All You Can Eat


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"All You Can Eat" is an interactive comic adventure inspired by daily comics such as Dilbert or Calvin&Hobbes;. Each player interaction in the game world (talking, picking up items, using objects, etc.) creates a new comic panel, furthering the story. Also, when you reach the end, the game gives you the option to print it out like a real comic. This is the first game in our series of interactive comics. It follows the protagonist who has been living inside a 24/7 diner for the last ten years, off of a single "All You Can Eat" coupon. Now, the diner is about to close for good and our hero is going to end up on the street unless he finds a way to keep the diner open.

Latest tweets from @gamechuckdev

More good news! We are presenting our #interactive #comics concept at the European Economic Forum!

9hours ago

Our #indiegame "All You Can Eat" nominated for Best Game Idea on @AzPlayBilbao! Check out the other finalists here:

Oct 14 2017

The weeks seem to go by much faster working on 'Speed Limit'. No idea why. #indiegame #indiedev #gamedev

Oct 13 2017

RT @Filmteractive: Now let's hear about #filmteractive #market projects. First one - #Interactive #Comics from Croatia!

Oct 12 2017

We don't just cater to car lovers in our new #pixelart #indiegame You get a motorcycle too! #gamedev

Oct 11 2017

Driving fast doesn't mean you won't have to drive all night in our new #pixelart #indiegame Speed Limit

Oct 9 2017

For this #screenshotsaturday we decided to speed things up with our new #retro #pixelart #indiegame title: "Speed L…

Oct 7 2017

Our #retro #pixelart #indiegame Speed Limit is not a train riding simulator, but sometimes, you just have to.…

Oct 5 2017

Our #retro #pixelart #indiegame shooter is speeding up development. Share'm if you got'em!

Oct 3 2017


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