Dins Curse
Din's Curse WIN Demo v1.022
In the Din's Curse demo, you can get a taste of the dynamic and ever changing world. There is no time limit but it does limit everything to around level 6.
Din's Curse Windows Beta Patch 0.906
This patch updates the beta version of Din's Curse to 0.906, and includes a large list of fixes, detailed in the extended description.
Din\'s Curse v1.025 Beta Patch (Mac)
Changes:
fixed raider quest (DemonWar)
fixed leech spelling
fixed a problem where npcs weren\'t failing as many quests as they should when upset (Bluddy)
fixed Krall workers missing their type-specific enhancements (Bluddy) (DemonWar)
fixed scree not spawning correctly (Bluddy)
fixed a rounding error in World::getLevelFromMonsterLevel
added minMoneyBase and maxMoneyBase to systems.gdb (Bluddy)
fixed typos in both stash help topics
fixed a bunch of faction issues (desophos)
centered chat menu a little better
fixed a rare sound related crash
fixed game not handling new zone data from master server correctly
fixed a sound parsing error that can cause a crash
fixed a typo in manual
now always send auto attack target across network (should fix blinking selected entity UI) (Bluddy)
decreased NpcStartingMoneyDebtChance from 0.25 to 0.0625 (should have much less people starving)
decreased SemiHardcorePenalty from 5 to 4
dark elf ice storm now correctly marked as a spell (Bluddy)
fixed Ragnar alert skill notifying the correct faction (Bluddy)
removed old SkillLichAddFollowers stuff (Bluddy)
now clear enemies when monster is raised from the dead (Bluddy)
ported MinHealthPercent/MaxHealthPercent in skills from Drox (Bluddy)
decreased NpcDeathChance in starving quest from 0.5 to 0.35 (Bluddy)
increased hunger randomness (increased from 10% to 20%) (Bluddy)
fixed missing ClassMonsterRogue (Bluddy)
fixed spiced cider texture (Caal/Manumitted)
changed Vengence to Vengeance (Roswitha)
added SkillImbueIceBolt, SkillImbueIceBall, SkillImbueIceRing, SkillImbueFireBolt, SkillImbueFireBall, SkillImbueLightningBolt, SkillImbueChainLightningBolt, and SkillImbuePoisonBolt (Bluddy)
fixed an infinite loop when starting a new character after winning or losing a world (SamF7)
fixed petrified chat (Caal)
fixed a couple chat/item typos (Manumitted)
changed the Alt help topic to match the newer defaults
fixed Carnivorous Cave typo (Valgor)
hunter\'s trap mastery now gets 2 disarm trap/5 perception per level (Antigrav)
fixed a spacing issue in intelligence highlight text (timeh)
on shrunk group quest decreased chance from 0.9 to 0.8 (Haus)
Din\'s Curse v1.025 Beta Patch (PC)
Changes:
fixed raider quest (DemonWar)
fixed leech spelling
fixed a problem where npcs weren\'t failing as many quests as they should when upset (Bluddy)
fixed Krall workers missing their type-specific enhancements (Bluddy) (DemonWar)
fixed scree not spawning correctly (Bluddy)
fixed a rounding error in World::getLevelFromMonsterLevel
added minMoneyBase and maxMoneyBase to systems.gdb (Bluddy)
fixed typos in both stash help topics
fixed a bunch of faction issues (desophos)
centered chat menu a little better
fixed a rare sound related crash
fixed game not handling new zone data from master server correctly
fixed a sound parsing error that can cause a crash
fixed a typo in manual
now always send auto attack target across network (should fix blinking selected entity UI) (Bluddy)
decreased NpcStartingMoneyDebtChance from 0.25 to 0.0625 (should have much less people starving)
decreased SemiHardcorePenalty from 5 to 4
dark elf ice storm now correctly marked as a spell (Bluddy)
fixed Ragnar alert skill notifying the correct faction (Bluddy)
removed old SkillLichAddFollowers stuff (Bluddy)
now clear enemies when monster is raised from the dead (Bluddy)
ported MinHealthPercent/MaxHealthPercent in skills from Drox (Bluddy)
decreased NpcDeathChance in starving quest from 0.5 to 0.35 (Bluddy)
increased hunger randomness (increased from 10% to 20%) (Bluddy)
fixed missing ClassMonsterRogue (Bluddy)
fixed spiced cider texture (Caal/Manumitted)
changed Vengence to Vengeance (Roswitha)
added SkillImbueIceBolt, SkillImbueIceBall, SkillImbueIceRing, SkillImbueFireBolt, SkillImbueFireBall, SkillImbueLightningBolt, SkillImbueChainLightningBolt, and SkillImbuePoisonBolt (Bluddy)
