Crysis 2
Crysis 2 Patch v1.1
· Server Browser shows incorrect pings - Fixed · Some matches never initiate - Fixed · Faster text chat - As speedy as can be · Console re-enabled - Console has been re-activated · Cheat detection - Now in place to ensure all users are on a level playing field · Fix USB headset issues – Current issues have been addressed and fixed · Fix hologram icon staying on screen after being used - Fixed · Remove Auto Aim - This has now been completely removed due to overwhelming community feedback
Crysis 2 v1.9 Patch
Crysis 2 Patch 1.9
- Added Contact Shadows
- Added DX11 benchmark level
- Added DX11 support for Crysis 2 (the following features only work when downloading the optional DX11 package here):
- Tessellation + Displacement Mapping
- High Quality HDR Motion Blur
- Realistic Shadows with Variable Penumbra
- Sprite Based Bokeh Depth of Field
- Parallax Occlusion Mapping
- Particles Motion Blur, Shadows and Art Updates
- Water Rendering improvements and using Tessellation + Displacement Mapping
- Added Realtime Local Reflections
- Added support for Higher Res Textures Package
- Added various new console variables to whitelist
- Fixed bullet penetration, which had been broken by a bug introduced with the DLC 2 patch
- Fixed issue in MP where player stats weren't always saved at the end of a game
- Fixed issue in MP where player stats would sometimes randomly reset
- Fixed issue with MP time played statistic, which would sometimes be too low on leaderboards and in stats
- Fixed issue with JAW rocket not firing through window's containing broken glass
- Fixed rare issue where a user could not access MP with a valid CD key if they had previously used an invalid CD key
- Improved advanced graphics options menu
- Improved anti-cheat measurements: fixed exploit which could prevent vote kicking working against a user
- Improved multi-GPU support
- Improved Tone Mapping
- Re-added possibility to enable r_StereoSupportAMD via config file (unsupported)
Crysis 2 Advanced Graphics Tool
Instructions 1. Once you have unziped place anywhere you want. 2. Delete any autoexec.cfg files found in the Crysis 2 root folder. (if you're asking what that is, don't worry about it) 3. Delete any target commands you may have put on the shortcut as they will override the autoexec.cfg that is created 4. Run the Crysis2AdvancedGraphicsOptions.exe 5. Hit apply once all settings are set *Note* You do not have to start this program every time you want to play Crysis 2.
Crysis 2 Mod - Dead Matter v0.40 Alpha
The mod is to been seen as a way of telling a story and as a giant sandbox that is filled with ravenous zombies. The game communicates fear to the player, and the struggle for survival as the mod almost falls into the simulation category. The mod will feature Advanced Zombie AI, that dynamically respond to the environment every sound every flash of bright light triggers nearby walkers into assaulting the player, that is if they can find the player. It is the zombie mod we have all dreamed of, and I hope that we will be able to enjoy it very soon..
Crysis 2 v1.2 Patch
Further improved anti-cheat measures • Fix for spurious characters appearing when initiating text chat • Fix for Chatlog doesn't disappear after kill cam • Fixed occasional login issues • Changed VOIP defaults • Fixed some UI aspect issues on multiple monitors • Added option for crouch toggle in MP & SP • Fixed a bug where players lost Nano Catalyst points after restarting the game • Filter settings in server browser are now retained • Default player count required to start a game from the lobby lowered to 4 • Fixed issue related to “Deleting Reference Counted Object Twice” error that appeared for some users with strict router/firewall settings • Fixed issue of not being able to melee after dying • Fixed issue where some video cards were being stated as unsupported ("Nano catalyst bug")
Crysis 2 Mod SDK v1.0
The package also includes various tools, such as FMOD Designer, Poly Bump, plugins for Maya and 3ds Max and more! We’ve also included some sample assets to help you discover the possibilities with the Crysis 2 Mod SDK package.
Crysis 2 v1.8 Patch
New Features
• Added advanced graphics options
• Added F1 to vote during vote kicks
• Prematch mode for ranked servers added allowing people to fight on the map until sufficient players have joined for the ranked play to start
• Upped the default score limits in some game modes:
• - Crash Site has a limit of 175 (was 150)
• - Team Instant Action has a limit of 75 (was 50)
• - Instant Action has a limit of 30 (was 25)
Fixes
• Fixed vote kicking not working for players with certain characters in their name
• Fixed ping display displaying 1000 for many servers in the PC server browser
• Fixed issue where terrain would be rendered in black on some levels
• Fixed single player save games with broken nano catalyst values (NB: This is for existing save games!)
