Video Game Violence: The Sad, Limiting Standard
April 26th, 2013
All our biggest games revolve around committing violence, but it doesn’t have to be that way.
April 26th, 2013
All our biggest games revolve around committing violence, but it doesn’t have to be that way.
April 19th, 2013
Insane Lifetime movie/serial killer thriller Heavy Rain was, as it turns out, a great investment for Quantic Dream, and for…
January 13th, 2013
Last year, he said the industry will die if it doesn’t try to be more innovative.
July 6th, 2012
Games will need to offer a deeper experience.
July 21st, 2011
Byte-sized chunks of gaming humor.
May 17th, 2011
Mad Men’s (and now L.A. Noire’s) Aaron Staton reviews blockbuster titles in this GameFront original. He’s not impressed.
April 2nd, 2011
10 Games that should exist, and probably would if Nintendo didn’t take so long to bring out new product.
March 22nd, 2011
David Cage’s comments are completely reasonable. Yet he’s still going to be treated like he’s trolling the entire Internet.
December 28th, 2010
The year is winding down, which means our GameFront 2010 feature series is also winding down. As we come ever…
December 22nd, 2010
A pair of GameFront’s most youthful writers battle over whether or not Quantic Dream’s interactive drama is as good as the critics say it is.
December 20th, 2010
The games that talked the talk but then tripped and fell on their face in front of the whole school. Or something like that.
December 17th, 2010
The GameFront staff picks the games that stood above all others in 2010.
December 14th, 2010
The GameFront staff picks out the video game stories that stuck with us throughout the year.
Heavy Rain at a Glance