Dark Souls II

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Prepare to die... Again. Dare yourself to engage against intense gameplay in a vast world powered by an all new engine that leaps graphics, sound & fx forward like never before.

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We asked which #DarkSouls bosses you would pit against one another. Here's one of the popular ones. Who wins and ho… T.co

10hours ago

There will be server maintenance on #DarkSouls2 SotFS on all platforms at the following times: PST 2/28 18:00-22:… T.co

19hours ago

Thank you to the @Official_AIAS for giving #DarkSouls3 the Role-Playing/Massively Multiplayer Game of the Year Awa… T.co

Feb 26 2017

You're joining Return to Drangleic? What does your Bearer of the Curse look like? T.co

Feb 26 2017

Shoutout to @SagaKazama (https://www.youtube.com/channel/UCIdDPiELATlNawf3jb0VYmA) for being the top Dark Souls III: The Ringed City player at our e… T.co

Feb 26 2017

If you're joining Return to Drangleic, join The Farfire Discord Server to meet other Bearers of the Curse:… T.co

Feb 25 2017

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  • TheUnbeholden TheUnbeholden

    I think the RPS interview was a warning sign that things weren't looking to good. Lack of mod support and answers that tell us they don't know how to fix the cheating problem is a sign they don't know or care about to fix the problems with their game.

    Many keys are not rebindable, the movement is awful, the graphics are surprisingly unspectacular.
    I wanted this one to be good, to get into the atmosphere and rich lore that the series (I've heard many times over) is supposed to offer (as well tough combat).
    But the interview seems like, well like the answers are rehearsed and with the dev brushing off important questions, well that provides more insight than the answers to the other questions.

    The somewhat arbitrary delay for the PC release really doesn't say anything about its quality.

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