Guild Wars 2 Beginner’s Guide
Table of Contents
- Races
- Locations
- One Handed Weapons
- Two Handed Weapons
- Warrior Basics
- Elementalist Basics
- Mesmer Basics
- Thief Basics
- Ranger Basics
- Engineer Basics
- Necromancer Basics
- Guardian Basics
- The Necomancers are tricky and are able to hit surrounding targets with effects by placing Wells in their environment. In smaller areas, they can use Marks to trigger effects.
- Remember how Mesmers can summon clones and phantasms? Well, the Necromancers get to raise the dead and use these minions for attacking and defending purposes.
- Necromancers can trigger even more powerful effects by destroying one of the minions that they’ve raised.
- The Necromancer is a good all around class. In close proximity, they are very fluid with Melee weapons and can deal hefty damage. They are also able to cast spells from far away.
- The Necromancer is able to multiple different status effects on their enemies. They fire off their attacks quickly and are hard to defend 1 on 1.
- The Necromancer comes with a default healing ability. You can summon a Blood Fiend to leech the health of your enemies and feed it to you. You can then destroy the Blood Fiend in exchange for more health boost.
- Necromancers can absorb life force which allows you to use her Death Shroud ability. Death Shroud gives you more powerful spells and the ability to summon stronger/more unique minions.
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