GameFront’s 5 Favorite David Jaffe Quotes
In a time when developer interviews are invariably filled with pablum and empty, PR-approved patter, David Jaffe stands out. The combative Twisted Metal developer never shies away from speaking his mind, waxing profane on a wide variety of subjects. Love him or hate him, Jaffe’s strong opinions make his blog and his Twitter feed essential, entertaining reading. Below, we’ve collected some of his most incendiary public statements.
5. On Online Passes
It’s possible that small-time gaming site GameTaffy knew what they were doing when they called Jaffe a “sellout” for assenting to an online pass in Twisted Metal, but that certainly didn’t stop him from responding angrily on Twitter. Whether or not GameTaffy got the traffic bump they were hoping for, they were eventually forced to apologize after Jaffe set the record straight:
Love the new tabloid , poorly reported ‘article’ accusing me of being a sell out cuz TM has an online pass. If the wanna be journalist had actually done their job they would have learned 1)its not my game to decide if it has an online pass- we don’t own Twisted Metal and we did not fund the game and 2- I’ve publicly been in favor of many online passes INCLUDING one for TM2PS3 if we ever make a sequel- I just did not want 1 for THIS game cause we need to revels franchise and every person playing- even if we make no cash- helps for when we launch a sequel which- again- I WOULD support an online pass for. F-king stupid, poorly educated write- dude should be ashamed of himself for sucking so much at his job.
4. On the Calling All Cars Patch
If you belittle David Jaffe by comparing him to a “little girl,” prepare for incoming fire. Joystiq did so in 2007, prompting an invective-laced response on Jaffe’s blog. For the record, being a “wanna-be fucktard” is even worse than being a regular fucktard.
TO THE LAME ASS WEBSITE THAT SHALL GO UNNAMED- Fuck you, guys. Go fuck yourselves. What other developer makes a fucking change to a game when a review (IGN’s in this case) has a good, valid point and is willing to open the fucking code up at the risk of more bugs to make the game better? Amazing.But hey, you guys are great, you guys rock. I hope Kotaku fucking puts your ass out of business, wanna be fucktards. And if you were actual journalists you would have read the motherfucking quote I posted on NEOGAF where I said because of the two bugs we needed to fix (not because I was afraid of the bargin bin) we had a window of opp. to fix the magnet problem. Assholes…total fucking assholes.
3. On Playing As The Taliban in Medal of Honor
Plenty of folks were upset by the Taliban’s involvement in EA’s 2010 military shooter, but Jaffe’s response was particularly surprising. Demonstrating remarkable sensitivity for a man known for his violent, boundary-pushing game design, the developer took to Twitter to explain his misgivings.
Interesting. Just tried MOH MP and they spawned me as Talban and I simply could not play. I would not shoot. Wanted a surrender button.
I shit you not. The power of interactive. Granted, 99% of the power stems from real world events that I bring to the game, but it’s a start.
Totally serious. Why would I want to play as the Taliban killing American soldiers? I just didn’t want to do it. Am I a pussy?!?!
…I’m not trying to blow smoke up the game’s ass- like I said, 99% of the power is coming from real world knowledge I bring into the game so I’m not here all like ‘interactivity is so fucking emotional!’ Just stating my reaction.
2. On “Artsy Fartsy” Games
After accumulating years of industry experience, Jaffe has a clear sense of what he likes and what he doesn’t. One thing he doesn’t like: “artsy fartsy” games, which the developer excoriated on Twitter. It’s unclear exactly which games Jaffe was referring to, but he did offer this follow-up explanation: “ARTY-FARTY= pretentious, dull, surface bullshit without really understanding the craft of game design or emotion/storytelling.”
“SO F**KING SICK of artsy fartsy in this industry. Get f**king over yourselves bitches.”
1. On Twisted Metal’s Valentine’s Day Release
That’s today, for those of you keeping score at home. In the run-up to Twisted Metal’s arrival, Jaffe was in rare form, making all sorts of ribald suggestions. He told GamesRadar he wanted to create a “TM Baby Army,” sired by gamer couples who conceived after a long night of Twisted Metal on release day. Even more controversially, in an interview with GameTrailers, Jaffe suggested that letting your girlfriend win at Twisted Metal was a good way to get her to dispense sexual favors:
“It’s a great, great romantic gift. If you have a lady friend and she really wants to know the best game ever, she will give you a fucking blowjob if you play this game,” he said. “If you let her win Twisted Metal split-screen, she will suck your dick.”
The developer later claimed on Twitter that he had been quoted out of context, a story made less plausible by Jaffe’s history of off-the-wall, off-the-cuff statements. Readers can make up their own minds, but there’s one thing everyone can agree on: the more David Jaffe runs his mouth, the more fun life is for the rest of us.