Grand Theft Auto 5 Invites Players to Live “The Fast Life”

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Rockstar Games has published a fresh batch of new Grand Theft Auto 5 screenshots under the theme of “the fast life”, which depicts the characters as they drive fast cars and live fast lives.

In addition to the host of new screens, Rockstar Games also says to “stay tuned for much more details and media from the game in August including the first proper unveiling of Grand Theft Auto Online.” Whoo! So that’s what they’re actually calling the game’s multiplayer mode.

It remains to be seen whether the online mode is just a tacked on set of modes for the game or whether it’s a full fledged thing like it sounds like it’s set to be. The studio made no attempt at creating a proper online mode for Max Payne 3, offering only a small slate of multiplayer modes. That being said, they did do quite a bit more with Red Dead Redemption years ago.

Rockstar Games released a gameplay trailer earlier this month, which we analyzed and pored over with granular detail here.

The game is set for a September 17 release on the PS3 and Xbox 360.

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3 Comments on Grand Theft Auto 5 Invites Players to Live “The Fast Life”

rickshaw

On July 29, 2013 at 6:33 pm

BooOOOoooOOOoo! to the consoles!!
Another mistake by Rockstar release the PC and watch the sales revenue go higher than a fixed system! Otherwise watch for another Skyrim to show you what you should of done,

Kai En Tai

On July 31, 2013 at 4:47 am

@rickshaw – Grand Theft Auto 3 PS2 sales were almost 8m. Vice City’s PS2 sales were over nine and a half million. San Andreas’s PS2 sales were over 17m. GTA IV’s PS3 sales were just over 2.7m. Out of all of those games, only one of them broke a million sales on any other platform, and that was San Andreas with a little under one and a half million on the original Xbox. Not a single one of them has sold a million copies on PC despite each being released onto the platform within months of their original Playstation releases, as well as on Mac and later Steam.

Sorry but the evidence doesn’t back you up at all here.

Ron Whitaker

On July 31, 2013 at 6:01 am

@Kai En Tai: There are two problems with that argument. Lots of PC gamers also own a console. If they’re fans of the GTA series, do you really think they want to wait months to play a game they’re really looking forward to? Instead of waiting, they run out and buy the console version so they can play a game from their favorite series. Once the game is finally released on PC, they pick it up during a Steam sale down the road for a discounted price. Since we don’t have a simultaneous PC/Console release of a GTA title to judge from, there’s no way to know how it will sell. Judging the sales from a months late port isn’t going to yield accurate results.

Secondly, we don’t know how many copies of GTA 4 sold on the PC. Steam’s not releasing numbers, so any statistics you may have for that are just not accurate.

Oh, and I’m pretty sure that GTA 4 sold something like 10 million copies on 360 and around the same on PS3. I seem to recall that Rockstar said they’d sold something like 25 million copies so far.