Halo 4: Multiplayer Progression Unlocks Guide

In Halo 4‘s multiplayer modes, you’ll have to gain experience and level-up to unlock weapons, armor abilities, support upgrades. Basically, you start with nothing and the more you play, the more you’ll earn. Enterprising players have already worked their way to the highest levels, and using their help we present to you a guide showing what and when you’ll unlock new gear for your online Spartan-IV.

Under each entry, you’ll find a rank number and costs in Spartan Points. Don’t let multiplayer remain a mystery, see how much grinding it’ll take to get the best weapons and gear below.

Check out Game Front’s Halo 4 legendary walkthrough for mission strategies, enemy information, and weapon tips.

Check out more extras and unlockables like avatar awards, skulls, and Terminal locations with our always expanding Halo 4 cheats list.


Multiplayer Progression Unlocks Guide

Unlock Rank (SR)
Armor Ability 3
Tactical Package 7
Support Upgrade 12
Loadout 1 1
Loadout 2 6
Loadout 3 14
Loadout 4 26
Loadout 5 41
 

Weapon

 

Rank (SR)

 

Cost (SP)

Primary
DMR 1 0
Assault Rifle - 0
Battle Rifle 2 1
Storm Rifle 5 2
Covenant Carbine 5 2
Suppressor 22 2
LightRifle 22 2
Secondary
Magnum - 0
Plasma Pistol 8 2
Boltshot 18 2
Grenade
Frag Grenade - 0
Plasma Grenade 8 2
Pulse Grenade 18 2
 

Armor Ability (8)

 

Rank (SR)

 

Cost (SP)

 

Description

Promethean Vision 1 0 Allow users to detect enemy signatures through walls and other hard surfaces.
Thruster Pack 1 0 Enables a powerful burst of movement offering the ability to evade or quickly close the gap.
Hologram - 3 Allows a user to generate a nearly identical holographic decoy to deceive enemies during combat.
Jet Pack - 3 Allows users limited flight through a vertical lift propulsion system similar to that of EVA reentry packs.
Hardlight Shield - 3 Allows users to generate a protective barrier of hard light which stops most small arms fire and some explosives.
Active Camoflage - 3 Allows users to generate a visual effect stunningly close to invisibility.
Autosentry 16 3 An automated turret which can be deployed to defend its user or command a key battlefield chokepoint.
Regeneration Field 16 3 Allows users to release a short-range energy field that heals any nearby Spartan.
 

Tactical Packages

 

Rank (SR)

 

Cost (SP)

 

Description

Mobility 1 0 Allows unlimited sprint.
Shielding - 1 Speeds up your armor’s energy shield recharge rate.
Resupply 14 1 Allows the recovery of grenades from fallen allies and foes.
AA Efficiency 14 1 Increases the rate of which energy recharges for your Armor Abilities.
Grenadier 24 1 Increases the grenade carrying capacity.
Firepower 24 1 Allows you the use of a Primary Weapon in the secondary weapon slot.
Fast Track 50 1 (Pioneer) Allows user to advance quicker in rank.
Requisition 50 1 (Tracker) Lets the player request new choices when an ordnance is granted.
Wheelman 50 1 (Operator) Increases the long term durability of your vehicle / how it reacts to EMP charges.
 

Support Upgrades

 

Rank (SR)

 

Cost (SP)

 

Description

Dexerity 1 0 Allows faster reload times and switch weapon animation speed.
Ammo - 1 You get an extra clip when you spawn.
Sensor 20 1 Increased Motion Tracker Range
Awareness 20 1 You retain your motion sensor while scoped.
Explosives 26 1 Increases grenade strength and decreases grenade damage to the user.
Ordinance Priority 26 1 Reduced Threshold for Personal Ordinance
Drop Recon 50 1 (Engineer) HUD Indicator for incoming ordinance
Gunner 50 1 (Pathfinder) - Turret Cooldown + Mobility while Carrying
Nemesis 50 1 (Stalker) Allows users to target and track down previous attacking enemies, highlighting them on the armor’s passive sensors.
Stability 50 1 (Rogue) Reduced Flinch While Shot In-Scope
Stealth 50 1 (Wetwork) Faster Assassinations, Quieter Footsteps, Reduced Visibility vs. Promethean Visio

Source: [Reddit User lol-jk]

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4 Comments on Halo 4: Multiplayer Progression Unlocks Guide

Zach

On November 6, 2012 at 9:26 pm

Wait. . .

Are you f@cking telling me I have to rank up in order to unlock the bloody plasma grenade.

Thanks 343 but if I wanted Call of Duty I’d play f@cking Call of Duty.

Jonny

On November 12, 2012 at 10:59 am

It will take you all of a half hour or so to get them, and you can still pick them up on maps.

Jonny

On November 12, 2012 at 10:59 am

It will take you all of a half hour or so to get them, and you can still pick them up on maps.

Mark

On November 17, 2012 at 1:51 am

I agree with Zach….like the old Halo and Reach better….hate this level up for crappy weapons, as your choices are limited, and the new appearance is crap, they all basically look the same with a few cosmetic changes, compared to Reach that gave your Spartan more of a personal taste….