fixed an infinite loop when starting a new character after winning or losing a world (SamF7)
fixed petrified chat (Caal)
fixed a couple chat/item typos (Manumitted)
changed the Alt help topic to match the newer defaults
fixed Carnivorous Cave typo (Valgor)
hunter\'s trap mastery now gets 2 disarm trap/5 perception per level (Antigrav)
fixed a spacing issue in intelligence highlight text (timeh)
on shrunk group quest decreased chance from 0.9 to 0.8 (Haus)
Din's Curse Beta Patch 1.024 (Mac)
1.024 ----- * improved ground textures in Menace Mausoleum * added Demon War credits (DemonWar) * higher level monsters no longer get higher chances of critical hits * fixed smite duration (Bluddy) * changed max stack on fires to 1 so they are a bit more consistent in damage * changed clothes on mage characters on new character screen to look higher level like other characters (Chumpy) * fixed a block incorrectly marked as a special room in Frantic Pit (Evander) * added text to specify shock bolt's stun chance (bushwhacker2k) * chaos lord's fireballs no longer homing (Evander) * now only get tornados in town when there is a weather machine (DemonWar) * increased tornados from weather machines from 0.02 to 0.025 (DemonWar) * moved right click ui to side of the screen in widescreen mode * moved event text ui to side of the screen in widescreen mode * moved player ui to side of the screen in widescreen mode * increased mana needed per level of most skills * changed protocol version to 20 * decreased zeal mana per level from 2 to 1 (Srulz) * decreased gaseous form mana per level from 10 to 0 * added a randomize button on new character screen (randomizes name, class, and options) (Trelow) * once a trap goes off from a chest/door the trap info updates (Manumitted) * fixed Wampir Whacker spelling (Manumitted) * moved arrows for right click slots to align with bottom slot * Sven's Falchion really is falchion now (Valgor) * added RoyalBlue/Blue to vbulletin export stuff * moved stashes a little farther apart in one town (Manumitted) * fixed a collision issue in crystal cave (DemonWar) (Arjun123) * changed gas leak explosions to fire effect and fire damage (Manumitted) * no longer show random armor/weapon reward if vendor intends on selling it (Manumitted) * now players get 0.1% magic crushing chance per dexterity (Bluddy) * added 0.75 strength required per level for cloth armor * added 1.0 strength required per level for leather armor * now PowerGainX commands work with per level stuff also (Bluddy) * now longer status effect icons will blink when they get below 5 seconds left (Evander) * fixed obelisk effects not lasting the correct amount of time (Aet/EternalChampion) * increased defense magic modifiers from 1.0/0.4 to 2.0/0.8 (Manumitted) * spider's can no longer jump when they can't move (Manumitted) * added magic chests (always locked, all items are destroyed if chest is destroyed) (Bluddy) * fixed of Religion spelling (Caal) * fixed time display from midnight to 1am (Caal) * moved the equipment screen some so that it wasn't overlapping the secondary use slot bar (stubbie) * shields now have durability (will only effect new shields) (Maledictus) * fixed some effects not going away correctly when player changes shape (spacehog) * added MinCharLevel support to skills (for modders not main game) (Bluddy) * changed frost nova and fire nova procs to come from enemy not self (Manumitted) * added ui_showSimpleTips back into game options * now turning off show simple tips also hides empty - can put any kind of item here tip (Maledictus) * fixed system picking up zip files multiple times * fixed being able to start a high level world with a new character after loading a high level character (Baki) * fixed imps not moving sometimes after being resurrected (Pyro) * now get rid of object if you fail a trigger quest (Caal) * now non moving enemies doesn't effect rescues * increased critters during infestation a bit more (DemonWar) (Crisses) * demon mastery now gets 4% health boost (DeathKnight1728) * hopefully fixed is guarding 's treasure issue (DemonWar) (Nim) * fixed demonic control on stationary monsters (DemonWar) (Crisses) * changed a ton of npc dialog (Bluddy) * moved companion ui to side of the screen in widescreen mode * randomized hunger a little bit more (DemonWar)
