Friday Flame Wars: If Modding Comes to Consoles, Can PCs Still Compete?

Friday Flame Wars is a recurring feature on GameFront. We present a hot-button issue, and then encourage a no-holds-barred commenting battle royale healthy debate within our community.

This week, Todd Howard of Bethesda Softworks talked about the possibilities of bringing modding to consoles — and said that it’s actually possible to import mods for The Elder Scrolls IV: Oblivion and The Elder Scrolls V: Skyrim to an Xbox 360 debug console. While that might not mean much right now, there are broader implications: Modding. On. Consoles.

That immediately made us think of the glimmering, but possibly shrinking, bastion of PC gaming. Modding has always been a PC-only capability, but, slowly, the ability to create custom maps and worlds in games has crept more and more to the growing streamlined rabble of the console world. Now Howard is talking about the possibility of importing mods from the PC versions of games straight into console versions, and even further down the road, possibly making console games as fully moddable as PC games can be.

So with the idea in mind of growing PC gaming rather than just keeping it stagnant with the same group of hardcore players, what do you think:

If modding spreads to consoles, will PCs need a new way to stay competitive?

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11 Comments on Friday Flame Wars: If Modding Comes to Consoles, Can PCs Still Compete?


On July 1, 2011 at 5:04 pm

Unreal 2007 was on PC and PS3, and supposedly you could mod the PS3 version by using the mod tools that game with the PC version to make the PS3 mod.

Of course, you had to own both the PC and PS3 versions in order to make the mods to then send to the PS3. Of course none of that mattered in the end since barely anybody modded unreal 2007 for either system.

The other question might be, are console users even intelligent enough to be able to mod their games?

Phil Hornshaw

On July 1, 2011 at 5:08 pm


LittleBigPlanet and Halo’s Forge mode have big followings. I’m sure with the available tools, people would get into it.

Pedro Silva

On July 2, 2011 at 7:22 am

Pc will allways be the best platform to play in!
Its my opinion ofcourse!


On July 2, 2011 at 10:20 am

It doesn’t matter, since if consoles happen to get that advanced with what they can do it’s essentially a gaming pc.

The only reason to play on a console is because it wasn’t moddable and you could play legit multiplayer games. If you give modding capability to consoles then there is no reason to play on a console due to the fact that everyone and their mother will be using some sort of hack or cheat online.

I mean look at the PSN/PS3, give a little leeway to modding and boom your whole network goes down and when it comes back on every script kiddie in the planet it spamming youtube links on how to do it yourself.

CJ Miozzi

On July 2, 2011 at 2:45 pm

To clarify, UT3 (it stopped being called UT 2007 long before release) had mod tools on PC only.

You could “cook” UT3 PC mods to work on the PS3. It was a hassle to do, so not all custom content created actually made it to the PS3. This was not possible on the 360, because Microsoft didn’t allow it.

Strategy and MMORPG games will remain the domain of PC gaming. Consoles just don’t have enough buttons to make these games work. And don’t bring up the keyboard and mouse for console — that defeats the purpose of having a console and playing from the comfort of your sofa.

I’ll also point out that FPS games, while somehow immensely popular on console, play best on PC. Period. The amount of fine motor control a mouse gives you versus a gamepad thumbstick is analogous to operating with a scalpel or a chainsaw.

The only reason we do not currently see cross-platform play between console and PC in FPS games is because the FPS players have a huge advantage. Even the PS mouse isn’t as accurate as a real mouse.

The technology exists for cross-platform play — it’s worked in betas — but it is marketing that has closed the door on the option for now because no one would buy the console version if PC users were raping everyone.

Brandon J. Clark

On July 3, 2011 at 11:32 am

Can consolers mod their system with upgraded graphics, sound, ram and CPU?

So, yeah…. PC gaming will still be around.


On July 3, 2011 at 12:54 pm

LOL what a joke Computers arent better cuz u can MOD its games…. IDIOT PC ARE BETTER CUZ OF POWER.


On July 3, 2011 at 12:59 pm

Consoles will probly never be updragable, well not the 1 we got Right now, those consoles are a joke, the Elite xbox should have Atleast Some thing Better then the normal…….. not just sell the crap way higher only cuz of you got more GB, i bet those consoles could be way better put 200$ more and maybe get a console twice faster since its the price… and stop it with those crapy 720p Consoles games…my friend was playing on my HD Tv and when he was comming to see my Computer game, which were the save we tryed out far cry2 , the graphics were So much more amazing, Console Are only made to Steal you money, if consoles get upgradable they will go over 1000$ and then nearly no 1 will buy them. Accept it consoles will alwase have to stay cheap so that Poor ppl can buy them.


On July 4, 2011 at 10:33 am

Yes, developers are scripting and modelling with a gamepad or wii controller already. Except DICE, they’re using a steering weel.
In fact, they even code with it.


On July 4, 2011 at 1:56 pm

Consoles WIN; Let me drop 2,000 dollars in hardware, just so i can play the same games as my PS3. Anyone that can make a gaming computer that is just as fast as a PS3 or 360 for under 400, you have my vote. But I dont think it can be done

Valec Corso

On July 6, 2011 at 9:56 pm

400 dollar gaming pc? Challenge accepted. This is from and is actually even MORE powerful than the PS3. Also note, for those that didn’t follow the link, that the last update on this was October 13 2010, almost 9 MONTHS ago, meaning that an even BETTER system could be build by a hardcore gamer.

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