FunCom: Players Demanded Age of Conan Server Merge

FunCom’s Product Director Jørgen Tharaldsen moved to assuage player fears about what the upcoming server merge might mean for Age of Conan: Hyborian Adventures. The future of the MMO is unclear despite an outstanding debut.

In an interview with Strategy Informer, Tharaldsen said the merge is meant to make it easier for players to find groups and play PvP.

“I think that people who are playing Conan are actually very happy about the news, and indeed it’s been one of the most requested things from our playerbase. The essence of any MMO is the social experience, and right now people are spread out a bit too thin across the servers. The merge will hence improve the overall fun-factor, and will make it easier to team and fight with and against other players.”

Tharaldsen readily admits that the server merge isn’t the answer to all of Age of Conan’s problems. It will help out existing players, but is only the first step in attracting new ones.

“In and by itself a server-merge won’t be a be-all end-all solution to get players, it’s not primarily a mechanism for that. It just helps to reinforce the fun and social factors for the many players in the game right now, which in itself is positive of course.”

FunCom will have to live up to its promises to provide new content and maintain high standards of customer service to keep subscribers. More players may come aboard when Age of Conan finally makes it to the Xbox 360. Hopefully it won’t be too late.

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1 Comment on FunCom: Players Demanded Age of Conan Server Merge

TikiDad

On October 6, 2008 at 2:11 pm

Sure, There 90+ pages of demands to fix the issue with GPU starvation with ATI cards but I don’t see them hurrying to fix that. Untrustworthy bastards have more spin for shifting or deflecting blame or the sense of need for blame than anyone I’ve ever seen. Considering they largely ignored their player base for the first three months after launch I believe the merge more of a convenient necessity than anything else. After they chased more than half the playerbase away, the remainder probably were getting tired of empty servers. Funcom can go make sweet love to themselves.