Guncraft Preview: Minecraft-Like Building Leads to Destruction
Perhaps what I liked best about my preview of Guncraft was the myriad map designs the developers took us through. One was a recreation of the Battle of Hoth (though, granted, all the elements were still). Another was a huge kingdom, complete with castles, mountains and other structures. One was a cityscape with huge buildings and a highway running between them, another a smaller city with a few buildings that could be entered and climbed. Maps ranged from the simple — two bases linked by a tree-covered no-man’s land — to the super-complex, and many or most of those maps were created by users. The video below shows off a bit of building and teases Exato Games’ new pirate-themed skins.
The creativity available in Guncraft because of its building-heavy ideas bode extremely well for the first-person shooter gunplay it supports. We’ve got no end of shooters in the gaming world right now, but Guncraft seems to successfully alter the formula through creativity and mobility — you can build the world around you in more ways than one, and you’re capable of traversing it in more ways than one.
Though my time with the game was limited, Guncraft is a title that will remain on my radar. You can pre-order the title and get instant access to its beta on the Guncraft website. There’s also a Steam Greenlight campaign, as well.