A few levels of the game, shall be enough to love or hate it.
Once upon a Dungeon is a rouguelike game with dense amosphere and challenging gameplay.
The game has following features:
- turn based
- procedurally generated levels
- tons of loot (plain, magic, unique)
- spells system
- trading system
- some quests
- some crafting
- door/key/lever mechanics
- quite a lot of different monsters (plain, champions, bosses)
Weapons have different capabilities depend on their kind:
Bashing - enhanced chance for stunning
Axes - enhanced chance for tear apart
Daggers - enhanced chance for bleeding
Swords - enhanced chance for hit
Spells can cause different effects depend on their kind:
Fire - burning
Ice - freezing
Poison - poisoning
This is a stable version of the game, enjoy playing!