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You wake alone and surrounded by miles of burning, sprawling desert, and soon discover the looming mountaintop which becomes your goal. Faced with rolling sand dunes, age-old ruins, caves and howling winds, your passage will not be an easy one.

Latest tweets from @thatgamecompany

RT @SonySantaMonica: Last two days to enter to win a stunning @iam8bit flOw vinyl signed by @AWintory himself Details:…

7hours ago

Our friends @ChrisBellDesign and @giantsparrow just released the long-awaited What Remains of #EdithFinch!

8hours ago

.@studiomuku made this super wide, super epic, #JourneyPS4 fan art. This certainly took a long time to make.

13hours ago

RT @SonySantaMonica: RT & FOLLOW us to win a gorgeous @iam8bit flOw vinyl autographed by @awintory

17hours ago

These make us want to make a retro Journey. ;) Which is your favorite?

Apr 20 2017

RT @iam8bit: TONIGHT @ #WaxyWednesday - Austin Wintory will be signing vinyl - RSVP:

Apr 19 2017

8 ratings - share yours:


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  • Lucífer Lucífer

    Should be on PC.

    13 +
  • nuFF3 nuFF3

    This is not an indie game, published by Sony for devines sake.

    7 +
    • Nuvendil Nuvendil

      Indie refers to development, NOT publication.

      3 +
      • AlexM. AlexM.

        I am pretty sure they were FUNDED by Sony, so they're not exactly indie. They were backed by a huge publisher.

        4 +
      • Nuvendil Nuvendil

        As far as I can find, they are still an independent development company. That has nothing to do with whether or not they work out a publication deal with a publisher like Sony. They are Indie, regardless of who they go to for publication after the fact.

        0 +
      • #6Guest Guest

        Then how would you describe a dependent developer? All publishing contracts that I'm aware of are for particular projects only. There are no studios of which I know that depend on the same publisher all of the time.

        3 +
      • #4Guest Guest

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