Might & Magic VI: The Mandate of Heaven

| |

Follow 16

Might and Magic 6 may look bad in todays standards, however what lies underneath its dated engine is a complex storyline outclassed only by the depth of its class, skill system, non-linear plot and critically acclaimed musical score. Might and Magic VI allows the player full roam over the terrain, as opposed to the grid-based maps of the previous titles. Battles can be conducted either in real time or in a turn-based mode, where the player can take time determining what enemies to attack or what spells to cast. However, the player's movement is severely limited in turn-based mode. As in the rest of the series, all action is shown through the eyes of the party. The characters improve in ability using a mix of class-based and skill-based systems. Upon party creation, the player chooses classes for each character, which determines their abilities. As characters gain experience and advance in levels, they accrue skill points which make them more powerful in their fields of expertise....

10 ratings - share yours:

Sort

Only registered members can share their thoughts. So come on! Join the community today and join in the conversation.

You are not logged in, join the community or sign in with your social account:

  • Arethrid Arethrid

    A true classic from the golden age of gaming.
    How I miss those days.

    Reply
    +
  • gadgetsteed gadgetsteed

    Is it possible to bring out a version for Android or the xbox, I seriously love this game even after all these years!

    Reply
    +
  • TheGameSquid TheGameSquid

    't was a fine game, shame it had some of the ugliest, glitchiest graphics of all time, and that didn't really improve in the sequels...

    Reply
    +
  • pievanian pievanian

    I still play this game! Love it!

    Reply
    5 +
  • Ennui Ennui

    Such memories.

    Reply
    4 +
  • leilei leilei

    Correct date is May 1998

    Reply
    4 +