Hi guys, I've been thinking about this for a long time, about getting back into games modding and noticing that the story for the never-released Half Life Episode 3, or a severely altered / limited version of it, has been posted by Marc Laidlaw on his personal blog, seems like a perfect opportunity to jump back in.
I am interested to know whether a small number of people would be interested in getting involved in such a project?
For transparency (and credibility), I was project lead for the Classic Doom 3 mod and have also had a hand in several other mods over the years, whether through hands-on level design or through providing advice and guidance. I also have worked in the games industry and have experience dating back to the late 2000's.
If I were to create a proof of concept (e.g. working level within HL2:EP2 Source engine), is there anyone passionate enough about the concept for creating a homage to what HL2:EP3 could have been, using Marc Laidlaw's storyline as a blueprint?
I understand the way that this usually works is that you would first expect someone to create a proof of concept before asking for assistance, however I see no point in starting up a new project if others are already talking among themselves with working on something along these lines.
So, with all that said, what are your thoughts?