Brings the Aliens from Warhead into Crysis 1 while still retaining the traditional blue ones at the same time. NOW UPDATED WITH STATS AND A FEW IMPROVEMENTS! (Red Hunter Mod made by me can be downloaded separately Simply look further down the list and it should be there)
Warhead Aliens Mod
This mod brings the Aliens from Warhead into Crysis 1 and allows them to be used while still using the original blue ALiens at the same time.
Stats have also been added. It now takes 4 Gauss shots to kill a Scout like iN Warhead.
Also an option to re-equip ALL the blue Scouts with a MOAR (freeze beam) instead of the MOACs.
KNOWNS ISSUES: The Moar Changer mod will cause issues on Exodus(Sphere) level.
During the part where you ride and shoot from a vehicle in Exodus, if the Scouts are equipped with MOARs THEY WILL FREEZE YOU COMPLETELY, PREVENTING FURTHER PROGRESS.
HOW TO AVOID THESE ISSUES: To avoid these issues, make a quick save right before the very end of the ice level (ideally just before it transitions into the next level) quit the game, temporarily remove zz_Scout_MOAR changer.pak, restart game, and continue from there.
After you've gotten past the vehicle part you can re enable the mod by doing the same thing and reinstalling the pak file, and the Scouts for the rest of the level will have MOARs. What's more, even if you reload a save file on that level from before, the Scouts during the vehcile part specifically wills till have MOACs and thus will not freeze you.