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You wake alone and surrounded by miles of burning, sprawling desert, and soon discover the looming mountaintop which becomes your goal. Faced with rolling sand dunes, age-old ruins, caves and howling winds, your passage will not be an easy one.

Latest tweets from @thatgamecompany

RT @DrJoeHanson: Been playing a lot of Flower since I upgraded my phone and my life is 150% calmer. Thx @thatgamecompany 🌸🤤…

Oct 17 2017

Thanks to all who attended @JenovaChen and @sklathill's discussion at @IndieCade last weekend!

Oct 9 2017

Heading to @IndieCade this weekend? @JenovaChen and @sklathill will be doing a talk tomorrow 10/6 at 10AM.…

Oct 5 2017

We're hiring an experienced Office Manager in our Santa Monica studio! Apply here:

Oct 3 2017

Thanks to @AppStore for their 'Game Of The Day' story & shoutout on #Flower release. Download & play this weekend:…

Oct 1 2017

Our award-winning Flower is out now. Get it in the App Store and take it with you anywhere:

Sep 29 2017

Fall in love with the serene, interactive fields of Flower. The critically-acclaimed gem is out now on App Store:…

Sep 28 2017

Excited to partner with @A_i to bring the experience of Flower to more audiences, now available on the App Store:…

Sep 28 2017

Flower and Sky audio director & composer @sklathill reveals exciting new musical horizons for

Sep 27 2017

Over the past week we fielded some Qs about #thatnextgame and want to share our responses with the wider community:

Sep 26 2017

8 ratings - share yours:


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  • Lucífer Lucífer

    Should be on PC.

    13 +
  • nuFF3 nuFF3

    This is not an indie game, published by Sony for devines sake.

    7 +
    • Nuvendil Nuvendil

      Indie refers to development, NOT publication.

      3 +
      • AlexM. AlexM.

        I am pretty sure they were FUNDED by Sony, so they're not exactly indie. They were backed by a huge publisher.

        4 +
      • Nuvendil Nuvendil

        As far as I can find, they are still an independent development company. That has nothing to do with whether or not they work out a publication deal with a publisher like Sony. They are Indie, regardless of who they go to for publication after the fact.

        0 +
      • #6Guest Guest

        Then how would you describe a dependent developer? All publishing contracts that I'm aware of are for particular projects only. There are no studios of which I know that depend on the same publisher all of the time.

        3 +
      • #4Guest Guest

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