Friday Flame Wars: Best and Worst Video Game Endings
Friday Flame Wars is a recurring feature on Game Front. We present a hot-button issue and then encourage a no-holds-barred commenting battle royale healthy debate within our community.
The ending of Bioshock: Infinite has divided the gaming community. Some find it a triumph of storytelling in games, others are left confused and unsatisfied. Many developers want their games to be more like movies, but sometimes the story at the end of the game is more of a tacked-on, last-minute rush job and less like oh-hell-yes satisfying action flick. And sometimes the best game endings are from titles that didn’t tell much of a story, but gave you a solid feeling of accomplishment.
We polled the GameFront staff for their picks of the best and worst endings in video games below, but we want to hear from you, too. What video game ending made you feel like you just finished an epic novel of literary goodness (Walking Dead, anyone?) and which one left your jaw hanging wide in astonishment at the epic failure in storytelling (we’re looking at you Mass Effect 3.) Let us know in the comments below! (Also, duh, spoilers ahoy!)
Best Ending: BioShock 2
You make the ultimate sacrifice to save your ward, Eleanor Lamb, and teach her (through your actions throughout the game) the virtue of forgiveness. Throughout the game, you’re given the option to spare your foes or kill them mercilessly. At the end of the story, what Eleanor does depends on your actions throughout. You’re her dad, basically, and your actions essentially serve to teach her.
Worst Ending: Far Cry 3
The game tries to be a critique of games as a medium according to its writer Jeffrey Yohalem, much like the movie Natural Born Killers is a critique of the hypocrisy in movies and television. However, it falls flat on its face because the game as a whole simply regurgitates everything that’s wrong with games without intelligently criticizing its subject matter. At the end of the game, you’re given the option to slit the throats of your loved ones or free them. Yohalem claims that the ending challenges you to give up your humanity to ‘go native’ on the island, as it were, but it doesn’t make much sense in the context of the game’s mechanics given that you can continue exploring the island regardless of which ending you choose. Far Cry 3 is perfectly serviceable as a shooter, but it’s far from intelligent.