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DreadOut

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Hi all, we are Digital Happiness, an indie game developer from Indonesia :) We would like to take you on a supernatural adventure into the world of Indonesian horror with our game "DreadOut" Experience the unique traditions of Indonesian horror Description DreadOut is a third person supernatural horror game where you play as Linda, a high school student trapped in an old abandoned town. Equipped with her trusty smart-phone and an SLR camera, she will battle against terrifying encounters and solve mysterious puzzles which will ultimately determine her fate. Help her overcome the challenges that will stand before her. Survive the Dread! When a group of high school students went astray from a field trip, they came across something totally unexpected. A town long forgotten trapped in a peaceful state of slumber. What they did not realize was what lurks within. And what seemed like an innocent stroll turns into disaster as the secluded town reveals its dark and terrible secrets. The pr

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  • MacDragoness MacDragoness

    the game seems looks good

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  • TheUnbeholden TheUnbeholden

    Bad move with the female ghost, everytime you take a picture of her shes not actually getting damaged (the way the screen flashes and she reacts makes it seem like shes getting hurt) but you can spend 5 minutes doing that and she won't die she just occasionally teleports behind you. You actually have to photograph her back to kill her (just blind luck to figure this out).

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  • GrinnyDoom GrinnyDoom

    This Is Like Amnesia
    Is It?

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  • jackkrauser1140 jackkrauser1140

    This is a great game. A lot of a-horror elements, it reminds me of Fatal Frame (game) and Whispering Corridors (movie). Some bugs and inconsistencies, but overlooked for the gameplay and the fun. ghosts get annoying as hell though, and eventually it loses its scare factor. It's not the greatest game ever, it's not the greatest horror game ever, but it's decent, and was well worth the price I paid for it when it came out, so long as I get Act Two.

    My only big issue is, I know a lot of fans and people were anticipating the game's release, so releasing it early without Act Two might've seemed like a good idea, but personally I would've waited, just because now there are some disappointed people, some disappointed people who are writing some negative reviews, and also, Now that I've got it good and done, I want to do *more* lol.

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  • SleepyYawns SleepyYawns

    Youtube.com

    Played a little bit of the demo and was quite intrigued! It's surprising to see a game of such quality on the Unity game engine~

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