Din's Curse Beta Patch 1.024 (Windows)
1.024 ----- * improved ground textures in Menace Mausoleum * added Demon War credits (DemonWar) * higher level monsters no longer get higher chances of critical hits * fixed smite duration (Bluddy) * changed max stack on fires to 1 so they are a bit more consistent in damage * changed clothes on mage characters on new character screen to look higher level like other characters (Chumpy) * fixed a block incorrectly marked as a special room in Frantic Pit (Evander) * added text to specify shock bolt's stun chance (bushwhacker2k) * chaos lord's fireballs no longer homing (Evander) * now only get tornados in town when there is a weather machine (DemonWar) * increased tornados from weather machines from 0.02 to 0.025 (DemonWar) * moved right click ui to side of the screen in widescreen mode * moved event text ui to side of the screen in widescreen mode * moved player ui to side of the screen in widescreen mode * increased mana needed per level of most skills * changed protocol version to 20 * decreased zeal mana per level from 2 to 1 (Srulz) * decreased gaseous form mana per level from 10 to 0 * added a randomize button on new character screen (randomizes name, class, and options) (Trelow) * once a trap goes off from a chest/door the trap info updates (Manumitted) * fixed Wampir Whacker spelling (Manumitted) * moved arrows for right click slots to align with bottom slot * Sven's Falchion really is falchion now (Valgor) * added RoyalBlue/Blue to vbulletin export stuff * moved stashes a little farther apart in one town (Manumitted) * fixed a collision issue in crystal cave (DemonWar) (Arjun123) * changed gas leak explosions to fire effect and fire damage (Manumitted) * no longer show random armor/weapon reward if vendor intends on selling it (Manumitted) * now players get 0.1% magic crushing chance per dexterity (Bluddy) * added 0.75 strength required per level for cloth armor * added 1.0 strength required per level for leather armor * now PowerGainX commands work with per level stuff also (Bluddy) * now longer status effect icons will blink when they get below 5 seconds left (Evander) * fixed obelisk effects not lasting the correct amount of time (Aet/EternalChampion) * increased defense magic modifiers from 1.0/0.4 to 2.0/0.8 (Manumitted) * spider's can no longer jump when they can't move (Manumitted) * added magic chests (always locked, all items are destroyed if chest is destroyed) (Bluddy) * fixed of Religion spelling (Caal) * fixed time display from midnight to 1am (Caal) * moved the equipment screen some so that it wasn't overlapping the secondary use slot bar (stubbie) * shields now have durability (will only effect new shields) (Maledictus) * fixed some effects not going away correctly when player changes shape (spacehog) * added MinCharLevel support to skills (for modders not main game) (Bluddy) * changed frost nova and fire nova procs to come from enemy not self (Manumitted) * added ui_showSimpleTips back into game options * now turning off show simple tips also hides empty - can put any kind of item here tip (Maledictus) * fixed system picking up zip files multiple times * fixed being able to start a high level world with a new character after loading a high level character (Baki) * fixed imps not moving sometimes after being resurrected (Pyro) * now get rid of object if you fail a trigger quest (Caal) * now non moving enemies doesn't effect rescues * increased critters during infestation a bit more (DemonWar) (Crisses) * demon mastery now gets 4% health boost (DeathKnight1728) * hopefully fixed is guarding 's treasure issue (DemonWar) (Nim) * fixed demonic control on stationary monsters (DemonWar) (Crisses) * changed a ton of npc dialog (Bluddy) * moved companion ui to side of the screen in widescreen mode * randomized hunger a little bit more (DemonWar)
Dins Curse Beta Patch 1.023 (MAC)
