First Dragon Age 3 Deets Suggest Strong RPG Elements
I’m a big person, so I’m willing to admit that I was wrong. When Dragon Age 3: Inquisition was officially announced, I read the official description and thought that it could be read in a few different ways, myself fully expecting that the information suggested a more tactical combat-oriented game that would be less of an RPG than other entries in the series. You can’t blame me of course; it isn’t as though EA hasn’t devoted their resources to de-RPing most of their RPG titles. But it turns out my cynicism might have been misplaced, and Dragon Age 3 might be a more robust RPG experience than I thought.
Today, coinciding with Edmonton Comic & Entertainment Expo, BioWare began revealing new details about the game, and they’re very promising indeed. Cinematic Designer Jon Perry has already boasted that “one level in Dragon Age 3 is as big as all of the levels in Dragon Age 2,” which will be awesome, so long as they’re not as replete with the dungeon recycling that plagued DA2. In addition, Creative director Mike Laidlaw promises that customization will be “bigger than Dragon Age Origins,” and will include the ability to customize your party members. The game will, like DA2, still limit you to a human character, but this is still a welcome feature.
A strangely worded tweet from Dragon Age 3 producer Cameron Lee hinted at further big things for the game. “Backgrounds will be in Dragon Age 3 even though you will be human,” he said, adding that “it’s not playable but it does significant impact on the story.” I’m still trying to figure out what this means – the sentence is as confusingly worded as the second amendment to the US Constitution – but I gather that players will choose from a variety of backgrounds, each of which will drastically affect the story of DA3 far more than the vague backgrounds for Hawke in DA2 or the Warden in DA:O. (Maybe you’ll get to be a human member of the Qun?)
Images from Dragon Age 3: Inquisition will be released later today at the Edmonton Comic & Entertainment Expo. Via Kotaku.