Guild Wars 2 Level Cap Raise Confirmed for Future
Speaking on Reddit, ArenaNet co-founder and boss Mike O’Brien addressed player concerns regarding the developer’s apparently renege on its no-gear-grind philosophy of Guild Wars 2 due to the introduction of the Ascended armor type, which is statistically more powerful than other end-game armor. In doing so, O’Brien officially confirmed that ArenaNet plans to eventually raise the game’s level cap.
Mike O’Brien wrote:
“I hope we’ve been clear that GW2 is not a game with virtually no stat progression in it like GW1 was. That’s why GW2 shipped with a higher level cap, and with a hard separation between PVE and PVP.
“In GW1 we never advanced the level cap through four campaigns/expansions. The game design didn’t allow for it. But GW2 was designed without those restrictions, and we’ve always expected that we will someday raise the level cap in GW2.”
O’Brien went on to admit that the team could have handled Ascended gear better:
“We made some mistakes with the way we introduced Ascended gear, [but] I don’t think they invalidate the fundamental concept that GW2 can have gradual stat progression without being a gear treadmill game.”
What’s your take on Ascended gear?