1.023 ----- * improved general warrior hit effect * fixed the druid's mana bonus per spirit (Pyro/Bluddy) * changed power bonus to mana bonus (just a wording change) (Bluddy) * now concentraion skill mentions sharing skill points (Valgor) * now circle and ward skills mention sharing skill points (DemonWar) (Valgor) * fixed energy shield icon (Maledictus) * fixed a typo in Thorn the Elite Bowyer's intro (Manumitted) * changed spirit modifier name from of Saint to of the Saint (Manumitted) * removed TownPersonChat2-6 since it was blank (Arjun123) * lures no longer block your movement (spacehog/Crisses) * you can no longer use your teleport stone when dead (m0stly_harmless) * made gate list ui a bit wider (tacitus) * viper venom now gets 5% boost per level (DeathKnight1728) * fixed money/happy npc tip * fixed a couple issues with healthChangeInflation on status effects like Blight/Regeneration (Despair/Max_Powers) * added a log quick tip * added player trading to help topic, manual, and a quick tip * fixed hidden quests sometimes getting stuck hidden (Crisses/Steve) * fastest settings should no longer hide quest related infestations (spacehog) * quest xp/rep rewards now display with commas * now cap the max level difference for xp related stuff to 10 (this # is moddable) * increased cold, fire, lightning, magic, and poison resist magic modifier per level from 0.45 to 0.9 * increased elemental resist magic modifier per level from 0.15 to 0.3 * increased Resistance Per Spr from 0.25 to 0.4 * increased Resistance Per Spr bonus for warden & demonologist from 0.1 to 0.2 * increased resistance monetary value from 5.0 to 10.0 * in general doubled skills resistance bonuses * decreased armor calc parms from 25/50 to 24/48 (will make armor absorb more damage) * game now handles unknown items a little better now (Bluddy) * fixed an overrides/inheritance clash that was making some npc chats never happening (Bluddy) * added npcs looks towards town attackers quick tip * added 5% damage inflation to caltrops, smite, poison arrow, curse of pain, and bone shatter * added 5% damage inflation to wampir blood and poison ward (DemonWar) * added 4% damage inflation to lifeburn * changed inferno damage inflation to 4% (DemonWar) * added 2% damage inflation to immolation and natures revenge * changed protocol version to 19 * added support for ProjRadiusDamageInflation, ProjDamageInflation, and DamageInflation * added 5% damage inflation to death blow, holy bolt, arcane blast, arcane swarm, shadow bolt, bolt of gloom, bone shatter, shockwave, tornado, and holy symbol * added 4% damage inflation to holy strike, holy fire, exploding arrow, immolation trap, freezing trap, lifeburn, and charged strike * added 2% damage inflation to fiery blast, sweeping flames, volcano, maelstrom, arctic shard, frost nova, ice storm, chain lightning, ball lightning, lightning swarm, fireball, earthquake, lightning, and thunderbolt * increased mace speed from 1.2 to 1.15 * increased two handed mace speed from 1.85 to 1.75 * potion vendors can now sell empty vials (Crisses) * increased Bravery duration from 30.0 to 60.0 (DeathKnight1728) * adrenaline now increases time 2 secs per level (also increases reuseTime) (alstein) * increased champion damage by 25% (alstein) * increased charge damage mult from 0.1 to 0.2 (DemonWar) (alstein) * renamed Shankar's Flail to Shankar's Hammer (Manumitted) * blood sacrifice now casts quicker and lasts a little longer (DemonWar) (DeathKnight1728) * shatter now costs more mana each level (Bluddy) * decreased strength requirment on bows from 1.5 to 1.0 * decreased crushing blow magic modifier from 0.05 to 0.04 * decreased critical hit magic modifier from 0.04 to 0.03 * increased fire elemental summon damage mult per level from 0.1-0.2 to 0.2-0.3 (Pyro) * decreased mana regen magic modifier per level from 0.2 to 0.15 * changed stoneskin powerup from defense to armor bonus (Pyro) * made plate/mail armor skills a little more clear * now people don't starve at quite the same rate as each other (DemonWar) (DeathKnight1728/Nim) * increased mushrooms world modifier mult from 4.0 to 8.0 (Crisses)
Din's Curse MAC Demo v1.022
In the Din's Curse demo, you can get a taste of the dynamic and ever changing world. There is no time limit but it does limit everything to around level 6.
