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World in Conflict

World in Conflict represents the next-generation of strategy games, featuring completely destructible 3D battlefields, blistering visuals utilizing DX10 technology, and an innovative gameplay mechanism, removing traditional resource-gathering and base-building in favor of non-stop combat, tactical decisions and an FPS-like addiction to intense action

World in Conflict presents a chillingly authentic Cold War scenario created by best-selling author Larry Bond – the year is 1989, and the Soviets, fearing certain collapse, boldly attack Europe. NATO responds in force only to be met on a second front – a full-fledged invasion of the American homeland. Players take on the role of field commander, leading the era’s most powerful military machines in the campaign to retake America’s cities and suburbs.


• Real World Super-Powered Warfare: Unleash the authentic military arsenals of the great military superpowers, such as tanks, planes, trucks, troops and helicopters – as well as nuclear weapons – from the USA, Soviet Union and NATO.

• Action-Focused Gameplay: World in Conflict removes base-building and resource gathering, creating a game that is fast, hard-hitting and focuses on tactical combat – much like an FPS – moving the strategy genre to new category: Action-Strategy.

• Deep Multiplayer: World in Conflict will support up to 16 players for head-to-head and team-based battles in Domination, Tug-of-War and Assault modes.

• Player Roles – Players will play as Infantry, Armor, Support, or Air specialists; multiplayer teams will need to master each role for maximum effectiveness.

• Bleeding-Edge Graphics – The latest version of Massive’s proprietary Masstech engine utilizes DX10 technology and features advanced lighting and physics effects, and allows for a full 360 degree range of camera control.

• Complete Destructibility – As the battle rages, the world environment pays the price as every object – houses, trees and more – crumbles under the force of war.

• Scalability: Massive’s MassTech engine scales down to accommodate a wide range of PC specifications – if you’ve played a modern PC game within the last two years, you’ll be able to play World in Conflict.

• Accessibility: World in Conflict’s FPS-like control scheme and 360-degree camera make its action-strategy gameplay accessible to strategy fans and fans of other genres – if you love strategy, you’ll love World in Conflict. If you’ve never played strategy, World in Conflict is the strategy game to try.

World in Conflict at a Glance

  • Platform(s): PC
  • Genre: STRATEGY
  • Developer: Massive Development
  • Publisher: Vivendi Universal Games (VU Games)
  • ESRB Ratings: Teen
  • Release Date: September 18, 2007