Friday Flame Wars: Does Gears of War Have ‘The Worst Writing in Games’?

Dead Space Story Producer Chuck Beaver says that Gears of War has “literally the worst writing in games,” and likens it to such cinematic fare as Transformers.

To be fair, he also notes that Dead Space‘s story is kind of a mess in an official EA interview — but that’s a bit of a harsh comment for Epic Games’ trilogy filled with ‘roided-out protagonists and rifles that are also chainsaws. So we’ll put it to you guys: Does Gears of War have the worst story in all of games? Is it a dude-bro extravaganza? And how bad, really, is Dead Space?

It’s Friday Flame Wars: Defend yourselves in the comments, Gears of War fans! Have at you, everyone else!

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5 Comments on Friday Flame Wars: Does Gears of War Have ‘The Worst Writing in Games’?

Ross Lincoln

On April 20, 2012 at 6:21 pm

Hahaha, it’s so quaint the way people use the word ‘writing’ to describe the work behind the barely there non combat aspects of the series. Yes, it’s terrible writing, but when you realize they created the script from a recording of one of the producers just saying ‘and then this happens, and Fenix is like “GRRRRAAAAAWWW’, it’s much better.


On April 20, 2012 at 7:34 pm

You forget the times where Fenix has to glower resolutely at something.

Also, at least Dead Space bothered to bring in Warren Ellis to do work on the setting.


On April 20, 2012 at 7:54 pm

GoW has the worst writing I can think of. I read that Cliff B. wanted it to be more like Band of Brothers than dude-bros, too bad that didn’t work out. Any time they tried to elicit any kind of emotion from any of the characters it just seemed so forced and contrived. I also thought Cole was just a walking, talking stereotype and was surprised no one was really offended by his character. I don’t even think you can really call what they created, writing, it’s more like typing.


On April 21, 2012 at 4:14 pm

Does Gears have horrible writing? No. Does it have good writing? No. Gears 3 did have some moments that were a lot better than the previous two, story and writing wise. That said, a lot of people think that every game out there should have an award winning story and writing. I’d rather have mediocre writing that fits the game than amazing writing that feels out of place.


On April 22, 2012 at 5:26 pm

There was writing involved with Gears of War? That’s news to me. I just remember shooting a whole bunch of things. There was occasional talking, but what the talking was about did not really matter, as all I had to do was continue to shoot things when the talking stopped.

A lot of people followed the story religiously (well, a few people I know), but I really don’t understand why. It isn’t that compelling, and the real meat of the game is shooting up a whole bunch of stuff with no legal implications. Once I finished Gears of War 3, I had to make a phone call to someone asking who the hell ‘Jace’ was. I got some story about something in Gears of War 1, became uninterested, and wondered why people bother to know all this stuff about such a silly ‘story’ in this game.

Gears of War is one of those games that doesn’t need a story, much like Bulletstorm. Gears would have been fine without a story. I feel kind of bad for the people that anticipated the conclusion of this trilogy. It was rather weak, at best.