Dins Curse Beta Patch 1.022 (Windows)
1.022 ----- * increased initial thunderbolt damage, decreased damage per level, and now is effected by lightning mastery * inferno damage now goes up 10% extra per level (DemonWar) (DeathKnight1728/alstein) * now get a chest reward for solving 100 wave invasion (DemonWar) (DrShock) * made solve quest menu a bit bigger to fit text better * decreased slice time from 1.65 to 1.3 (DeathKnight1728) * now blood rage lasts 0.5 seconds longer per level (DemonWar) (alstein) * increased shield bash damage bonus from 0.2 to 0.3 (alstein) * increased zeal starting damage mult from 0.2 to 0.6 and starting crush from 0.25 to 0.5 (alstein) * changed cure poison to effect poison, acid, and fire (alstein) * changed cure poison name to cure * decreased champion reuse time from 120.0 to 90.0 (alstein) * increased cleave damage mult per level from 0.125 to 0.135 (alstein) * increased initial Savage Strike damage mult from 0.5 to 0.6 (alstein) * revenge now works on crushing blows and deep wounds also (alstein) * increased retaliation damage mult per level from 0.05 to 0.25 (alstein) * caltrops ReuseTime now descreses 1 sec per level (alstein) * thief concentration skills are now linked (alstein) * feint adds some crushing blow chance also now (alstein) * spot vulnerability now also gets 0.03 deep wounds mult (alstein) * ice armor now lasts 10 more seconds per level (alstein) * increased critical strike damage per level from 0.2 to 0.25 (alstein) * now reusetime and buff time for flame blade increases 3 sec per level (alstein) * increased permafrost initial attack speed slow down from -1.0 to -2.0 (alstein) * decreased Magic Shield ReuseTime from 180.0 to 120.0 (alstein) * arcane drain damage now goes up 5% extra per level (alstein) * changed arcane swarm & lightning swarm text to note that damage specified is per projectile (alstein) * increased marked for death initial debuff (alstein) * charge ReuseTime now decreases 1.5 per level (alstein) * fixed shield blast/shield sweep so that it stuns * decreased Blood Sacrifice damage per level from -2.0 to -1.5 (DemonWar) (DeathKnight1728/alstein) * increased multishot damage mult from 0.1/0.05 to 0.15/0.15 (Nobear/Nomad_Soul) * fixed EvidenceWarAgainstTown not being localized correctly (DemonWar) (Bluddy) * now standing in water gives you a fire resistance bonus (DemonWar) (Max_Powers) * increased size of each donation, also moved mult to database (DemonWar) * added test_stressActivities (DemonWar) * clicks on the NPC menus will no longer go through if not on a button (ZeoZark) * fixed rain chat (Bluddy) * decreased food/drinks per point cost from 0.3 to 0.27 * gambling, seedy, and misery world modifiers now change the world more (DemonWar) (tacitus) * marked some more quests that lead to town attacks as HighStress (Crisses) * now only normal townspeople can solve quests (Nim) * decreased armor calc parms from 27/54 to 25/50 (will make armor absorb more damage) * decreased monster armor per level from 8.0 to 7.0 * added 2.5% inflation to Regeneration and increased its duration by a minute (Max_Powers) * deep thought now adds 2 magic resistance per level (DeathKnight1728) * gouge now gets a 5% damage bonus per level (DeathKnight1728) * changed save version to 101 * donation bliss gets harder and harder each time (per person) (DemonWar) (Bluddy) * ? and ! minimap icons now get suppressed if npc is in combat (Bluddy) * changed protocol version to 18 * fixed damage type on flaming arrow, poison arrow, and shock bolt (Arjun123) * increased rylor damage a little (DemonWar) * increased rylor bull health and damage a little (DemonWar) * increased winged rylor speed some (DemonWar) * increased vortar solider health and armor some (DemonWar) * increased vortar guardian health some (DemonWar) * decreased bow strength requirement per level from 2.0 to 1.5 (m0stly_harmless) * decreased dagger dexterity requirement per level from 4.0 to 3.5 (m0stly_harmless) * decreased mace strength requirement per level from 4.0 to 3.0 (m0stly_harmless) * paladins can now use swords (m0stly_harmless/alstein) * blight now has a 5% inflation on its damage (m0stly_harmless) * gut now has a 5% inflation on its damage * changed Freezes target to Freezes/Stuns target (m0stly_harmless) * increased Adrenaline speed change from 0.1/0.05 to 0.15/0.1 (Max_Powers)
Dins Curse Beta Patch 1.015 (Windows)
This beta patch updates Dins Curse to version 1.015 and includes a laundry list of changes updates and fixes.
Dins Curse Beta Patch 1.014 (Mac)
This beta patch updates Dins Curse to version 1.014 and includes a laundry list of changes updates and fixes.
Dins Curse Beta Patch 1.014 (Windows)
This beta patch updates Dins Curse to version 1.014 and includes a laundry list of changes updates and fixes.
Dins Curse Beta Patch 1.013 (Windows)
This beta patch updates Dins Curse to version 1.013 and includes a laundry list of changes updates and fixes.
