From a PC Gamer: 6 Ways Rockstar Can Improve GTA 5 on PC
Grand Theft Auto V turned out to be pretty good, you might have heard, (see Game Front’s full review for more), but it’s far from perfect. When one considers that PC and next-gen console versions of the game are likely coming down the line, however, we realize that Rockstar has the opportunity to improve on it in some key ways. Having spent a quarter of the last week with the game, here are five things I’d like to see adjusted in a PC version whenever one inevitably is released.
1. Graphical upgrades
Yes, GTA V looks far better than most console games, but there are some quirks that I, primarily a PC gamer, find mildly annoying. I think I had forgotten what aliasing looked like, for one, and so that was a bit disconcerting even though it wasn’t nearly as bad here as it was in Red Dead Redemption, and the draw distance on objects in the world is less than satisfactory. Texture pop also occurred for me inconsistently. That R* was able to accomplish technically what they did on these old consoles means that a decent PC should be able to kill this game hard, as it were, eliminating all of these issues if they can get the driver support.
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2. More places to rob
I knew academically that you can rob gas stations and convenience stores in GTA V, but actually finding one is an exercise in tedium. Los Santos and Blaine County are littered with Cluckin’ Bells and 24/7 shops and such, but few of them actually have interiors. It actually took me about 30 minutes of driving around LS to find a gas station I could stick up, as none of the robbable stores are marked on the map, and my $500 haul was not worth that tedium. To make this worse, you can’t even rob the dozen-or-so clothing stores that are marked. Rockstar should create interiors for more stores, allow you to rob clothes outlets or at least mark the places you currently can rob on the map.
3. More safehouses
Each of the three playable characters has only one safehouse in all of San Andreas, and they can’t use each other’s. Rockstar says this is the biggest open world they’ve ever built, which makes that all the more annoying considering. Sure, autosave and quicksave from your phone means you don’t constantly need a place to sleep, but changing your clothes becomes a real pain with only one house. The only other options you have is to go to a clothes store, but even then you can only choose from what they have, and outside Los Santos there are only Discount Stores. The only place you can access your entire wardrobe is from your one measly safehouse.
4. Garages that are worth a damn
In addition to one safehouse and its accompanying garage that works the same way as every other garage you’ve ever had in GTA, you get a separate one for cars you buy online and only those cars. And then there is the police impound that will sometimes recover a lost car for you. Unfortunately, there is nowhere you can take a car that will save it for your use forever no matter what happens. You might steals vehicle, pay tens of thousands of dollars to trick it out, then drive half a mile before crashing it, being thrown through the windshield and killed, perhaps losing your investment.
We need to be able to get our cars from more places — or even have someone we can call to bring the to us — and we need to have the ability to save all the cars we want to at the same time. And the moment we put a dollar into performance tuning a vehicle it should be saved as well.
5. More stuff to spend money on
By the end of the story in GTA V each of my characters had tens of millions of dollars, so I had Franklin buy a bunch of cars and planes and helicopters and boats and a tank, along with every business he could. After all that, he was still sitting on $7 million. We need some more random vehicles to order online. We need more businesses to own (strange that I can only buy one Los Santos Customs shop). It needs to be easier to buy a shitload of stock at once instead of forcing us to click once for every share we want to purchase. The safehouses I mentioned above would cost money, of course.
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Post Script: Michael is the exception to my complaint about not having enough stuff to spend money on. The three movie theaters he can buy cost a combined $60 million, and I sincerely doubt he will ever earn that much money because of the way owning businesses pays out every in-game week — a surprisingly long period of time when there is no need to skip forward six hours to save your game — with apparently no consideration for time passing when the game is not on. I’m simply not going to spend enough time in San Andreas post-story ending to get there.
6. Mod Support (Duh)
Rockstar has had a shakey relationship with the PC ever since the hot coffee mod caused the most ridiculous moral panic since Batman was acused of molesting Robin back in the 1950s. But despite the company’s not-so-benign neglect approach to the PC gamer, previous entries, when they finally did appear on PC, were basically fixed by the modding community. Modders cobbled together upgrades for graphics, tons of fun integrations like Superman as a character, even an ongoing import of San Andreas into the GTA IV engine. With PC resurging in recent years and the success of mod-friendly platforms like the Steam Workshop, it’s high time Rockstar finally threw the PC community a bone and released official modding tools, just as Bethesda did with Skyrim.
Yeah, we know this is unlikely. But If the company can spend $250 million perfecting stripper breasts, modding tools should be a piece of cake.