Dark Souls II

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Prepare to die... Again. Dare yourself to engage against intense gameplay in a vast world powered by an all new engine that leaps graphics, sound & fx forward like never before.

Latest tweets from @darksoulsgame

RT @gamespot: #DarkSouls released 6 years ago! Do you still play? T.co

Sep 22 2017

Sangheili117 shows us the true depiction of the (un)official Dark Souls mantra, "Prepare to Die"… T.co

Sep 22 2017

RT @thisislijoe: RT this T.co

Sep 20 2017

Like them or not, many consider invasions to be a key part of the Dark Souls experience! Share your best Dark Souls… T.co

Sep 20 2017

Michael Petska took a break from slaying knights and giant wolves to admire the vast wonders of the Painted World! T.co

Sep 18 2017

Dark Souls 3 & Dark Souls 2: Scholar of the First Sin are featured on the Publisher Sales for XB1 & Steam!… T.co

Sep 14 2017

Huge thanks to @_dpiddy for creating the original Solaire vs. Rey video! Check out his full video NOW! Youtube.com

Sep 13 2017

Even against a lightsaber, Solaire never forgets the true power of the #DarkSouls roll! T.co

Sep 13 2017

We asked you to help us rank the top bosses of Dark Souls. Slave Knight Gael seems to be a significant favorite amo… T.co

Sep 13 2017

Aldrich by Ishutani! What was it like the first time you faced the Devourer of Gods? Bnent.eu T.co

Sep 12 2017

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  • TheUnbeholden TheUnbeholden

    I think the RPS interview was a warning sign that things weren't looking to good. Lack of mod support and answers that tell us they don't know how to fix the cheating problem is a sign they don't know or care about to fix the problems with their game.

    Many keys are not rebindable, the movement is awful, the graphics are surprisingly unspectacular.
    I wanted this one to be good, to get into the atmosphere and rich lore that the series (I've heard many times over) is supposed to offer (as well tough combat).
    But the interview seems like, well like the answers are rehearsed and with the dev brushing off important questions, well that provides more insight than the answers to the other questions.

    The somewhat arbitrary delay for the PC release really doesn't say anything about its quality.

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