Play as one of five young offenders, as you fight your way out of the community centre. You’re armed with a spray can to fend off crazed workers, plus a super power you’ve somehow picked up by being caught in a freak storm.
Curtis can rewind time, so if you make a mistake in the game, hit the space bar to go back and play that bit again. Kelly can hear people’s thoughts (handy for knowing where the baddies are lurking), Simon can turn invisible and Alicia freezes guys with her sexual attraction. Nathan drew the short straw and doesn’t appear to have a power.
Keep moving, collecting keys to unlock doors, as well as food to survive and spray cans for ammo – those baddies aren’t going to tire of chasing you down.