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Dragon's Call | GameFront

In the beginning, Quillas, Father of Heaven, awoke from chaos to find that the universe was quite, vast and tedious. He then created thousands of unique worlds and separated them with boundaries. He plucked hair from his body and enchanted them with part of his power to make them gods with different capabilities. These gods were then sent to the different worlds as guardians and builders in his stead. None of these worlds was ever close to perfect and stable. The rise and fall of good and evil forces was breeding conflicts and crises. But Father of Heaven decided this should be the way, and after the order was initially established, he fell into long sleep again.

Our story unfolds in one of these worlds, StillLand, a magic world accommodating various creatures, including humans, elves, dwarves, giants, orcs, dragons, animals and evil forces with tremendous power. There was a short period of quiet time after the worlds came into being, when all forms of life lived in peace and harmony. However, as powers and desires swelled, struggles and conflicts, declared or not, came one after another, numerous wars bestowed different destinies upon the races. Some races vanished, while others rose; some allied with each other, while others continued endless fights; some dwelled atop high mountains, while others lurked into abyss seas…

Life breeds desire, and desire breeds strife.

War has never ceased, neither could it be.

Dragon's Call at a Glance

  • Platform(s): PC
  • Genre: MASSIVELY MULTIPLAYER
  • Developer: EverDream Studio
  • Publisher: EverDream Studio
  • ESRB Ratings: Everyone
  • Release Date: January 01, 2009