doesn't is created. From that list a random tech is selected.
Current Turn At-A-Glance Mod (Zero)
As a small other change I made, this mod removes(well, sets to 99) the 6 citizens restriction from the city screen.
Green Mod (1.0)
In my Mod you can simply plant a new forest just with a worker. I like to have a green empire and maybe some others do so too.
Philippine Archipelago v1.0
Here is a 40x64 map of the Philippine archipelago. There are only 3 civs you can play; Spanish, Visayans (monte), and the Moro's (Arabia).
Civilization IV 'Hatshepsut' Wallpaper (1024x768)
An official wallpaper for Civilization IV featuring Hatshepsut.
Civilization IV 'Hatshepsut' Wallpaper (1280x960)
An official wallpaper for Civilization IV featuring Hatshepsut.
Civilization IV 'Hatshepsut' Wallpaper (1600x1200)
An official wallpaper for Civilization IV featuring Hatshepsut.
Genghis Khan Wallpaper (1600x1200)
An official wallpaper for Civilization IV featuring Genghis Khan.
Genghis Khan Wallpaper (1024x768)
An official wallpaper for Civilization IV featuring Genghis Khan.
Genghis Khan Wallpaper (800x600)
An official wallpaper for Civilization IV featuring Genghis Khan.
Civilization IV 'Gandhi' Wallpaper (1600x1200)
An official wallpaper for Civilization IV.
Civilization IV 'Gandhi' Wallpaper (1280x960)
An official wallpaper for Civilization IV.
Civilization IV 'Gandhi' Wallpaper (1024x768)
An official wallpaper for Civilization IV.
Civilization IV 'Gandhi' Wallpaper (800x600)
An official wallpaper for Civilization IV.
Franklin D. Roosevelt Wallpaper (1024x768)
An official wallpaper for Civilization IV.
Franklin D. Roosevelt Wallpaper (1280x960)
An official wallpaper for Civilization IV.
Franklin D. Roosevelt Wallpaper (1600x1200)
An official wallpaper for Civilization IV.
Cyrus the Great Wallpaper (1280x960)
An official wallpaper for Civilization IV.
Cyrus the Great Wallpaper (1024x768)
An official wallpaper for Civilization IV.
Cyrus the Great Wallpaper (800x600)
An official wallpaper for Civilization IV.
Catherine the Great Wallpaper (1600x1200)
An official wallpaper for Civilization IV.
Catherine the Great Wallpaper (1024x768)
An official wallpaper for Civilization IV.
Catherine the Great Wallpaper (800x600)
An official wallpaper for Civilization IV.
Civilization IV Trailer (Quicktime)
Take a sneak peak at the newest release of this incredibly addictive turn-based strategy game.






