Increases the resolution size from 256 to 1024 and created new textures for screen, world, wounds and static blood decals. Esps are used to increase the size appearance of the blood, adjustments for screenblood, add more giblets and new wounds related to the weapon type. ini will change max amount and lifetime for blood that is in the world space.
Current Version Changes
-Split the screen size changes to its own set. Main plugin will use larger screen blood settings with 5 second removal time
removed dD-Less Blood Time, Larger Blood.esp and dD-Larger Blood.esp
-Added a new screen blood texture to be used with dD-Full Screen Blood.esp. Blood will splatter across the screen but will be removed within 0.8 seconds. Acts more like a hit indicator.
-Added Smaller Splatters default.esp: Splatters will match with the default size.
-Tweaked splatter alpha and normal map
-Reduced missing values on human ragdolls for "Reduced Dismember Force.esp" and "Reduced Ragdoll Force.esp"
-Fixed corruption errors in Smaller Wounds.esp, now depends on Main plugin
-Reduced main max size for spatters by 10 and screen fade time to 5.
-Reverted gore color but slightly brighter and applied higher res. normal map.