Randy Pitchford Convinced Sony to Double PS4 System Memory

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Gearbox’s Randy Pitchford convinced Sony to implement 8GB of GDDR5 memory into its system.

The story was recounted by Adam Boyes, VP of Publisher Relations at SCEA today (via PSLS), who stated that his favorite moment was getting to announce to the game development community that they had doubled the amount of RAM to 8GB from 4GB, as the PlayStation 4 system originally carried only half the amount it presently does.

Boyes stated that he was at a meeting with Gearbox when Pitchford stated to him, “If you go with 4GB of GDDR5, you are done.” Following the statement, Boyes said that the entire room of 30 other developers echoed Pitchford’s remarks, some of whom condemned Sony for being poor listeners who were deaf to their suggestions.

Following the meeting, Boyes and his team realized that the PlayStation 4 was unable to be the best console in every single category—a fact deemed unacceptable, so they went back to the game developers and raised the possibility of doubling the amount of memory available to the system.

For that, they received positive feedback, and the decision to give the system 8GB of GDDR5 was set in stone.

Pitchford has since confirmed the story on his Twitter account.


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