• Fixed under-barrel attachment HUD displaying incorrectly
• Fixed minor 'Loadout Pro' exploit
• Fixed issue with being melee'd during a ledge grab (which could lead to fly exploits)
• Fixed some AI spawning issues in single player
• Fixed rare crash in single player
• Fixed an audio loop issue on the single player level "Semper Fi"
• Fixed an issue with the DLC store which could lead to players not being able to access the purchase history tab. Players can now access this tab, and from there download their DLC straight into their game and have it auto installed for them
• Fixed other cosmetic issues in the DLC store
• Fixed Light Shotgun attachment skill assessment not being levelled up
• Optimization to SSAO
• Further Anti cheat improvements
• Tweaked in-game audio dialogue (player taunts, announcements, etc) to be more diverse with more content for more events
• Mystery dog tags unlocked whilst not connected to a server will now remain unlocked
• Players that have rebooted will no longer be able to enter "New Recruits" servers
Balance Changes
• Balance changes to a variety of weapons, including:
• - JAW rocket speed and damage reduced
• - Under-barrel shotgun effectiveness reduced
• - Removed accuracy bonus for crouching with HMG
• - Increased K-Volt damage
• Balance changes to a variety of nanosuit modules, including:
• - Reduced the bonus that extended mags provides
• - Point fire enhance has improved effectiveness
• - Mobility Enhance has reduced effectiveness
• Balance change to Maximum Suit's armour: effectiveness has been slightly reduced
• Balance change to headshot damage from 1.8x to 1.5x
Crysis 2 v1.9 DX 11 High-Res Textures Patch
Crysis 2 Patch 1.9
- Added Contact Shadows
- Added DX11 benchmark level
- Added DX11 support for Crysis 2 (the following features only work when downloading the optional DX11 package here):
- Tessellation + Displacement Mapping
- High Quality HDR Motion Blur
- Realistic Shadows with Variable Penumbra
- Sprite Based Bokeh Depth of Field
- Parallax Occlusion Mapping
- Particles Motion Blur, Shadows and Art Updates
- Water Rendering improvements and using Tessellation + Displacement Mapping
- Added Realtime Local Reflections
- Added support for Higher Res Textures Package
- Added various new console variables to whitelist
- Fixed bullet penetration, which had been broken by a bug introduced with the DLC 2 patch
- Fixed issue in MP where player stats weren't always saved at the end of a game
- Fixed issue in MP where player stats would sometimes randomly reset
- Fixed issue with MP time played statistic, which would sometimes be too low on leaderboards and in stats
- Fixed issue with JAW rocket not firing through window's containing broken glass
- Fixed rare issue where a user could not access MP with a valid CD key if they had previously used an invalid CD key
- Improved advanced graphics options menu
- Improved anti-cheat measurements: fixed exploit which could prevent vote kicking working against a user
- Improved multi-GPU support
- Improved Tone Mapping
- Re-added possibility to enable r_StereoSupportAMD via config file (unsupported)
Crysis 2 v1.9 DX 11 Ultra Upgrade Patch
Crysis 2 Patch 1.9
- Added Contact Shadows
- Added DX11 benchmark level
- Added DX11 support for Crysis 2 (the following features only work when downloading the optional DX11 package here):
- Tessellation + Displacement Mapping
- High Quality HDR Motion Blur
- Realistic Shadows with Variable Penumbra
- Sprite Based Bokeh Depth of Field
- Parallax Occlusion Mapping
- Particles Motion Blur, Shadows and Art Updates
- Water Rendering improvements and using Tessellation + Displacement Mapping
- Added Realtime Local Reflections
- Added support for Higher Res Textures Package
- Added various new console variables to whitelist
- Fixed bullet penetration, which had been broken by a bug introduced with the DLC 2 patch
- Fixed issue in MP where player stats weren't always saved at the end of a game
- Fixed issue in MP where player stats would sometimes randomly reset
- Fixed issue with MP time played statistic, which would sometimes be too low on leaderboards and in stats
- Fixed issue with JAW rocket not firing through window's containing broken glass
- Fixed rare issue where a user could not access MP with a valid CD key if they had previously used an invalid CD key
- Improved advanced graphics options menu
- Improved anti-cheat measurements: fixed exploit which could prevent vote kicking working against a user
- Improved multi-GPU support
- Improved Tone Mapping
- Re-added possibility to enable r_StereoSupportAMD via config file (unsupported)
Crysis 2 The Wall Trailer
This trailer shows off Crysis 2, which puts you into New York under the attack of a unique and frightening alien species with deadly weaponry, exceptional sensory abilities and intelligent collaboration.
