GF Podcast 24: Evolve, Net Neutrality, Dragon Age: Inquisition

Welcome to another episode of the GameFront Podcast, in which the folks at our little site sit around and spout (sometimes angry) opinions about games and stuff.

This week’s all about angry opinions, in fact. We dig into a number of big topics, like the Federal Communications Commission’s reported new rules that look like they’ll mortally wound net neutrality, and the “sequelitis” that games suffer from — particularly when it comes to Titanfall, which seems like it’s already on its way to being a big money drain for fans.

We also go on about our thoughts regarding Evolve, which has a spiffy new trailer, after getting a chance to (briefly) check it out at PAX East 2014, and some of us are not as keen on it as the rest of the games journalism sphere. Also on the docket is Dragon Age: Inquisition, which now has an official release date, and which contributor Phil Owen mentioned in a column about how underrated Dragon Age 2 has become in the years since its release.

We’ve got links to everything we mention below, and if you’ve got something you want to hear us discuss (or you want to tell us how wrong we are), drop it in the comments.

New Interactive Evolve Trailer Shows Off 4v1 Gameplay
Towering Reservations: Hands-on with Evolve at PAX East
Report: FCC is About to Dismantle Net Neutrality, Bad News for Gaming
Why You Should Be Worried About Net Neutrality
Why Dragon Age 2 is Great and What Inquisition Can Learn From It
Titanfall War Games Map, DLC Pricing Detailed
Epic Games Teases New Project That Will ‘Push Next-Gen Graphics’
Top 10 Best Easter Eggs of All Time
Square Enix Registers New Just Cause 3 Domain

Our GameFront team on this podcast is:

Ron Whitaker, Managing Editor Follow him on Twitter!
Phil Hornshaw, Senior Editor Follow him on Twitter!
Mitchell Saltzman, Video Producer Follow him on Twitter!
James Heaney, Video Producer Follow him on Twitter!

Strauss Zelnick, Chief Executive Officer and Chairman of the Board of Directors of Take-Two Interactive Software, Inc., is the head of ZelnickMedia, an investor in both Take-Two and Defy Media, LLC, our parent company. This article was published without approval or consent of ZelnickMedia or Take-Two.

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4 Comments on GF Podcast 24: Evolve, Net Neutrality, Dragon Age: Inquisition

T. Jetfuel

On April 26, 2014 at 7:54 am

Oh goody, more BioWarez stuff to comment on.

I was taught a lesson a long time ago about the Politics of Vengeance. That is, if you vote for someone and they really betray that trust, you go vote for whoever will get your previous candidate out of that office. Now, this lesson might actually be bad for politics, since the stakes can be so high. Sure, you can deal with a couple of years of the Move Party lording it over the government if they’re not going to start any insane wars or the like, but you don’t want to enable the rise of some truly terrible Fuehrer figure. Luckily, the real world stakes of the game business are low enough to apply the principle economically.

Of course I wouldn’t recommend this approach to anyone just making a somewhat disappointing game. Hey, you give it your best shot, it’s cool. But then there are companies that just wallow in their feudal sense of entitlement (yeah) over their “fans” (a derogatory term, IMO, if applied by the supposed object of “fandom”). I’m talking about things like the Real Money Auction House in Diablo 3, with Blizzard just cynically short circuiting the reward cycle the game is based on in order to nickel and dime the player base, only removing that abomination after two years when they had a new add-on to sell. And of course I’m talking about BioWare. I never got around to playing Dragon Age 2 (and looks like I won’t in the future either), but from what I know about this one is that it’s a paltry, half-baked thing, rushed out because “We are BioWare, the peons will buy whatever we release!” 18 months of development? It was a year at most from the Awakening expansion to the release of DA2. And of course, Mass Effect 3 is the most egregious example of “Just throw some crap in for an ending to break the setting, so Casey Hudson can do his next IP”, with the creators seemingly having no idea as to the implications of what they dun rote wif there crayons. Even the good bits were mostly cashing the checks written by the earlier games.

And the thing is, if we rush out to buy whatever these companies release next in the hope that they have learned their lesson, it’s just going to teach them that it’s OK the screw us over with tossed off garbage, as long as they make a decent game every now and then to prove that they are “learning”. We all know how much difference our feedback makes as long as they have our money veins on tap. Hatin’ on folks who used to bring (well, sell) you pleasure is kind of a dirty job. But it needs to be done. I just wish it was the next Mass Effect I wasn’t buying come October, rather than Dragon Age.

T. Jetfuel

On April 26, 2014 at 7:58 am

Whoa, censored. The “Move Party” referred to is of course the “Richard” Move Party.

Good thing I’m rarely inspired to comment on articles about that guy who was in Mary Poppins.


On April 26, 2014 at 8:45 am

Please give T Jetfuel his own article, he gives us so much more than Phil Owen.

T. Jetfuel

On April 26, 2014 at 11:12 pm

Hey, thanks for the endorsement. It’s kinda harsh to see me as competition for Phil Owen though. He writes articles, I just work the Dark Side in the occasional comment section.