GameFront’s Game of the Year 2014

It’s that time of year again – the time when we hand out our Game of the Year award.

This is never an easy decision. Even in a year with as many problems as 2014, there are still a lot of games that could be in the discussion for Game of the Year. If you want to see how each of our staff members ranked the games of 2014, make sure you check out our Staff’s Top 5 lists.

After much discussion and discourse, we happily present to your our consensus top 5 games of the year, and our Game of the Year for 2014.

5. Dark Souls 2

From Mitch’s Dark Souls 2 review:

I’m going cut to the chase right away: Dark Souls 2 is just as incredible as both prior games in the Souls series.

It’s the rare 50-plus-hour game that never feels padded, never feels like it is wasting your time, and constantly provides the player with unforgettable moments of both triumph and failure. It’s the rare sequel that manages to retain all of the core aspects of what makes the series so spectacular, while changing nearly everything around that core to allow the game to have its own unique identity.

And all of these changes come without compromising the brutal difficulty for which the series has gained such a notorious reputation. In fact, in many ways, Dark Souls 2 is even harder than its predecessors. It’s certainly not for everyone, and that’s a shame, because Dark Souls 2 is a prime example of how rewarding and satisfying playing video games can be.

4. The Talos Principle

From Phil’s Talos Principle Review:

This is The Talos Principle: You’re a living human playing a computer simulation as a robot playing a computer simulation, and answering philosophical questions posed by another computer about the nature of what it is to be a person.

That’s where The Talos Principle really captures some magic as a game: it pulls you in and engages you on a number of levels, with its huge series of puzzles, its narrative, its meta-narrative, and its meta-meta-narrative. Even if it were just a straight puzzler, it would be a great game whose conundrums constantly belie conceptually simple solutions that usually require you to simply adjust your thinking a bit. It’s constantly rewarding you with those moments in which you exclaim, “Of course!” when a nagging solution suddenly becomes obvious.

But there’s a lot more ambition at play from Croteam and writers Tom Jubert (FTL, The Swapper) and Jonas Kyratzes (The Sea Will Claim Everything). The deep discussions of philosophy and humanity might interest everyone, but The Talos Principle does a beautiful job of utilizing the medium of games to convey ideas and narrative in a uniquely “video game” way.

It’s a game that aspires to be more than what we traditionally expect, and one that has an intangible quality that makes it more than the sum of its parts. It’ll stay with you after you’ve completed it and call you back to explore its hidden corners to see what else you’ll uncover there.

3. Dragon Age: Inquisition

From Ron’s Dragon Age: Inquisition review:

The major triumph of Inquisition is how well the world is built around you. There are so many little things to find, whether it’s notes from people long gone, tomes of ancient wisdom, or just an abandoned old bottle of wine, and each of them helps make the world feel more real.

The story presents choices that remind us that even when you’re striving for good, there are myriad ways to reach the destination you have in mind. Should you execute the man who tried to kill you, slap him in chains, or put him to work? All of the decisions you make have repercussions, as certain party members or even entire factions may object to your choices. Better than either of the previous Dragon Age games, Inquisition makes you feel as if you’re affecting the world with nearly every choice you make.

Dragon Age: Inquisition is a huge moment for Bioware. In crafting a stellar RPG, it has shown those who thought the developer might be past its prime that it still has what it takes. Bioware also assuages the fears of folks like me, who thought the company was ditching high-end PC titles for console parity. In short, the developers have gone a long way toward winning me back.

Regardless of how you feel about Bioware, you owe it to yourself to give Dragon Age: Inquisition a try. It’s a great game from start to finish, one that lets you do just about whatever you want, and then rewards you for just about all of it. While it does have some minor problems, they don’t detract from the quality of the whole. The way the world responds to, and builds itself around, your character makes Inquisition a must-play for any RPG enthusiast.

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9 Comments on GameFront’s Game of the Year 2014

Red Rocket

On December 23, 2014 at 12:15 pm

four of these five games are my biggest disappointments of 2014…

Derek

On December 23, 2014 at 2:02 pm

You can’t be serious with that #1 game of the year!

John Cash

On December 23, 2014 at 2:39 pm

Well, atleast the #1 isn’t a sequel..

Phil Hornshaw

On December 23, 2014 at 4:58 pm

@Derek

So serious.

SXO

On December 24, 2014 at 5:50 am

I like these choices, although I would’ve put Talos Principle even higher in the list.

Just out of curiosity, Red Rocket, which four games were disappointments to you? Genuinely curious, not trying to start an argument or anything. Everyone has different opinions. I have two friends for instance that were highly disappointed with Dark Souls 2, and another that says DS2 is his favorite game of the year. All three of these friends played both Demon Souls and Dark Souls before this, so it’s interesting to see the disparity in their opinion of the game.

My personal top 5 would’ve replaced DA:I with Divinity: Original Sin. DA:I is a great improvement over DA2 (massively), but I still think it falls short of DA:O in most ways (Just my personal opinion).

theblackfrog

On December 24, 2014 at 7:31 am

very good decision, but dragon age inquisition is also one of the best games out there….but i like the alien decision, its an awesome game.

GazH

On December 24, 2014 at 2:49 pm

I don’t agree with the #1 choice, I was quite disappointed with it overall. Sure, it’s got a nice atmosphere, I played it start to end so I know how it plays out, I just found it all to be a bit of a gimmick. Once you knew how the system worked, it was really easy to avoid the Alien. In fact, more than a few times I got to the ridiculous stage of crouching almost right beside it as it walked past me, oblivious to my position, and circled around a sign keeping it opposite, where it again had no clue where I was. It very much dragged me kicking and screaming out of the immersion of the game.

Of all the games I played this year, I think Shadow of Mordor should be moved to #1, that game was so much fun it should be illegal. I’m usually not a big fan of that style of gameplay, I never stuck with the Batman games for instance, but SoM just hit the mark. There flow, speed, combat options, mass of enemies, the captains.. it was perfectly designed. Loved it.

Michael

On December 24, 2014 at 3:18 pm

I agree with #1 all the way. They finally redeemed themselves from that P.O.S. Colonial Marines and ever Alien game before that. Everything else was not even worth playing because it was the same rehash crap all over again.

SweetPea

On December 24, 2014 at 5:23 pm

I agree about Alien Isolation being the game of the year. I don’t really care about Dark Souls and DAI, or Shadow of Mordor for that matter. I’ve really started to dislike most of the high-budget, generic AAA games. They’re all the same to me. I would probably replace them with The Vanishing of Ethan Carter and TWD Season 2. Plus maybe A Story About My Uncle.