Dins Curse Beta Patch 1.012 (Windows)
This beta patch updates Dins Curse to version 1.012 and includes a laundry list of changes updates and fixes.
Dins Curse Beta Patch 1.011 (Windows)
This beta patch updates Dins Curse to version 1.011 and includes a laundry list of changes updates and fixes.
Dins Curse Patch 1.010 Windows
Soldak Entertainment has released a new beta patch for Dins Curse. This patch is mostly polishing changes but does have a few fixes and balance changes.
Din's Curse Windows Playable Demo v1.008
Version 1.008 of the Dins Curse demo has been released. The demo have the latest and greatest changes, we also increased the level limit to 6 so players can get a better feeling for the game.
Dins Curse Beta Patch 1.008 (Windows)
Soldak Entertainment has released a new beta patch for Dins Curse. This patch is mostly polishing changes, but does have a few fixes and balance changes.
Dins Curse Patch 1.007
This patch improves a bunch of effects, improves unique items, added some new options like Hide Crappy Items, Don't Click on Pets, and Very Slow Pace, and fixed/balanced/polished several things.
Dins Curse Beta Patch 1.007
This beta patch updates Dins Curse to version 1.005 and includes a laundry list of changes updates and fixes.
Din's Curse Official Patch 1.004
This official patch updates Dins Curse to version 1.004 and includes a laundry list of changes updates and fixes.
Din's Curse Windows Playable Demo v1.004
Version 1.004 of the Dins Curse demo has been released. The major changes for this version of the demo are a new perspective view, a better shadows option, and improved UI graphics.
Din's Curse Mac Playable Demo v1.004
Version 1.004 of the Dins Curse demo has been released. The major changes for this version of the demo are a new perspective view, a better shadows option, and improved UI graphics.
Dins Curse Beta Patch 1.004
This beta patch updates Dins Curse to version 1.004 and includes a laundry list of changes updates and fixes.
Dins Curse Beta Patch 1.002
This beta patch updates Din's Curse to version 1.002, and includes a laundry list of changes, updates, and fixes.
Din's Curse SDK
This SDK has a lot of documentation on how to mod Dins Curse, a few example mods, and a few tools (font/model related).
Din's Curse Beta Patch 1.001
This beta patch updates Din's Curse to version 1.001, and includes a laundry list of changes, updates, and fixes.
Dins Curse Windows Patch v. 0.912
This patch updates the retail version of Din's Curse to version 0.912, and contains a large list of updates and changes that are fully listed in the extended description.
Dins Curse Mac Patch v. 0.912
This patch updates the retail version of Din's Curse to version 0.912, and contains a large list of updates and changes that are fully listed in the extended description.
Dins Curse Mac Patch v. 0.911
This beta patch updates Din's Curse to version 0.911, and includes a number of fixes tp the classic RPG title.
Din's Curse Mac Playable Demo
In this Din's Curse demo, you can get a taste of the dynamic and ever changing world in the singleplayer and co-op action RPG. There is no time limit but it does limit everything to around level 5.
Din's Curse Windows Playable Demo
In this Din's Curse demo, you can get a taste of the dynamic and ever changing world in the singleplayer and co-op action RPG. There is no time limit but it does limit everything to around level 5.
Dins Curse Windows Patch v. 0.910
This patch updates Din's Curse to version 0.910, and includes a large number of changes, fixes and additions to the action RPG.
Din's Curse v. 0.909 Mac Patch
This patch updates Din's Curse to version 0.909, and contains a number of changes and fixes. The full changelog is in the extended description.
Din's Curse v. 0.909 Windows Patch
This patch updates Din's Curse to version 0.909, and contains a number of changes and fixes. The full changelog is in the extended description.
Din's Curse Patch 0.908
This patch updates Din's Curse to version 0.908 and includes a large number of changes and fixes.
Din's Curse Mac Beta Patch 0.907
This patch updates Din's Curse to version 0.907, and contains a number of fixes, changes, and updates.
Din's Curse Beta Patch 0.907
This patch updates Din's Curse to version 0.907, and contains a number of fixes, changes, and updates.
Din's Curse Mac Beta Patch 0.906 Password Version
This patch updates the beta version of Din's Curse to 0.906. The password version prompts OS X to ask for your password, thus it ensures that it has the rights to overwrite the old files.
Din's Curse Mac Beta Patch 0.906
This patch updates the beta version of Din's Curse to 0.906, and includes a large list of fixes, detailed in the extended description.
