Gaming Today File-N-Forget Episode 3: Overhyped


The third episode of Gaming Today’s File-N-Forget podcast broaches the question of when is too much hype a negative to a game‘s potential success?

Host Ron Whitaker and guest host Shawn Sines discuss the Bioshock launch. Why Halo 3 is destined to fail and how games like Psychonauts, Crysis and GTA IV figure into the hype machine that is video game marketing and news sites.

We’re working on getting an RSS up and running for those who want to subscribe to the podcast but once you’ve listened, let us know if you think Ron and I are on the mark of just tools of the proletariat looking to foment hate and discontent.

You can download the podcast here.

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3 Comments on Gaming Today File-N-Forget Episode 3: Overhyped


On August 24, 2007 at 2:11 pm

You two are a good team on the podcast. Very listenable, if you know what I mean. Anyhow, I had to make a list of points to raise up because I didn’t think I could remember all of them! Perhaps that plays into the whole short-memory thing, but hey.

On the point of games that DIDN’T get enough hype; Dark Cloud and Dark Cloud 2/Dark Chronicle for the PS2 were absolutely awesome games. Dark Cloud 2 said, on the back, “100 hours of gameplay”. I was half-way through the final dungeon with 99:51 on the memory card. It totally delievered on every aspect it would do and yet it’s one of the hardest games to get a hold of. Say I wanted to pick it up on e-bay, it’s £70 ($140 ish), double its original RRP.

In regards to who does the hype, I think it’s the gamers. It’s the gamers that want the game to have A, B and X, even though X isn’t developed yet! It’s a big reason as to why games don’t do as well; because gamers think they’re crap for having parts in them that THEY wanted and that the developers, ‘obviously’ being lazy for not including that part, suck. It’s like when people say “damn, I HATE the way that show ended, stupid producers”…you can’t fault them for having their own view on what should happen and implementing it. As for Halo 3 living up to the hype, I think you’re probably right. That likely won’t stop it being a bloody awesome game, mind you. Damn shame I have to wait till christmas for my friend’s brother to get a 360 + Halo and for me to go round to his house on Friday’s to play…some of us have it really hard!

Also, you were talking about when Halo was ported to PC. Haven’t played 2 on the PC because I lack Vista (though played it on the 360 and thoroughly enjoyed it…perhaps because I knew of certain things happening, it wasn’t as bad for me, such as having to play as the Arbiter) but I found 1 to be a very cool FPS and online, granted you have the same punch-able people playing MP, it IS frantic and mental, just like Quake or Doom or UT04. The problem I think that there is in the gaming market is that…there are FAR too many FPS’ out there. If you look at what FPS’ were released in the last year and compared them to other genre’s, I’m sure there’d be a heavy sway to FPS titles. It seems that developer’s want to play to the current trend of PC=obviously plays FPS’. I want to play something else on the PC. It can do it, honestly! Besides, owning a Wii now, the PC isn’t the only game that can utilize ‘pin point’ aim with its mouse, so they’ll have to be more intelligent.

Additionally, the reason why I don’t think Rock Band will do so well is that it’s very expensive. Granted, there’s a lot to do, but I think people will buy Guitar Hero 3 simply because it’s easier to play by yourself and with others. I know that’s what me and a friend are thinking; we both intend to get Guitar Hero 3 for the Wii, so we can bring round Guitar’s to each other’s house to play. I think with Rock Band, it’s going to be a little bit harder, because you’re going to need more people with more money. That and the fact that people, when shown the price, will simply go for what looks nice and is cheaper, which so far would be GH3.

In conclusion then (kudo’s to reading all down to here) I think a lot of hype comes from the gamers expecting more then there is, rather than publisher’s or the gaming media trying to elevate certain pieces of work. You could call it a snowball effect though; people want Halo 3, so 1up has 130 screens, two previews and a lot about it, so people want even more…I guess it does end though on September 25th.


On August 24, 2007 at 2:15 pm

*Heh, the part where I say play Halo 2 on 360…I meant the original X-box. Whoops. Honestly though, loved that game. Guitar theme though isn’t as good as orchestral, which is hype its self with the epicness. I joked at my local games shop that for Halo 3 to be released, all they needed to put on the cover was a big 3 and people would know what it was. That’s hype…and I do believe it’s on the limited edition boxes, so there you go.

Shawn Sines

On August 24, 2007 at 11:12 pm

Wow Joelteon:) Thanks for the long post on the podcast. We got some comments on N4G that we were just jaded and took the concept of hype out of context. We’re trying to hit a target each week and keep it short and concise. I’m glad to see we’re encouraging comments like yours. Keep listening!