Dark Souls II

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Prepare to die... Again. Dare yourself to engage against intense gameplay in a vast world powered by an all new engine that leaps graphics, sound & fx forward like never before.

Latest tweets from @darksoulsgame

The Age of Fire arrives to your turntable this Fall with an exclusive 9-vinyl collector box DARK SOULS, THE VINYL T… T.co

16hours ago

From recluse Deacons and Sisters to giant demons and hollow suits of armor. Help us rank the #DarkSouls 3 top ten b… T.co

Jul 26 2017

Try bravery! In #DarkSouls, perseverance and patience are your keys to success. T.co

Jul 24 2017

When you finally get home after a long week. Happy Friday! T.co

Jul 21 2017

Not all bosses in Dark Souls are vile monsters or decrepit corpses. Some are actually very good boys. (By Zedotagge… T.co

Jul 20 2017

Artist Arsenixc does well to capture the dark, bloody, but ultimately stunning themes that make us love Dark Souls! T.co

Jul 17 2017

Check out this speed drawing of the Nameless King by Qizeaqfile! If only we could actually beat him this quick...… T.co

Jul 13 2017

It's conference season, and we're on the lookout for some amazing DS cosplay like this Black Knight from Pax East 2… T.co

Jul 11 2017

Now that you have had 2 years of Dark Souls 3, what have been some of the most memorable moments so far? Share with… T.co

Jul 10 2017

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  • TheUnbeholden TheUnbeholden

    I think the RPS interview was a warning sign that things weren't looking to good. Lack of mod support and answers that tell us they don't know how to fix the cheating problem is a sign they don't know or care about to fix the problems with their game.

    Many keys are not rebindable, the movement is awful, the graphics are surprisingly unspectacular.
    I wanted this one to be good, to get into the atmosphere and rich lore that the series (I've heard many times over) is supposed to offer (as well tough combat).
    But the interview seems like, well like the answers are rehearsed and with the dev brushing off important questions, well that provides more insight than the answers to the other questions.

    The somewhat arbitrary delay for the PC release really doesn't say anything about its quality.

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