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Cedarville is a game about making immediate choices with little or no context and paying the consequences for those choices regardless of what you assume is the “correct” choice.

Latest tweets from @chewed_pixel

RT @MugstersGame: Alone we can do so little. With a friend you can double the chaos! #screenshotsaturday #gamedev T.co

23hours ago

RT @indiegamescom: New Release: Tower Defense Gets A Bit Complicated (And An Action Infusion) In @AegisDefendersT.co

Feb 10 2018

RT @rabovitz: Fun @magicleap news next week 😎😎😎

Feb 10 2018

RT @timgarbos: Minor physics bug #gamedev T.co

Feb 6 2018

RT @horrorgamer1970: Guys if you are looking for people to follow these folks are ALL about the community please give them some love!… T.co

Jan 31 2018

RT @vr_human: Hi, I'm a VR Art Director and just finished rebuilding Super Mario World's overworld in #VirtualReality #VReverydayT.co

Jan 31 2018

RT @FunInfused: Redid the shots of the Giant Moai in the jungle level of #PlatinumKill. More glow than ever before. #GameDevT.co

Jan 31 2018

RT @Official_GDC: Heads up game devs! Wednesday is the last day to receive the lowest price for #GDC18. Save up to $730 when you regi… T.co

Jan 29 2018

RT @MarcusKaraker: I released Little Warlings, a small medieval strategy game! #gamedev #indiedev #screenshotsaturdayT.co

Jan 28 2018

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