Girl Gaming on the Rise with Nancy Drew?
Hooked on Nancy Drew? Apparently, you’re most likely a female.
All this according to ABC’s recent story about Nancy Drew bringing a dramatic rise in female gamers. Although, it seems like the story might be sensationalizing the idea that Ms. Drew might be ushering in a new wave of girl gaming, with copies “flying off the shelves.”
According to the article, there have been four million copies of the game sold in nine years. Considering there have been seventeen different games since the first, let’s break down these numbers: 4,000,000/9 years/17 different games = 26,143 copies per year. Yes, flying off the shelves, indeed.
Okay that’s an average. Who knows? Maybe they did mean that the original has sold four million copies. In which case we’re looking at just under a half million each year, which isn’t bad, of course. But did you know that girls have a natural sense of curiosity and problem-solving skills?
The ladies of World of Warcraft certainly do. Do female raiders count, or did ABC miss them in their pursuit of a story?
But my favorite line of the whole story comes from the interview with one girl who said, “There aren’t very many clean games to play anymore, so that’s why we really like the Nancy Drew games.”
What exactly is a “clean game?” What is that even supposed to mean? Do they mean a game which has no sexual jokes in it? Do they mean, literally, a game which resists dirt and dust?
Did she not see the ninety percent of titles that aren’t M-rated on the shelves? That’s the hugest minority I’ve ever heard of. Or maybe it’s just the hugest distortion.
Is it just me, or is there a general conception out there of video games in the news media which is wrapped around the idea that Satan has created hellspawn in boxes which kids are buying like crack-cocaine, turning them into zombies of the undead, only to prey on unsuspecting souls?