Din's Curse v. 0.905 Beta Patch
This patch updates the Din's Curse beta to version 0.905, and contains a large number of changes and fixes, which are listed in the extended description.
Dins Curse Beta Patch 1.022 (Mac)
1.022 ----- * increased initial thunderbolt damage, decreased damage per level, and now is effected by lightning mastery * inferno damage now goes up 10% extra per level (DemonWar) (DeathKnight1728/alstein) * now get a chest reward for solving 100 wave invasion (DemonWar) (DrShock) * made solve quest menu a bit bigger to fit text better * decreased slice time from 1.65 to 1.3 (DeathKnight1728) * now blood rage lasts 0.5 seconds longer per level (DemonWar) (alstein) * increased shield bash damage bonus from 0.2 to 0.3 (alstein) * increased zeal starting damage mult from 0.2 to 0.6 and starting crush from 0.25 to 0.5 (alstein) * changed cure poison to effect poison, acid, and fire (alstein) * changed cure poison name to cure * decreased champion reuse time from 120.0 to 90.0 (alstein) * increased cleave damage mult per level from 0.125 to 0.135 (alstein) * increased initial Savage Strike damage mult from 0.5 to 0.6 (alstein) * revenge now works on crushing blows and deep wounds also (alstein) * increased retaliation damage mult per level from 0.05 to 0.25 (alstein) * caltrops ReuseTime now descreses 1 sec per level (alstein) * thief concentration skills are now linked (alstein) * feint adds some crushing blow chance also now (alstein) * spot vulnerability now also gets 0.03 deep wounds mult (alstein) * ice armor now lasts 10 more seconds per level (alstein) * increased critical strike damage per level from 0.2 to 0.25 (alstein) * now reusetime and buff time for flame blade increases 3 sec per level (alstein) * increased permafrost initial attack speed slow down from -1.0 to -2.0 (alstein) * decreased Magic Shield ReuseTime from 180.0 to 120.0 (alstein) * arcane drain damage now goes up 5% extra per level (alstein) * changed arcane swarm & lightning swarm text to note that damage specified is per projectile (alstein) * increased marked for death initial debuff (alstein) * charge ReuseTime now decreases 1.5 per level (alstein) * fixed shield blast/shield sweep so that it stuns * decreased Blood Sacrifice damage per level from -2.0 to -1.5 (DemonWar) (DeathKnight1728/alstein) * increased multishot damage mult from 0.1/0.05 to 0.15/0.15 (Nobear/Nomad_Soul) * fixed EvidenceWarAgainstTown not being localized correctly (DemonWar) (Bluddy) * now standing in water gives you a fire resistance bonus (DemonWar) (Max_Powers) * increased size of each donation, also moved mult to database (DemonWar) * added test_stressActivities (DemonWar) * clicks on the NPC menus will no longer go through if not on a button (ZeoZark) * fixed rain chat (Bluddy) * decreased food/drinks per point cost from 0.3 to 0.27 * gambling, seedy, and misery world modifiers now change the world more (DemonWar) (tacitus) * marked some more quests that lead to town attacks as HighStress (Crisses) * now only normal townspeople can solve quests (Nim) * decreased armor calc parms from 27/54 to 25/50 (will make armor absorb more damage) * decreased monster armor per level from 8.0 to 7.0 * added 2.5% inflation to Regeneration and increased its duration by a minute (Max_Powers) * deep thought now adds 2 magic resistance per level (DeathKnight1728) * gouge now gets a 5% damage bonus per level (DeathKnight1728) * changed save version to 101 * donation bliss gets harder and harder each time (per person) (DemonWar) (Bluddy) * ? and ! minimap icons now get suppressed if npc is in combat (Bluddy) * changed protocol version to 18 * fixed damage type on flaming arrow, poison arrow, and shock bolt (Arjun123) * increased rylor damage a little (DemonWar) * increased rylor bull health and damage a little (DemonWar) * increased winged rylor speed some (DemonWar) * increased vortar solider health and armor some (DemonWar) * increased vortar guardian health some (DemonWar) * decreased bow strength requirement per level from 2.0 to 1.5 (m0stly_harmless) * decreased dagger dexterity requirement per level from 4.0 to 3.5 (m0stly_harmless) * decreased mace strength requirement per level from 4.0 to 3.0 (m0stly_harmless) * paladins can now use swords (m0stly_harmless/alstein) * blight now has a 5% inflation on its damage (m0stly_harmless) * gut now has a 5% inflation on its damage * changed Freezes target to Freezes/Stuns target (m0stly_harmless) * increased Adrenaline speed change from 0.1/0.05 to 0.15/0.1 (Max_Powers)
Dins Curse Beta Patch 1.013 (Mac)
This beta patch updates Dins Curse to version 1.013 and includes a laundry list of changes updates and fixes.
