Dark Souls II

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Prepare to die... Again. Dare yourself to engage against intense gameplay in a vast world powered by an all new engine that leaps graphics, sound & fx forward like never before.

Latest tweets from @darksoulsgame

If you're joining Return to Drangleic, join The Farfire Discord Server to meet other Bearers of the Curse:… T.co

4hours ago

Don't forget. The Return to Drangleic begins this weekend! Be sure to fire up your copy of #DarkSouls2 T.co

Feb 24 2017

A #DarkSouls diorama on #FanArtFriday from redditor Treese1. Just need to light the bonfire to complete it. T.co

Feb 24 2017

RT @MaliceFlare: @Official_AIAS @BandaiNamcoUS congrats. with all the dodge-rolling i did in the game, i nominate it for best "Roll" playing game...

Feb 24 2017

RT @Official_AIAS: Cheers to Role-playing/Massively Multiplayer winner, #DarkSouls 3! #DICEAwards T.co

Feb 24 2017

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  • TheUnbeholden TheUnbeholden

    I think the RPS interview was a warning sign that things weren't looking to good. Lack of mod support and answers that tell us they don't know how to fix the cheating problem is a sign they don't know or care about to fix the problems with their game.

    Many keys are not rebindable, the movement is awful, the graphics are surprisingly unspectacular.
    I wanted this one to be good, to get into the atmosphere and rich lore that the series (I've heard many times over) is supposed to offer (as well tough combat).
    But the interview seems like, well like the answers are rehearsed and with the dev brushing off important questions, well that provides more insight than the answers to the other questions.

    The somewhat arbitrary delay for the PC release really doesn't say anything about its quality.

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