Game of Thrones: Ascent Moving to Mobile Soon

Popular Facebook game (which I only just now heard of and am about to start playing after I finish writing these sentences) Game of Thrones: Ascent — which is apparently a semi-legitimate role-playing experience in the Song of Ice and Fire universe — will be transplanting part of itself onto iOS and Android “in the near future,” according to the developer. If you are currently a player on Facebook or are intrigued and would like to try it now that I’ve brought it up, you will be able to link the various editions of the game for the purposes of continuing a single story across each platform, so no need to wait to give it a shot or whatnot.

Ascent is jus tone of many Game of Thrones video games, after the two Focus-published ones, with a Telltale-developed one coming this year. Despite being an intensely popular book and TV property, these games haven’t drawn significant attention thus far. The Telltale one might, however, and Ascent could catch more traction on iOS.

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2 Comments on Game of Thrones: Ascent Moving to Mobile Soon


On January 10, 2014 at 9:15 pm

Its a simple game but no way a great game that represent Game Of Thrones. its boring once you played a few minutes as it only takes that long for you to be stuck waiting on times to do anything else. It really isn’t a good example of what is to be a Game Of Thrones Game. They just got pot gold as it was the a first for FB. which really doesn’t account for much and most players in FB aren’t real lifers they just click for friends there’s no real comradeship in click a friend.


On January 11, 2014 at 5:54 am

Just wait for Telltale’s GOT game to come out. There aren’t any existing GOT games worth playing except that 16-bit Flash game. I’d also like to see someone make a game based on the books rather than the show. The difference might not seem like much but there’s been several things in the show that are different from the books, things taken out and new things added etc, and a lot of that is probably because of their limitations in only having ten episodes of an hour each per season in order to tell such a large-scale story. A videogame adaptation wouldn’t have the same problem.