Dins Curse Beta Patch 1.012 (MAC)
This beta patch updates Dins Curse to version 1.012 and includes a laundry list of changes updates and fixes.
Din's Curse Beta Patch v1.011 (MAC)
This beta patch updates Dins Curse to version 1.011 and includes a laundry list of changes updates and fixes.
Dins Curse Patch 1.010 Mac
Soldak Entertainment has released a new beta patch for Dins Curse. This patch is mostly polishing changes but does have a few fixes and balance changes.
Dins Curse Beta Patch 1.010 Mac
Soldak Entertainment has released a new beta patch for Dins Curse. This patch is mostly polishing changes but does have a few fixes and balance changes.
Dins Curse Beta Patch 1.010 Windows
Soldak Entertainment has released a new beta patch for Dins Curse. This patch is mostly polishing changes but does have a few fixes and balance changes.
Din's Curse Mac Playable Demo v1.008
Version 1.008 of the Dins Curse demo has been released. The demo have the latest and greatest changes, we also increased the level limit to 6 so players can get a better feeling for the game.
Dins Curse Beta Patch 1.008 (Mac)
Soldak Entertainment has released a new beta patch for Dins Curse. This patch is mostly polishing changes, but does have a few fixes and balance changes.
Dins Curse Patch 1.007 Mac
This patch improves a bunch of effects, improves unique items, added some new options like Hide Crappy Items, Don't Click on Pets, and Very Slow Pace, and fixed/balanced/polished several things.
Dins Curse Beta Patch 1.007 Mac
This beta patch updates Dins Curse to version 1.005 and includes a laundry list of changes updates and fixes.
Dins Curse Patch 1.006
This beta patch updates Dins Curse to version 1.005 and includes a laundry list of changes updates and fixes.
Dins Curse Patch 1.006 Mac
This beta patch updates Dins Curse to version 1.005 and includes a laundry list of changes updates and fixes.
Dins Curse Beta Patch 1.005 Mac
This beta patch updates Dins Curse to version 1.005 and includes a laundry list of changes updates and fixes.
Dins Curse Beta Patch 1.005
This beta patch updates Dins Curse to version 1.005 and includes a laundry list of changes updates and fixes.
Din's Curse Official Patch 1.004 Mac
This official patch updates Dins Curse to version 1.004 and includes a laundry list of changes updates and fixes.
Dins Curse Beta Patch 1.004 Mac
This beta patch updates Dins Curse to version 1.004 and includes a laundry list of changes updates and fixes.
Dins Curse Beta Patch 1.003 Mac
This beta patch updates Dins Curse to version 1.003 and includes a laundry list of changes updates and fixes.
Dins Curse Beta Patch 1.003
This beta patch updates Dins Curse to version 1.003 and includes a laundry list of changes updates and fixes.
Din's Curse Mac Playable Demo v1.002
In the Dins Curse demo, you can get a taste of the dynamic and ever changing world. There is no time limit but it does limit everything to around level 5.
Dins Curse Beta Patch 1.002 Mac
This beta patch updates Din's Curse to version 1.002, and includes a laundry list of changes, updates, and fixes.
Din's Curse Mac Beta Patch 1.001
This beta patch updates the Mac version Din's Curse to version 1.001, and includes a laundry list of changes, updates, and fixes.
Dins Curse Windows Patch v. 0.911
This beta patch updates Din's Curse to version 0.911, and includes a number of fixes tp the classic RPG title.
Dins Curse Mac Patch v. 0.910
This patch updates Din's Curse to version 0.910, and includes a large number of changes, fixes and additions to the action RPG.
Din's Curse Mac Beta Patch 0.902
This beta patch updates Din's Curse to version 0.902, and contains a number of bugfixes and additions.
Din's Curse Windows Beta Patch 0.902
This beta patch updates Din's Curse to version 0.902, and contains a number of bugfixes and additions.






