Halo: Combat Evolved Anniversary Walkthrough

Table of Contents

  • The Pillar of Autumn
  • Halo
  • Truth and Reconciliation
  • The Silent Cartographer
  • Assault on the Enemy Command
  • 343 Guilty Spark
  • The Library
  • Two Betrayals
  • Keyes
  • The Maw
  • Assault on Enemy Command

    1. Hop off the Pelican and watch for the door to open. Odds are it’ll be an elite soldier first, so be prepared for that. After, drop a few shorties and head into the tunnel. In the next big room are two soldiers, and a bunch of shorties. Keep on the trail and you’ll break out into the open. Some of the shorties here are asleep on the job, so get a drop on them while you can. Then you’ll notice a Pelican that shouldn’t be here. Take the next section as you will, top or bottom. There are enough shorties to be a hassle, an elite on the bottom and a sword elite on top when you reach the end. Do NOT approach the end from the bottom once you’ve cleared the area out, you’re asking for a head chop.
    2. After the next set of halls, you’ll reach a section that opens up into another big room such as you just experienced. In here are a cloaked guard and about 10 shorties. Make sure the cloaked guy doesn’t get the drop on you, and you’ll be fine. Look for a lighted passageway which will lead you to an elevator. Use it.
    3. In the next section there will be a lot of snoozing shorties, so take them down before they have a chance to hit back. There’s also an elite in here and a couple of shield guards. No problem by now.
    4. Follow the path and you will break out into the open. Now you get a chance to do some real damage. Take out the two turrets first, one is right to your left, one is ahead of you on your right. To your left, near the Warthog, is a SPANKR missle and a sniper rifle. Then hop in the ghost, figure out the controls, and take out that tank! Afterward, moping up the rest of the guys is easy. In the next section, you have the option to jump in a Scorpion, and there is an empty ghost, so destroy it, and be prepared for two more to come out of the cave. Put them down fast. My tactic was to head through the cave, take out the turrets on the other side with the Ghost, the return for the Scorpion. Either way, clear out the enemies or avoid them, get to the bottom of the ramp (surprise, two big asses!) and hit the button to open the door.
    5. In the next section, look to yoru right for SPANKR missles. You have to move to both sides to take out plasma cannons and every shortie you can find so they won’t be rearmed, then drop the big guys across the way with sniper fire or missles, then run for the door.
    6. Hit the button and move through the next door. Here you’ll get a chance to grab another Ghost, so do so. You can fight your way through or just cruise, but head to the end of the next section, as a dropship comes in with enemy reinforcements. Hit the end and hang a right, drop down a level, and head into the far corner, where there is a passage behind some columns. You’ll come out in the open, and there is a plasma cannon way high up behind you, and three up ahead, along with two ghosts and an attack fighter. Clear them or skip them, but the door you need to get out is all the way up on the right, between two cannons.
    7. There’s a room with some shorties and a soldier in it, clear it and find another elevator shaft, where you will go up this time.
    8. Follow the arrows on the floor through a reverse of the way you came. You’ll hit another skybridge, this time with a parallel one beside it instead of under it, then eventually back across it the other way. Otherwise, nothing too challenging, more of the same patterns and enemies. When you reach another lit alcove that leads to an upward passage, rather than a downward one, keep an eye out on the right for two cloaked sword guards. Then you’ll break out into the open air again, run across the chasm, through another short series of rooms, then up another elevator. Finally, after a few more rooms, you’ll break out into the open again. Up to your right is a temple, and Cortana advises you to take the Ghost, but it is a pain to navigate up the ramps, which go left, right, etc, and which are scattered with frustrating debris. Look out for big guys at the top and hit the switch on the right to open the door. A huge mess of guys will be inside, including a sword elite. A couple of grenades, thankfully, will help you no end if you didn’t stay in the Ghost. A few more big doors that are the same, and you finally made it!
    9. ACHIEVEMENT: Can you guess what this achievement is called? Of course you can. And you can probably guess that it’s worth 25 points, too!

    Join the Conversation   

    * required field

    By submitting a comment here you grant GameFront a perpetual license to reproduce your words and name/web site in attribution. Inappropriate or irrelevant comments will be removed at an admin's discretion.

    12 Comments on Halo: Combat Evolved Anniversary Walkthrough

    harold johnstone

    On November 24, 2011 at 12:57 am

    very well written and easy to follow thank you,.


    On December 12, 2011 at 11:56 am

    Very well done! Never played the original and I just bought this and a 360 slim so thanks!


    On December 16, 2011 at 7:19 pm

    Thank you so very much for making this walk through so easy to follow. I was continually getting stuck on the 343 Guilty Spark because of all the similar floors and also on the level before that – Assault on the Enemy Command, and being an older person (grandmother), it was confusing. I really wanted to be able to show my grand kids that their old Grandma could play Halo too, since they love Halo. LOL!! And again, your walk through explained it so easily and I am having fun now with the game and my grand kids. They think their “me-ma” is now cool. I THANK YOU for that. Do have a nice evening.


    On December 23, 2011 at 1:00 am

    im stuck on two betrayals tryin to get to the elevator you are speaking of, and the door i need to go through is locked, or i cant fnd a way to get the elevator up to me. help plz!!!

    Mountain Dew

    On December 26, 2011 at 3:40 am

    Interesting. The walkthrough is uninformative at parts, leaving out vital objectives and events. The wording is also incorrect – the enemies are called ‘Grunt’, ‘Jackal’, ‘Elite Minor,’ ‘Elite Major,’ ‘Elite Honour Guard,’ and ‘Hunter’.
    It is, however, helpful – would be lost without it


    On February 8, 2012 at 6:05 pm

    Thx, i got stuck at where to go to get to engineering from the armory. also the fist hog on the left is right side up and ready to roll.


    On February 9, 2012 at 7:52 pm

    thank you, your walkthrough was very easy to follow. I would have never had crossed that bridge!


    On February 13, 2012 at 4:55 pm

    Thanks so much your walk through is do clear and easy to follow.

    Keith C

    On September 7, 2012 at 2:41 pm

    You should mention what difficulty it’s for. It’s clearly not written with heroic or legendary in mind


    On January 17, 2013 at 1:52 pm

    on the 343 level i cant find red lights at end


    On April 20, 2013 at 4:43 pm

    in escape the elevator crashes to the bottom wtf and i die trying to get down help please

    matthew bub

    On August 2, 2013 at 6:40 am

    Do you have a legendary walkthrough?