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You wake alone and surrounded by miles of burning, sprawling desert, and soon discover the looming mountaintop which becomes your goal. Faced with rolling sand dunes, age-old ruins, caves and howling winds, your passage will not be an easy one.

Latest tweets from @thatgamecompany

Sometimes the journey starts on paper... (#fanart by @jonahs_life_99)

11hours ago

RT @awintory: My friend @sklathill recently unveiled the first bit of music from @thatgamecompany's upcoming game SKY!

Dec 13 2017

Very grateful for the holiday gifts arriving at the studio! 🎁

Dec 12 2017

The calm before #TheGameAwards (📷: @sklathill)

Dec 7 2017

RT @GIBiz: "It's the game designer's job to evoke different sides of humanity" @thatgamecompany presid…

Dec 5 2017

Our audio director @sklathill gives a first look at the music in @thatskygame on @IGN First:

Nov 30 2017

RT @GreenMtDan: What a joy to play Flower from @thatgamecompany on iPad Pro. Happy holidays. ❤️

Nov 29 2017

Our art director @AutoKite is painting live on @Twitch and @YouTube for 48 hours starting today at 12PM PST! Donati…

Nov 23 2017

Happy Thanksgiving from your friends at thatgamecompany 🕯️

Nov 23 2017

On @IGN First: Get a first look at art from @thatskygame

Nov 22 2017

8 ratings - share yours:


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  • Lucífer Lucífer

    Should be on PC.

    13 +
  • nuFF3 nuFF3

    This is not an indie game, published by Sony for devines sake.

    7 +
    • Nuvendil Nuvendil

      Indie refers to development, NOT publication.

      3 +
      • AlexM. AlexM.

        I am pretty sure they were FUNDED by Sony, so they're not exactly indie. They were backed by a huge publisher.

        4 +
      • Nuvendil Nuvendil

        As far as I can find, they are still an independent development company. That has nothing to do with whether or not they work out a publication deal with a publisher like Sony. They are Indie, regardless of who they go to for publication after the fact.

        0 +
      • #6Guest Guest

        Then how would you describe a dependent developer? All publishing contracts that I'm aware of are for particular projects only. There are no studios of which I know that depend on the same publisher all of the time.

        3 +
      • #4Guest Guest

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