Ghostbusters Officially Announced by Sierra; New Info and Screenshots

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More information about the new Ghostbusters game has been trickling out since Game Informer broke the news the other day, including a teaser trailer and some gameplay footage. Well, now Sierra has finally just sent out an official press release with some additional details as well as new screenshots. More cast members will be returning aside from the four original Ghostbusters (Harold Ramis, Bill Murray, Dan Akroyd, and Ernie Hudson). Reprising their roles will be Annie Potts (receptionist, Janine), Brian Doyle Murray (the psychiatrist from the second film), and William Atherton (the man who tried to shut them down in the first film, a.k.a. “d***less”). Unfortunately, still no Rick Moranis. You’ll use a variety of weapons and gadgets while you try to capture ghosts in version of New York City that matches the period of the films. Full press release after the break.

SIERRA ENTERTAINMENT AND SONY PICTURES CONSUMER PRODUCTS CALLS ON THE GHOSTBUSTERS™ TO SAVE THE WORLD AGAIN

Ghostbusters™ The Video Game to Bring Back Original Film Cast to Deliver Next Chapter to Blockbuster Films

LOS ANGELES (November 16, 2007) – Sierra Entertainment, a division of Vivendi Games, and Sony Pictures Consumer Products jointly announced today development of Ghostbusters™ The Video Game, based on the classic films that have transcended and entertained generations of audiences. To deliver a special gaming experience to the tremendous Ghostbusters’ fan base around the world, the game will feature the original film cast from Columbia Pictures’ classic Ghostbusters films, Bill Murray, Dan Aykroyd, Harold Ramis, and Ernie Hudson, back again for the first time in more than 20 years. Supporting the ghost busting crew are the talents of Annie Potts, Brian Doyle Murray and William Atherton. Equipped with a variety of unique weapons and gadgets, players will hunt, fight and capture a wide range of supernatural villains in a funny and frightening battle to save New York City from its latest paranormal plague.

Ghostbusters The Video Game, is expected to ship Fall 2008.

“Sierra Entertainment is extremely excited to not only deliver fans, old and new, this next chapter in the Ghostbusters universe, but to allow them inside the universe for the first time,” said Martin Tremblay, president, Worldwide Studios for Sierra Entertainment. “Our collaboration includes working closely alongside the team at Sony Pictures Consumer Products, Terminal Reality and Red Fly Studios. Together we will create the ultimate Ghostbusters experience, full of the characters, ghosts and other paranormal creatures so many have come to adore over the years.”

“Ghostbusters is one of Sony Picture’s most beloved film franchises,” said Mark Caplan, vice president, Licensing for Sony Pictures Consumer Products. “In setting out to develop this property, our criterion was to find a game company who was interested in keeping true and faithful to the Ghostbusters universe that talent and filmmakers had originally created. The team at Sierra Entertainment took the time to prove to us they had what it takes. From the moment we green-lit the game, we have certainly seen a lot of passion and commitment coming from Sierra Entertainment and both development teams. We believe fans are going to be impressed with the game’s ability to deliver a very authentic Ghostbusters experience, as well as its capacity to expand the Ghostbusters universe that they currently know.”

Like the films before it, Dan Aykroyd and Harold Ramis will return to script and event-driven storyline for the video game that will lead the player through the trials and tribulations of the world’s leading paranormal ghost busting team. Ghostbusters The Video Game will create a totally unique experience and gameplay environment that authentically recreates the time period of the film, expanding the lore and supernatural events that seemingly plague New York City.

About the Game
When Manhattan is once again overrun by ghosts and other supernatural creatures, players will take on the role of a new recruit joining the famous Ghostbusters team. Developed by acclaimed studio Terminal Reality, Ghostbusters The Video Game will make its debut on the Xbox 360® video game and entertainment system from Microsoft, PLAYSTATION®3 computer entertainment system and Windows PC and Red Fly Studios will develop the PlayStation®2 computer entertainment system, Wii™ and Nintendo DS™ versions of this seminal entertainment brand.

About the Film
Ghostbusters, released in 1984, is one of Columbia Pictures’ highest grossing films, spawning a hit sequel in 1989 and three successful animated television shows. Ghostbusters and its sequel grossed over $580 million worldwide. Ghostbusters merchandise has exceeded $1 billion in retail sales. The original film, written by Dan Aykroyd and Harold Ramis, produced and directed by Ivan Reitman, starred Bill Murray, Dan Aykroyd and Harold Ramis as ghost hunters for hire, cleaning up Manhattan’s buildings of slime-spewing spooks.

About Sony Pictures Consumer Products

Sony Pictures Consumer Products (SPCP), a Division of Columbia TriStar Consumer Marketing (CTCM), is based in Los Angeles and handles the merchandising and branding efforts for some of the most recognized properties in film and television.

Columbia TriStar Consumer Marketing is a division of Sony Pictures Entertainment (SPE). SPE is a subsidiary of Sony Corporation of America (SCA), a subsidiary of Tokyo-based Sony Corporation. SPE’s global operations encompass motion picture production and distribution; television production and distribution; digital content creation and distribution; worldwide channel investments; home entertainment acquisition and distribution; operation of studio facilities; development of new entertainment products, services and technologies; and distribution of filmed entertainment in 67 countries. Sony Pictures Entertainment can be found on the World Wide Web at http://www.sonypictures.com.

About Sierra Entertainment
Sierra Entertainment (www.sierra.com), a global division of Vivendi Games, creates and publishes innovative, high-quality interactive entertainment for videogame systems, handheld gaming devices and personal computers. Sierra Entertainment features a portfolio of titles based on original IP and popular licenses from industry-leading content partners, including F.E.A.R.™, Crash Bandicoot®, Spyro The Dragon®, Scarface™ and Ice Age™. Sierra Entertainment has four integrated internal studios providing creative talents and development capabilities across multiple gaming genres: High Moon Studios in San Diego, CA; Massive Entertainment in Malmo, Sweden; Radical Entertainment in Vancouver, B.C.; and Swordfish Studios in Birmingham and Manchester, England.

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“GHOSTBUSTERS”, the video game © 2008 Columbia Pictures Industries, Inc. “GHOSTBUSTERS” with the “GHOST DESIGN” is a registered trademark of Columbia Pictures Industries, Inc. “GHOSTBUSTERS”, and “GHOSTBUSTERS 2″ movies © 1984, © 1989 Columbia Pictures Industries, Inc. Game Software excluding Columbia Pictures Elements
© 2008 Vivendi Games, Inc. All rights reserved.

Microsoft, Xbox, Xbox 360, Xbox LIVE, and the Xbox logos are trademarks of the Microsoft group of companies. “PlayStation”, “PLAYSTATION” and “PS” Family logo are registered trademarks of Sony Computer Entertainment Inc. Nintendo DS and Wii are trademarks of Nintendo. © 2006 Nintendo.

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No Comments on Ghostbusters Officially Announced by Sierra; New Info and Screenshots

S.T.A.L.K.E.R.

On November 16, 2007 at 11:06 pm

The gameplay footage looks good. With the original cast in place and (with Ramis and Akroyd having written the movies) hopefully they write for the game also.