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An arcade shooter, combining the elements of classic fast paced arcade games and strategic tower defenses to create an intense and frantic TDS. Defend the core using abilities and weaponry as constant waves of ever increasing difficulty spawn enemies that will seek to destroy.

Latest tweets from @idoz_gm

I feel like I should tweet something about the game, seeing as I haven't done so in a while. Dungeon 1:

Aug 15 2014

Working on Sheol's third phase; hopefully this'll stop all the "I completed it without getting hit once!" players... c:<

May 17 2014

Did some work on dynamic lighting today...

May 12 2014

A few fixes to mention: Recording crops properly, FPS no longer drops to oblivion during recording, and no more decompilers! (hopefully)

May 8 2014

RT @ZedMasterGaming: @IDoZ_GM Attemping but not succeeding

May 7 2014

How a loot drop should end up looking in the game (there will be a load of different prefixes!)

May 6 2014


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