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Star Wars Battlefront II

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Capturing the drama and epic conflict of Star Wars, Battlefront II brings the fight online. Attention to detail and scale make this game a joy to behold, with 16 incredible new battlefronts such as Utapau, Mustafar and the space above Coruscant, as well as the Death Star interior and Tantive IV, Princess Leia's blockade runner seen at the beginning of the original Star Wars.

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  • justinprivitera justinprivitera

    Hello, does anyone know of any mods that change the lasers to look like the movies for the base game? (i.e. the force awakens era mod). Also does anyone know of any mods that add first person starfighter cockpits to the base game? And finally, are there any mods that eliminate the point requirement to unlock new classes? Sometimes I just want to play the Dark Trooper in BF2 to start the match instead of playing BF1 from the conversion pack. Thanks!!!

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    • Random_User1995 Random_User1995

      Battlefront Project have cockpits for At-St, At-At, the ships and etc...(is a era mod but is pretty similiar to the base game). You can add points using the game console (you must have 1.3 patch). For the lasers...i dont really get it what do you want but theres only one mod that i know that change the lasers to be more realistic (faster, deadly etc...) is the Tactical Enhanced Combat Mod.

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  • CC1010 CC1010

    IS there any mod that has Temple Guards? Not the Temple Security Force, but the Temple Guards with the yellow double-bladed sabers.

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    • #7Guest Guest

      mine will have them, its not listed here yet but its coming along very nicely

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  • 15Cyber 15Cyber

    gametoast down?

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  • FireHawk15 FireHawk15

    Hi guys, I'm new around here and I haven't done much modding (and haven't touched SWBF2 in a long time,) and have a few questions about modding. My main question is: can you use these with the PS2? (and if so how?.)

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    • deathforce115 deathforce115

      no

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    • UberTrooper UberTrooper

      Sorry, but you cannot use it for any console. These only work for the PC.

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    • FireHawk15 FireHawk15

      Okay, I've done some more research and it seems like the PS2 simply can't handle mods... Anyone want to finish me off and confirm?

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      • DylanRocket DylanRocket

        It can handle script-only mods, but nothing beyond that. I've tried maps and they don't work, even after setting munge platform to PS2.

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      • muscho3 muscho3

        Wrong. I have made a few custom maps for ps2 version in the past and they worked. You just have to know how.

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      • Marth8880 Marth8880 Subscriber

        You're correct. Necessary components for PS2 modding weren't included in the SWBF2 mod tools.

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