Hitman: Absolution

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Betrayed by those he once trusted and hunted by the police, Agent 47 finds himself caught in the center of a dark conspiracy and propelled through a corrupt and twisted world.

Latest tweets from @hitman, @iointeractive

One Re-activated Elusive Targets end and the countdown for another one begins.. This Friday, The Prince will be re… T.co

14hours ago by hitman

If you *still* haven't eliminated Congressman Anthony L. Troutt, you're almost out of time. 2.5 hours left on this… T.co

18hours ago by hitman

Sapienza for the first time... ☀️🍦⛱🐊☣️ T.co

20hours ago by hitman

Here's a full look at the Elusive Target Rewards on offer. Depending on your progress so far, you could immediatel… T.co

Dec 9 2017 by hitman

Our December Roadmap for @HITMAN includes 2 more reactivated Elusive Targets and 10 Featured Contracts! Play The C… T.co

Dec 8 2017 by iointeractive

The tree is up - and that power outlet is only a little bit suspect! 🎄🎄🎄 T.co

Dec 7 2017 by iointeractive

Here's a quick preview from issue #2 of the official @Hitman comic book, BIRTH OF THE HITMAN. Get it now at your l… T.co

Dec 6 2017 by iointeractive

RT @Mungadungalis: Live #HITMAN stream is on now! 😎🎉💃🏾🕺🏽🔥🤡😁 Twitch.tv T.co

Dec 6 2017 by hitman

Issue #2 has arrived! T.co

Dec 6 2017 by iointeractive

Issue #2 of BIRTH OF THE HITMAN is out today! Check with your local retailer or your preferred digital platform to… T.co

Dec 6 2017 by hitman

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  • TheUnbeholden TheUnbeholden

    Just seen the trailer for another Agent 47 movie.. sigh. What we want is a stealthy, stylish movie about assassination, ie Hitman: Reloaded (which was a pretty good movie, even if you pretend that hes agent 47) except with a back story of the Hitman games perhaps a insidious network of authorities occasionally getting close to catching him, and have him use everything at his disposal to escape, not kill everything in sight. If anyone has watched the Golgo 13 anime series it would mainly be focusing on the characters that will be the targets of Agent 47, and how everyone is affected by his actions. Then when the action comes it would be about taking out his targets in inventive ways, against all odds remain unscathed and defeat his enemies not with sheer firepower/reflexes but because he outwitted them. It doesn't have to focus 100% on agent 47's background and it doesn't have to be gunfights throughout the whole thing, when a gunfight does come (they would be few) it should be fast and well shot. No slow mo and don't have explosions within the vicinity of agent 47, its supposed to be used to lure people away from entrypoints to the target or to mask himself amongst a crowd of people when they run through his escape route in the commotion. Maybe a few scenes on what intel agent 47 has got to work with, a little recon, a bit of conversations with 'the agency' and satisfying final executions to nail it home.

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    • TheUnbeholden TheUnbeholden

      Fact is it can be done VERY WELL, the Golgo 13 anime tv series made the logical, fearless assassin who specializes in stealth & a few well shot action scenes (Golgo 13 mainly used a sniper rifle but he got inventive alot too) easily fit long run times mainly because of the focus on other characters, authorities struggling to figure out whats happening, corruption & seediness of the villains (even their collusion with gov authorities), the various relatively innocent people surrounding them and how they are affected by the villain's and Golgo 13's actions. It showed us that you don't need a assassin with the personality of James Bond to make for a great series or movie. The only thing stopping us from getting a good agent 47 movie is shortsightedness.

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  • TheUnbeholden TheUnbeholden

    I think the main problem of the game can be easily explained in this article, and highlights the broader issue that games have been getting as of late. Nygamecritics.com

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  • ♠Atroxyph ♠Atroxyph

    So, no mods?

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  • eryksky eryksky

    for those that didn't like the disguise detection, here's a link that shows how to "correct" it to be more realistic
    Gamefaqs.com
    now the people will only notice you when you're really close

    Reply
    4 +

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