Halo: Anniversary’s Kinect Functionality Is The Bomb. Literally.

So it looks like Halo: anniversary will have some additional goodies to go along with pre-order skull and 3D support. Namely, voice commands via Kinect.

In addition to smack-talking your friends, you’ll be able to make use of some very useful-sounding single-word commands, including ‘reload’, ‘analyze’, which will let players capture elements from the game to review in Halo: Anniversary’s ‘library’, and best of all, ‘grenade’, which will no doubt be the source of endless lulz. Naturally, you’ll need a Kinect to use them, but cool nonetheless.

Via Kotaku.

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2 Comments on Halo: Anniversary’s Kinect Functionality Is The Bomb. Literally.


On October 17, 2011 at 12:42 am

And I still can’t understand why I can’t just use a microphone to do this.


On October 25, 2011 at 12:57 am

IF you could just use a microphone,
THEN you wouldn’t need to fork out for a Kinect system,
AND micro$oft wants to make money for shareholders,
THEREFORE you can’t just use a microphone.