Retrovirus is a Descent-inspired six-axis shooter by Cadenza Interactive, the team behind the 2010 XBox and PC game Sol Survivor. It features levels designed to force players to think off the ground and out of the box. Its pacing is similar to classic shooters like Quake and Unreal Tournament, and agile movement is at the core of the experience. Retrovirus also features a unique arsenal of weapons that do more than just dish out damage. By scanning residual weapon effects in the world, you can create gravity wells, knock enemies around or trigger charged blasts on groups of enemies.