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C&C: Tiberian Sun Firestorm

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Kane is dead. A new enemy has emerged. It's time to head up the Firestorm task force. Nod's experiments have unknowingly released a horde of cybernetic nightmares upon the world. As GDI and Nod scramble to save themselves, they realize their only salvation lies in the unthinkable. This is a moddable expansion pack for the ever popular C&C: Tiberian Sun game.

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  • Scarlat. Scarlat.

    Cool

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  • CM32 CM32

    Don't you just love the fact that this game and TS is free? :P

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    6 +
  • DR][FT DR][FT

    Hi there, can anybody help me out? I'm looking for a TSun/FStorm mod that simply adds more units and/or structures to make the gameplay and variety better.

    Not a total-conversion with a new faction or plot and stuff. Just legit and quality looking units/structures to make the game more fun. That's the one thing that I wished they had time to do in Tsun/FStorm.

    Thanks,

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    • OrangeNero OrangeNero

      http://www.moddb.com/mods/orange-touch-up my mod does exactly that. Added quite a lot of new units with actual purpose and balance. A lot of rebalancing and reediting such as second weapons, the Elite cadre fires a grenade launcher and mg for example. You also have no techlevels anymore instead you level up in AoE style and through this you get a hero unit of which Nod and GDI got 4. These you will want to train and they have special features also they are very useful and you protect them.

      Next to be added will be spaceships, well mod is still in development but the demo is playable and enjoyable and gives you what you asked for. The new content is from the public area of selected sites, only high quality stuff.

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  • UNSC_SCOUT UNSC_SCOUT

    Which mod allowed you to build orca dropships and Kodiak?

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  • nose-bLeed nose-bLeed

    i still play this game

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    3 +
  • deathincarn deathincarn

    does anyone know how to fix the 'tiberium not spreading bug' in TS:F? coz i have this problem where after a short time tiberium in TS:F just stops spreading and growing. its a problem that many other ppl have. so i just wana know if anyone here knows how to fix this bug?

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  • dogger2006 dogger2006

    good mod ?

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    • deathincarn deathincarn

      .

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      • Tommycrazy1287 Tommycrazy1287

        Your mod must have made the game engine reach its max object (or even particle) count on the map that you are playing the mod on. In which case, tiberium stops growing, period. This "bug" you mention rarely happens though, the mod you are playing must be chock full of new stuff for that to happen.
        Oh, almost forgot to mention that all engine related bugs are hard-coded, impossible to fix. Hope this answers your question.

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