Friday Flame War – Generic Games: Devs’ Fault, Or Lazy Players?
Friday Flame Wars is a recurring feature on GameFront. We present a hot-button issue, and then encourage a
no-holds-barred commenting battle royale healthy debate within our community.
Sound off in the comments below, and then head over and Vote on our Facebook Page! poll
Everyone knows that there are a lot of really weak games competing for your dollar. Endless sequels, clones, gimmicks and hardly a decent new IP or interesting challenge in sight. It’s enough to make you think that game companies have decided it’s more worth their while to just churn out crap than actually innovate.
NOT SO FAST, HATERS. Have you considered that the major game developers would actually totally love to make high quality and original games, but just can’t because gamers just won’t bite? That’s Ubisoft CEO Yves Guillemot’s take on things. “When we’re in the beginning of a new generation,” He said. “Our customers are very open to new things… At the end of a console generation, they want new stuff, but they don’t buy new stuff as much. They know their friends will play Call of Duty or Assassin’s Creed so they go for that. So the end of a cycle is very difficult.”
Does he have a point? Sure, maybe players really are too lazy and disinterested to care about new games. They don’t love games like those handsome, sexy players who were oh so much more attentive back at the beginning of the development cycle. On the other hand, the previous generation saw some of its best games released after it was technically over, and players bit. Surely they’ll bite again, right?
Obviously, Game Front is far too impartial to tell you who is right and wrong, which is why we leave it for you, our loyal readers, to tell us. So which is? Lazy game companies making excuses to nickel and dime their customers with generica? Or lazy players voting with their dollars? Pick you side, choose your weapons, and have at in comments for this week’s Friday Flame Wars.