Forza 5 Patch Overhauls Racer’s Maligned In-Game Economy

Forza Motorsport 5 is a waxed and buffed exotic sports car with a glaring dent: a painful in-game economy that gives drivers a not-so-subtle shove into Microtransactionville.

Thankfully, developer Turn 10 has taken its racer to the shop, and that ugly dent been popped. OXM directs us to the new patch, which completely overhauls Forza 5′s economy, dramatically cutting the cost of new cars while juicing driver earnings by 60%. For example, the cost of the Lotus E21 grand prix has been slashed from $6 million credits to $2 million — credits that drivers will earn a helluva lot faster.

The question now is, did Turn 10 go too far? Is it now too easy for players to unlock every car in the game? We’ll likely find out from the vocal Forza community in the coming days.

The “Miser’s Bounty” update also adds two new modes, Tag and Drag Racing, along with a number of other tweaks and it’s out today on the Xbox One.

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1 Comment on Forza 5 Patch Overhauls Racer’s Maligned In-Game Economy


On December 19, 2013 at 11:49 pm

I do not think the new economy is too easy. I think it is much needed. I do not play racing games to grind and unlock cars, I play to race cars. Even with 60% increases in payouts, a $2M car is still going to take a lot of time to purchase.