CryENGINE v3 Free SDK
You can try out the fastest toolset for creating game worlds and use the power of CryENGINE 3 in your own games.
Crysis 2 Nanosuit 2 Gamescom 2009 Trailer
This trailer for Crysis 2 is straight from Gamescom 2009 and shows off the newest version of the Nanosuit.
Crysis 2 Nanosuit Voice Gamescom 2009 Trailer
Check out the nanosuit 2 in this trailer for Crysis 2 direct from Gamescom 2009.
Crysis 2 - DirectX 11 Upgrade Trailer
When using the new "Ultra" spec, DX9 platforms will benefit from real-time local reflections and contact shadows. The owners of DX11 platforms, in addition, will be able to enjoy hardware tessellation (requires the installation of the "DX11 Ultra Upgrade"), parallax occlusion mapping and several improvements for shadows, water, particles, depth of field and motion blur.
Crysis 2 - Decimation Pack Trailer
The Crysis 2 Decimation Pack including 5 new maps and 2 new weapons is available now! Available on PC and Xbox 360, the Crysis 2 Decimation Pack brings all new maps and weapons to the Crysis 2 universe.
Crysis 2 - Retaliation Pack Trailer
In the Retaliation Pack the multiplayer battlefield is expanded with 4 brand new maps supporting all game modes - Park Avenue, Transit, Shipyard, and Compound.
Crysis 2 Multiplayer Trailer
A new trailer for Crysis 2 has been released. This trailer is a new multiplayer demo trailer for Crysis 2 showcasing the various maps, game modes and classes that players can get their hands on.
Crysis 2 - Be Invisible Trailer
Enhanced strength and speed are necessary improvements, but it’s the Nanosuit’s invisibility that will give gamers the true advantage. Fight to save NYC and the world from an all-out alien invasion by slipping into the shadows and using stealth to surprise, confuse and eliminate your opponents.
Crysis 2 PS3 Gameplay Footage
Watch Alcatraz clash with the alien invasion in the second installment of The Crysis 2 Experience “Semper Fi”. Continuing the tradition of raw, unfiltered gameplay, this footage captured on the PlayStation 3 shows a snippet from the singleplayer level “Semper Fi or Die.”
Crysis 2 Trailer: Prophet's Journey
Delve into the shadowy world of Jacob Hargreave – a man who has harboured an obsession with the Nanosuit for most of a century – in this latest trailer “Prophet’s Journey”
Crysis 2 Multiplayer Progression Trailer
The Nanosuit is the ultimate evolution of warfare in Crysis 2. In this first installment, explore the vast array of customization and enhancements available to the Nanosuit in multiplayer, allowing gamers to play the game their way.
Crysis 2 Story Trailer
From Lingshan to the streets of Manhattan, Crysis 2 picks up the events of the original game and unravels a vast conspiracy against the backdrop of apocalyptic war. Prophet must master the powers of the Nanosuit to Be Strong, Be Fast, Be Invisible and Be The Weapon – and mankind’s last hope.
Crysis 2 Limited Edition Trailer
Crytek has released a new trailer for Crysis 2. This trailer contains almost two minutes of information and gameplay footage about what extras you get with the limited edition version of the game.
Crysis 2 Multiplayer Trailer
Recently unveiled at Gamescom, this footage shows just a taste of what you can expect from the multiplayer modes in the game.
Crysis 2 Central Station Commentary Trailer
Electronic Arts has released a new trailer for Crysis 2. This trailer contains over four minutes of gameplay footage with commentary from Executive Producer Nathan Camarillo and founder and CEO of Crytek Cevat Yerli.
Crysis 2 Marine Salvage Trailer
EA has released a new trailer for Crysis 2. This trailer contains over two and a half of gameplay and cinematic footage.
Crysis 2 E3 2010 Pinger Trailer
EA has released a short trailer for Crysis 2. It gives us a look at The Pinger. The trailer is just under a minute long.
Crysis 2 Executive Producer Interview
This trailer gives us a mixture of gameplay and cinematic footage via an interview with the executive producer of Crysis 2.
CryENGINE 3 Beauty Trailer
A short video showing off the new engine used by the game Crysis 2
Crysis 2 E3 2009 Teaser Trailer
This trailer teases the just-announced Crysis 2, showing off the logo and some reflections of gameplay.






