Ghost Recon: Future Soldier E3 Video Interview

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When I first saw Ghost Recon: Future Soldier’s crazy ass live-action trailer, the “little kid” part of my brain was very excited. This is not the logical part of the brain. That part knows there is no gameplay in a live-action trailer. The little kid part, it has faith.

So that was way back in March. At E3 last week, Ghost Recon: Future Soldier Associate Producer Justin Drust gave us a video walkthrough of actual gameplay. My faith wasn’t totally unfounded, as it looks to be shaping up rather nicely. Hit the jump for the video and info on the game‘s optic camo, cross com and stealth takedown mechanics.

My thoughts:
One question came up during the video walkthrough: will the optic camo make the game too easy? Drust claimed that it wouldn’t. He mentioned that optic camo runs on batteries, which run out. Plus, the optic camo flickers if you move too aggressively, giving your position away.

Also: Ubisoft Montreal’s Splinter Cell: Conviction showed that you can make a “god mechanic” (i.e. mark-and-execute) in a stealth game, but not make it break the experience. It can certainly be gracefully implemented, and Ubisoft Paris seems to understand the challenge.

Other than that, I was pretty impressed. I loved Advanced Warfighter, though Future Soldier appears to be going for a more action-oriented blend (again, kind of like Spliter Cell: Conviction did). Ambitious hyrbrids are a good thing. Hopefully we’ll get a chance to try out the multiplayer beta so we can see for ourselves, whenever that may be.

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