Gabe Says Nobody But Valve Will Ever Make a Half-Life Movie
Why are movie adaptations of games so terrible? Because the people who made the adapted games weren’t part of the filmmaking process, right? That’s what Gabe Newell says. Here’s what he told PC Gamer about possible Half-Life adaptations:
“Where we got into this direction was after Half-Life 1 had shipped. There was a whole bunch of meetings with people from Hollywood. Directors down there wanted to make a Half-Life movie and stuff, so they’d bring in a writer or some talent agency would bring in writers, and they would pitch us on their story. And their stories were just so bad. I mean, brutally, the worst. Not understanding what made the game a good game, or what made the property an interesting thing for people to be a fan of.
“That’s when we started saying ‘Wow, the best thing we could ever do is to just not do this as a movie, or we’d have to make it ourselves.’ And I was like, ‘Make it ourselves? Well that’s impossible.’ But the Team Fortress 2 thing, the Meet The Team shorts, is us trying to explore that.”
I’d like to point something out, Mr. Gabe. The Prince of Persia movie’s story was written by Jordan Mechner, who also wrote three Prince of Persia games. And it was still terrible. You’re on the right track, though, because it’s all about who makes it. And so, yes, you should produce the Half-Life movie when and if it happens, but you should only do that so you can put it in the most capable hands available. And by that, I mean you should have Frank Darabont do it. Let that simmer for a minute.
See, the problem is not simply that Hollywood has been making the movies. No, the problem is that Hollywood then turns them over to people like Andrzej Bartkowiak. Good filmmakers make good movies, Gabe. All you have to do to ensure the Half-Life movie doesn’t suck is to make sure good filmmakers are making it. That’s all.